Added a new constructor that takes the entrypoint as constructor
argument. The original constructor retrieves the entrypoint from the
Genode environment. This does not allow to use a different entrypoint.
This patch adds a 'Color::print' method as counterpart to the 'ascii_to'
function. If the color is opaque (alpha is 255), its output has the form
"#rrggbb". If the color has a distinct alpha value, the output has the
form "#rrggbbaa". The new version of the 'ascii_to' overload for 'Color'
is able to deal with both forms.
This makes '/' and the actual root of VFS distinguishable. A VFS root
may contain one ore more '/' entries for each file system. 'opendir' for
the VFS root opens all file systems via 'open_composite_dir', while
'opendir' for '/' only returns a VFS handle.
Fixes#2569
This patch adds a sanity check to the Event::type accessor. If the key
code of a given PRESS or RELEASE event is out of the valid range, it
reports an INVALID event. This way, client side code does not need to
deal with such edge cases. E.g., on Lenovo notebooks, the ps2 driver
reports strange key events when pressing shift-pageup/pagedown,
violating the general assumption that there is a release event for each
press event. By flagging these events as INVALID, the client-side logic
stays intact.
Check at the VFS server that the capability cost of sessions do not
exceed the session quota donation. Raise the default initial capability
donation for File_system connections.
Fix#2553
The 'File_system::Connection' already performs an on-demand session
upgrade should the server report an 'Out_of_caps' or 'Out_of_ram'
condition. So file-system clients are normally relieved from handling
those exceptions. However, the upgrade was limited to two attempts per
operation (which amounts to 16 KiB). When using the Rump VFS plugin in
the VFS server, this amount does not always suffice. So the exception is
reflected to the client. I observed this problem as a message "unhandled
error" printed by fs_rom. This patch removes the upgrade limit such that
a greedy file-system server becomes iteratively upgraded until it stops
arguing or the client's RAM is exhausted.
One can configure the NIC router to act as DHCP server at interfaces of a
domain by adding the <dhcp> tag to the configuration of the domain like
this:
<domain name="vbox" interface="10.0.1.1/24">
<dhcp-server ip_first="10.0.1.80"
ip_last="10.0.1.100"
ip_lease_time_sec="3600"
dns_server="10.0.0.2"/>
...
</domain>
The attributes ip_first and ip_last define the available IPv4 address
range while ip_lease_time_sec defines the lifetime of an IPv4 address
assignment in seconds. The IPv4 address range must be in the subnet
defined by the interface attribute of the domain tag and must not cover
the IPv4 address in this attribute. The dns_server attribute gives the
IPv4 address of the DNS server that might also be in another subnet.
The lifetime of an offered assignment is the configured round trip time of
the router while the ip_lease_time_sec is applied only if the offer is
requested by the client in time.
The ports/run/virtualbox_nic_router.run script is an example of how to
use the new DHCP server functionality.
Ref #2490
Provide utilities for appending new options to an existing DHCP packet
and a utility for finding existing options that returns a typed option
object. Remove old version that return untyped options.
Ref #2490
Apply the style rule that an accessor is named similar to the the underlying
value. Provide read and write accessors for each mandatory header attribute.
Fix some incorrect structure in the headers like with the flags field
in Ipv4_packet.
Ref #2490
Encapsulate the enum into a struct so that it is named
Ethernet_frame::Type::Enum, give it the correct storage type
uint16_t, and remove those values that are (AFAIK) not used by
now (genode, world).
Ref #2490
Ensure that the timer does not handle timeouts again within 1000
microseconds after the last handling of timeouts. This makes denial of
service attacks harder. This commit does not limit the rate of timeout
signals handled inside the timer but it causes the timer to do it less
often. If a client continuously installs a very small timeout at the
timer it still causes a signal to be submitted to the timer each time
and some extra CPU time to be spent in the internal handling method. But
only every 1000 microseconds this internal handling causes user timeouts
to trigger.
If we would want to limit also the call of the internal handling method
to ensure that CPU time is spent beside the RPCs only every 1000
microseconds, things would get more complex. For instance, on NOVA
Time_source::schedule_timeout(0) must be called each time a new timeout
gets installed and becomes head of the scheduling queue. We cannot
simply overwrite the already running timeout with the new one.
Ref #2490
This patch fixes an aliasing problem of the 'close' method signature
that prevented the Input::Root_component::close method to be called.
This way, the event-queue state was not reset at session-close time,
which prevented a subsequent session-creation request to succeed. With
the patch, input servers like ps2_drv, usb_drv that rely on the
Input::Root_component support the dynamic re-opening of sessions. This
happens in particular when using a dynamically configured input filter.
This patch applies the handling of cursor keys, function keys, and page
up/down keys even if no keymap is defined. This is the case when using
the terminal with character events produced by the input filter.
When we have two time values of an unsigned integer type and we create
the difference and want to know wether it is positive or negative within
the same value we loose at least one half of the value range for casting
to signed integers. This was the case in the alarm scheduler when
checking wether an alarm already triggered. Even worse, we casted from
'unsigned long' to 'signed int' which caused further loss on at least
x86_64. Thus, big timeouts like ~0UL falsely triggered directly.
Now, we use an extra boolean value to remember in which period of the
time counter we are and to which period of the time counter the deadline
of an alarm belongs. This boolean switches its value each time the time
counter wraps. This way, we can avoid any casting by checking wether the
current time is of the same period as the deadline of the alarm that we
inspect. If so, the alarm is pending if "current time >= alarm
deadline", otherwise it is pending if "current time < alarm deadline".
Ref #2490
Add a "writeable" policy option to the ahci_drv and part_blk Block
servers and default from writeable to ready-only. Should a policy
permit write acesss the session request argument "writeable" may still
downgrade a session to ready-only.
Fix#2469
The VFS library can be used in single-threaded or multi-threaded
environments and depending on that, signals are handled by the same thread
which uses the VFS library or possibly by a different thread. If a VFS
plugin needs to block to wait for a signal, there is currently no way
which works reliably in both environments.
For this reason, this commit makes the interface of the VFS library
nonblocking, similar to the File_system session interface.
The most important changes are:
- Directories are created and opened with the 'opendir()' function and the
directory entries are read with the recently introduced 'queue_read()'
and 'complete_read()' functions.
- Symbolic links are created and opened with the 'openlink()' function and
the link target is read with the 'queue_read()' and 'complete_read()'
functions and written with the 'write()' function.
- The 'write()' function does not wait for signals anymore. This can have
the effect that data written by a VFS library user has not been
processed by a file system server yet when the library user asks for the
size of the file or closes it (both done with RPC functions at the file
system server). For this reason, a user of the VFS library should
request synchronization before calling 'stat()' or 'close()'. To make
sure that a file system server has processed all write request packets
which a client submitted before the synchronization request,
synchronization is now requested at the file system server with a
synchronization packet instead of an RPC function. Because of this
change, the synchronization interface of the VFS library is now split
into 'queue_sync()' and 'complete_sync()' functions.
Fixes#2399
The calibration of the interpolation parameters was previously only done
periodically every 500 ms. Together with the fact that the parameters
had to be stable for at least 3 calibration steps to enable
interpolation, it took at least 1.5 seconds after establishing a
connection to get microseconds-precise time values.
This is a problem for some drivers that directly start to poll time.
Thus, the timer connection now does a calibration burst as soon as it
switches to the modern mode (the mode with microseconds precision).
During this phase it does several (currently 9) calibration steps
without a delay inbetween. It is assumed that this is fast enough to not
get interrupted by scheduling. Thus, despite being small, the measured
values should be very stable which is why the burst should in most cases
be sufficient to get the interpolation initialized.
Ref #2400
When in modern mode (with local time interpolation), the timer
connection used to maximize the left shifting of its
timestamp-to-microseconds factor. The higher the shift the more precise
is the translation from timestamps to microseconds. If the timestamp
values used for determining the best shift were small - i.e. the delay
between the calibration steps were small - we may got a pretty big
shift. If we then used the shift with bigger timestamp values - i.e.
called curr_time seldom or raised calibration delays - the big shift
value became a problem. The framework had to scale down all measured
timestamps and time values temporarily to stay operative until the next
calibration step.
Thus, we now raise the shift only that much that the resulting factor
fullfills a given minimum. This keeps it as low as possible according
to the precision requirement. Currently, this requirement is set to 8
meaning that the shifted factor shall be at least 2^8 = 256.
Ref #2400
As the timer session now provides a method 'elapsed_us', there is no more need
for doing any internal calculations with values of milliseconds.
Ref #2400
As timer sessions are not expected to be microseconds precise (because
of RPC latency and scheduling), the session interface provided only a
method 'elapsed_ms' although the back end of this method in the timer
driver works with microseconds.
However, in some cases it makes sense to have a method 'elapsed_us'. The
values it returns might be milliseconds away from the "real" time but it
allows you to work with delays smaller than a millisecond without
getting a zero delta value.
This commit is motivated by the need for fast bursts of calibration
steps for the time interpolation in the new timer connection.
Ref #2400
Session_requester inherits from Dynamic_rom_session::Content_producer
which specifies the Buffer_capacity_exceeded exception which is thrown
on insufficient buffer space.
In the timeout framework, we maintain a translation factor value to
translate between time and timestamps. To raise precision we scale-up
the factor when we calculate it and scale-down the result of its
appliance later again. This up and down scaling is achieved through
left and right shifting. Until now, the shift width was statically
choosen. However, some platforms need a big shift width and others a
smaller one. The one static shift width couldn't cover all platforms
which caused overflows or precision problems.
Now, the shift width is choosen optimally for the actual translation
factor each time it gets re-calculated. This way, we can take care that
the shift always renders the best precision level without the risk for
overflows.
Ref #2400
Apparently this construct leads to a compiler errors like
error: second operand to the conditional operator is of type ‘void’, but
the third operand is neither a throw-expression nor of type ‘void’
With the capability-quota mechanism, the terminal-session won't always
be constructed completely on the first try (we may run out of caps in
the middle of the construction). Therefore, all members of the object
must be properly destructable. Furthermore, the patch replaces the
sliced heap by a heap to avoid allocating a new dataspace for each line
of the cell array.