This patch replaces the 'Parent::Quota_exceeded',
'Service::Quota_exceeded', and 'Root::Quota_exceeded' exceptions
by the single 'Insufficient_ram_quota' exception type.
Furthermore, the 'Parent' interface distinguished now between
'Out_of_ram' (the child's RAM is exhausted) from
'Insufficient_ram_quota' (the child's RAM donation does not suffice to
establish the session).
This eliminates ambiguities and removes the need to convert exception
types along the path of the session creation.
Issue #2398
This patch adds sanity checks to the RPC entrypoint that detect attempts
to manage or dissolve the same RPC object twice. This is not always a
bug. I.e., if RPC objects are implemented in the modern way where the
object manages/dissolves itself. As the generic framework code (in
particular root/component.h) cannot rely on this pattern, it has to
call manage/dissolve for session objects anyway. For modern session
objects, this double attempt would result in a serious error (double
insertion into the object pool's AVL tree).
Issue #2398
This patch replaces the former use of size_t with the use of the
'Ram_quota' type to improve type safety (in particular to avoid
accidentally mixing up RAM quotas with cap quotas).
Issue #2398
The 'Ram_allocator' interface contains the subset of the RAM session
interface that is needed to satisfy the needs of the 'Heap' and
'Sliced_heap'. Its small size makes it ideal for intercepting memory
allocations as done by the new 'Constrained_ram_allocator' wrapper
class, which is meant to replace the existing 'base/allocator_guard.h'
and 'os/ram_session_guard.h'.
Issue #2398
With the introduction of the 'Out_of_caps' exception type, the slab
needs to consider exceptions during the call of '_new_slab_block' by
reverting the 'nested' state.
For asynchronously provided sessions, the parent has to maintain the
session state as long as the server hasn't explicitly responded to a
close request. For this reason, the lifetime of such session states is
bound to the server, not the client.
When the server responds to a close request, the session state gets
freed. The 'session_response' implementation does not immediately
destroy the session state but delegates the destruction to a client-side
callback, which thereby also notifies the client. However, the code did
not consider the case where the client has completely vanished at
session-response time. In this case, we need to drop the session state
immediately.
Fixes#2391
The <build-dir>/bin/ directory used to contain symbolic links to the
unstripped build results. However, since the upcoming depot tool
extracts the content of binary archives from bin/, the resulting
archives would contain overly large unstripped binaries, which is
undesired. On the other hand, always stripping the build results is not
a good option either because we rely of symbol information during
debugging.
This patch changes the installation of build results such that a new
'debug/' directory is populated besides the existing 'bin/' directory.
The debug directory contains symbolic links to the unstripped build
results whereas the bin directory contains stripped binaries that are
palatable for packaging (depot tool) and for assembling boot images (run
tool).
By installing the core object to bin/, we follow the same convention as
for regular binaries. This, in turn, enables us to ship core in a
regular binary archive. The patch also adjusts the run tool to pick up
the core object from bin/ for the final linking stage.
The base class of Registered must provide a virtual destructor to enable
safe deletion with just a base class pointer. This requirement can be
lifted by using Registered_no_delete in places where the deletion
property is not needed.
Fixes#2331
Ldso now does not automatically execute static constructors of the
binary and shared libraries the binary depends on. If static
construction is required (e.g., if a shared library with constructor is
used or a compilation unit contains global statics) the component needs
to execute the constructors explicitly in Component::construct() via
Genode::Env::exec_static_constructors().
In the case of libc components this is done by the libc startup code
(i.e., the Component::construct() implementation in the libc).
The loading of shared objects at runtime is not affected by this change
and constructors of those objects are executed immediately.
Fixes#2332
This patch destructs the environment sessions for the binary and the
dynamic linker along with the other environment sessions to avoid a
warning about reverting quota that occurs when attempting to close
these sessions too late.
The race may happen when element objects get destructed by another thread then
the thread handling the for_each loop. In this case it may happen that the
object is already destructed (left the ~Element destructor) but the thread
handling the loop touches the invalid memory afterwards (the Element lock).
detected during issue #2299Fixes#2320
With the commit "init: session-label rewriting", the stack usage
increased due to the handling of session-label strings as local
variables. The stack overrun occurred in the vmm scenario on
base-hw.
There was a race when the component entrypoint wanted to do
'wait_and_dispatch_one_signal'. In this function it raises a flag for
the signal proxy thread to notice that the entrypoint also wants to
block for signals. When the flag is set and the signal proxy wakes up
with a new signal, it tried to cancel the blocking of the entrypoint.
However, if the entrypoint had not reached the signal blocking at this
point, the cancel blocking failed without a solution. Now, the new
Kernel::cancel_next_signal_blocking call solves the problem by storing a
request to cancel the next signal blocking of a thread immediately
without blocking itself.
Ref #2284
It can happen that when Cpu_free_component is constructed the insertion
of the object through 'manage' succeeds for the EP put not for the pager
EP, which in turn raises an Out_of_meta_data exception. Because we are
within the constructor, the descstructor is not called, leading to a
dangling object pool entry for the EP.
issue #2289
This patch enhances the 'Child' and 'Child_policy' with the ability to
separate the different steps of bootstrapping children. If the
'Child_policy::initiate_env_sessions()' returns false, the child's
environment sessions remain unrouted at construction time. This way,
child objects for many children can be initialized to a state that
allows the children to represent services for other children. Therefore,
session routing can be applied before any child executes.
At this stage, the environment RAM sessions of all children can be
created. Note that this step still has the limitation that RAM sessions
are generally expected to be provided by either the parent or a local
service.
Once all children are equipped with RAM, they can in principle receive
session-quota donations. Hence, all other environment sessions can now
be arbitrarily routed and initiated.
Once the environment of a child is complete, the child's process and
initial thread is created.
This patch improves the accounting for the backing store of
session-state meta data. Originally, the session state used to be
allocated by a child-local heap partition fed from the child's RAM
session. However, whereas this approach was somehow practical from a
runtime's (parent's) point of view, the child component could not count
on the quota in its own RAM session. I.e., if the Child::heap grew at
the parent side, the child's RAM session would magically diminish. This
caused two problems. First, it violates assumptions of components like
init that carefully manage their RAM resources (and giving most of them
away their children). Second, if a child transfers most of its RAM
session quota to another RAM session (like init does), the child's RAM
session may actually not allow the parent's heap to grow, which is a
very difficult error condition to deal with.
In the new version, there is no Child::heap anymore. Instead, session
states are allocated from the runtime's RAM session. In order to let
children pay for these costs, the parent withdraws the local session
costs from the session quota donated from the child when the child
initiates a new session. Hence, in principle, all components on the
route of the session request take a small bite from the session quota to
pay for their local book keeping
Consequently, the session quota that ends up at the server may become
depleted more or less, depending on the route. In the case where the
remaining quota is insufficient for the server, the server responds with
'QUOTA_EXCEEDED'. Since this behavior must generally be expected, this
patch equips the client-side 'Env::session' implementation with the
ability to re-issue session requests with successively growing quota
donations.
For several of core's services (ROM, IO_MEM, IRQ), the default session
quota has now increased by 2 KiB, which should suffice for session
requests to up to 3 hops as is the common case for most run scripts. For
longer routes, the retry mechanism as described above comes into effect.
For the time being, we give a warning whenever the server-side quota
check triggers the retry mechanism. The warning may eventually be
removed at a later stage.
This method is a hook to enable a runtime to respond to state changes.
In particular, in init this hook is used to trigger the generation of a
new state report, if configured.
Furthermore, the patch introduces the 'generate_client_side_info' and
'generate_server_side_info' methods to the 'Session_state', which
generates an XML representation of the session states to appear in
reports produced by init.
Issue #2246
The new return value of 'resolve_session_request' allows the child
policy to define the label used as the policy selector at the server.
Because this patch introduces the distinction of the child-provided
label from the label as presented to the server along with the session
request, the latter is now handled as a dedicated 'Session_state'
argument.
Issue #2248
There existed a race when 'wait_and_dispatch_one_signal' is called form
a RPC context, because the 'signal_proxy' or 'main' will block and the
signal semaphore, when the EP then calls 'wait_and_dispatch_one_signal',
the signal proxy is woken up ands sends an RPC to the EP, leading to a
dead lock if no further signal arrive, because the EP will then remain
blocked in the signal semaphore.
Therefore, for this case, the signal proxy will now perform a semaphore
up operation and does not perform an RPC if the EP is within
'wait_and_dispatch_one_signal'.
First, calls to manage and dissolve signal contexts now check if the
signal receiver was constructed. There is a small window during suspend
where it is destructed before reconstructed again.
Last, we ensure that processing of incoming signal was deblocked by the
suspend signal before entering the suspend operation. This way we ensure
already queued signal are handled.
This commit enables compile-time warnings displayed whenever a deprecated
API header is included, and adjusts the existing #include directives
accordingly.
Issue #1987
If the detach address is not the beginning of the region, one gets:
"virtual void Genode::Allocator_avl_base::free(void*): given
address (0x180e0) is not the block start address (0x18000)"
Instead, print an explicit warning in front of the detach call.
This commit addresses the situation where an environment session
outlives the session-providing service. In this case, the env session
got already invaidated at the destruction time of the server. However,
the underlying session-state structure continues to exist until the
client is destructed. During the eventual destruction of such a dangling
environment session, we have to be careful not to interact with the
no-longer existing service.
Ref #2197