This is a redesign of the root and parent interfaces to eliminate
blocking RPC calls.
- New session representation at the parent (base/session_state.h)
- base-internal root proxy mechanism as migration path
- Redesign of base/service.h
- Removes ancient 'Connection::KEEP_OPEN' feature
- Interface change of 'Child', 'Child_policy', 'Slave', 'Slave_policy'
- New 'Slave::Connection'
- Changed child-construction procedure to be compatible with the
non-blocking parent interface and to be easier to use
- The child's initial LOG session, its binary ROM session, and the
linker ROM session have become part of the child's envirenment.
- Session upgrading must now be performed via 'env.upgrade' instead
of performing a sole RPC call the parent. To make RAM upgrades
easier, the 'Connection' provides a new 'upgrade_ram' method.
Issue #2120
This patch is a preparation of the forthcoming async parent interface.
Note that this patch increases the size of connection objects.
Furthermore it adds a diagnostic message whenever a connection fails.
Issue #2166
Besides adapting the components to the use of base/log.h, the patch
cleans up a few base headers, i.e., it removes unused includes from
root/component.h, specifically base/heap.h and
ram_session/ram_session.h. Hence, components that relied on the implicit
inclusion of those headers have to manually include those headers now.
While adjusting the log messages, I repeatedly stumbled over the problem
that printing char * arguments is ambiguous. It is unclear whether to
print the argument as pointer or null-terminated string. To overcome
this problem, the patch introduces a new type 'Cstring' that allows the
caller to express that the argument should be handled as null-terminated
string. As a nice side effect, with this type in place, the optional len
argument of the 'String' class could be removed. Instead of supplying a
pair of (char const *, size_t), the constructor accepts a 'Cstring'.
This, in turn, clears the way let the 'String' constructor use the new
output mechanism to assemble a string from multiple arguments (and
thereby getting rid of snprintf within Genode in the near future).
To enforce the explicit resolution of the char * ambiguity, the 'char *'
overload of the 'print' function is marked as deleted.
Issue #1987
Conveying the ROM filename as the final label element simplifies
routing policy and session construction.
Annotations by nfeske:
This commit also changes the ROM session to use base/log.h instead of
base/printf.h, which produced build error of VirtualBox because the
vbox headers have a '#define Log', which collides with the content of
base/log.h. Hence, this commit has to take precautions to resolve this
conflict.
The commit alse refines the previous session-label change by adding a
new 'Session_label::prefix' method and removing the use of 'char const *'
from this part of the API.
Fixes#1787
This patch integrates three region maps into each PD session to
reduce the session overhead and to simplify the PD creation procedure.
Please refer to the issue cited below for an elaborative discussion.
Note the API change:
With this patch, the semantics of core's RM service have changed. Now,
the service is merely a tool for creating and destroying managed
dataspaces, which are rarely needed. Regular components no longer need a
RM session. For this reason, the corresponding argument for the
'Process' and 'Child' constructors has been removed.
The former interface of the 'Rm_session' is not named 'Region_map'. As a
minor refinement, the 'Fault_type' enum values are now part of the
'Region_map::State' struct.
Issue #1938
This commit introduces the new `Component` interface in the form of the
headers base/component.h and base/entrypoint.h. The os/server.h API
has become merely a compatibilty wrapper and will eventually be removed.
The same holds true for os/signal_rpc_dispatcher.h. The mechanism has
moved to base/signal.h and is now called 'Signal_handler'.
Since the patch shuffles headers around, please do a 'make clean' in the
build directory.
Issue #1832
This has to be used during shared object creation and destruction because global
lists are manipulated. We cannot use the 'Elf_object::lock' here because there
may be jump-slot relocations during object initialization.
Fixes#1350