Packets whose data is stored within the Packet_descriptor itself
but not as payload, .e.g Usb::Packet_descriptor, are valid packets
after all. So loosen the packet valid check for zero-sized packets
is reasonable.
Fixes#3076.
Our overall nightly test time greatly decreases when the timeouts for
the single tests are not that over-pessimistic. Using the slowest
platforms as reference, this commit reduces the test timeouts.
Ref #3027
For reading the MAC address we try first to read it from the <policy> tag, and
when it is not defined in the <policy> tag, we allocate a MAC. But there was
no handling of the case that there is no appropriate <policy> tag. In this
case we want to create the session with an allocated MAC also.
This patch makes init robust against invalid routing rules that lack a
name attribute in the '<service>' node. This situation may occur when
interactively editing routes in Sculpt.
Some application code is dereferencing the pointer returned by
'packet_content' at packet streams without checking that it is valid.
Throw an exception rather than return a null pointer, except for
zero-length packets, which have somewhat implicit invalid content and
that we believe to be properly handled in all current cases.
The client-side of a packet stream cannot take corrective action if the
server-side is sending packets with invalid content, but the servers
that provide packet streams should catch this exception to detect
misbehaving clients.
Ref #3059
Change the root of a session request into an explicit path and apply the
label-to-path conversion using the "path_prefix" policy attribute. This
is in addition to only applying a root change with a "path" attribute.
Ref #3031Fix#3056
The bulk buffer is now 64Byte-aligned so that the allocated
packets get aligned likewise (assumed the packet allocator uses an
appropriately aligned block size). This ensures that each packet
starts at a new cache line on common platforms.
Issue #3053
This patch improves the detection of new appearing top-most windows.
Such a window should prompt the decorator to bring the corresponding
nitpicker view(s) to the front of the view stack. The original
implementation relied on hints provided by the layouter (the 'topped'
attribute). With the patch, the decorator tracks the top-most window by
itself, which improves the robustness.
As a second improvement, the patch defers the destruction of windows to
the point when all other window operations are completed. This hides
intermediate states when replacing one window by another in one step,
which is typical for console-like scenarios. Hence, this patch should
eliminate flickering artifacts when switching from one virtual console
to another.
Issue #3031