Commit Graph

1831 Commits

Author SHA1 Message Date
Norman Feske
3ab9173b20 gui_session: window-closed state as attribute
With the change of "gui_session: provide mode info as XML", the
client-side window-close handling became dysfunct because the
window-close state got wrongly interpreted as initial window state, to
the effect that a client's initial-window size policy got applied
instead of closing the window.

This patch makes the inital state of running a windowed application
(when no window size is defined yet) clearly distiguishable from the
state after which the user closed the window. Prior this patch, both
conditions were reflected by an empty <capture/> node in the panorama.
Now, the latter condition is reported as <capture closed="yes"/>, which
alleviates the need to track the life cycle of a window at the client
size.

Issue #5353
2024-10-30 08:14:55 +01:00
Benjamin Lamowski
515bd3263f sculpt/depot: add depot user atopia
Issue #5356
2024-10-30 08:14:55 +01:00
Christian Helmuth
c609e76cec sculpt: update touchpad for 24.10
Issue #5356
2024-10-30 08:14:55 +01:00
Norman Feske
845dc80df9 sculpt/depot/falkon_web_browser: version for 24.10
Issue #5356
2024-10-30 08:14:55 +01:00
Norman Feske
5e3b6ee08f terminal: fix tiling artifacts in shrinked window
When shriking the terminal window, the view must be shrinked before
shriking the pixel buffer. Otherwise, when the buffer becomes smaller
than the view, nitpicker fills the excess view area with tiled content
of the buffer, which looks funny.

Related to issue #5350
2024-10-30 08:14:54 +01:00
Benjamin Lamowski
6715f074ff sculpt_manager: fix quota boost limit for runtime_view
Commit 75e1f1797d increased runtime_view's initial RAM quota from 4MiB
to 52MiB, but failed to adjust the boost limit. Therefore, when
addtional RAM was requested, the limit would actually be degreased to
32MiB.

Adjust the RAM boost limit to 64MiB to make the runtime_view work on 4k
screens.

Issue #5356
2024-10-30 08:14:54 +01:00
Benjamin Lamowski
7e9c1ca3ca sticks_blue_backdrop: adjust RAM quota to work in 4k
Thie sticks_blue_backdrop needs more RAM to work on a 4k display.

Adjust the RAM quota to make it work on 4k.

Issue #5356
2024-10-30 08:14:54 +01:00
Benjamin Lamowski
5c75f1efa7 sculpt: adjust decorator capability quota in Leitzentrale
Following the rework of the graphics stack, the decorator inside
Leitzentrale needs more capabilities. This manifests in a log message:
```
[leitzentrale] child "decorator" requests resources: cap_quota=18
```
and the Leitzentrale contents execpt for the log window disappearing
from the display. The Leitzentrale layer can still be toggled using F12.

Increasing the decorator's capability quota appears to solve the issue.

Issue #5356
2024-10-30 08:14:54 +01:00
Norman Feske
13e8013334 sculpt.run: increase nitpicker quota for resize
Increase the RAM quota of the top-level nitpicker instance to support
the flicker-free resizing of large buffers, e.g., when changing screen
resolutions. Otherwise, nitpicker warns as follows:

[init -> nitpicker] Warning: Gui (runtime -> wm -> wm -> decorator)
                    not enough RAM to preserve buffer content during resize

Issue #5356
2024-10-30 08:14:54 +01:00
Christian Helmuth
679d68d470 nitpicker: rename 'displays' report to 'panorama'
... and enable report in Sculpt's report_fs.

Issue #5352
2024-10-30 08:14:54 +01:00
Norman Feske
135a866ec0 sculpt_manager: avoid runtime_view cap request
This commit removes the initial dignostic message from the log. The
message is harmless because the sculpt manager upgrades the quota on
demand but its best to avoid the noise.

  child "runtime_view" requests resources: cap_quota=4

Issue #5356
2024-10-30 08:14:54 +01:00
Christian Helmuth
6d78712454 tiled_wm: build test/tiled_wm in run script 2024-10-30 08:14:54 +01:00
Christian Helmuth
7961ff50a2 tiled_wm: fix dependency to util.h 2024-10-30 08:14:53 +01:00
Josef Söntgen
b908999def sculpt/wifi/default: comment invalid network node
Provide the default wifi config in an annotated fashion. Specifying
an invalid '<network>' node leads to diagnostic messages.

Issue #5356.
2024-10-30 08:14:53 +01:00
Stefan Kalkowski
8094b1ee01 sculpt/index: refer to recent audio mixer
Instead of publishing the old audio mixer, refer to the recent
record_play_mixer providing the audio API that is used by almost
all components now.

Ref genodelabs/genode#5356
2024-10-30 08:14:53 +01:00
Christian Helmuth
a0ef5b5a36 sculpt: keep runtime capture session labels
Nitpicker may use session labels for panorama configuration in capture
policies.

Issue #5352
Issue #5356
2024-10-30 08:05:33 +01:00
Josef Söntgen
bc8932e46a terminal: use initial mode for undefined size 2024-10-14 14:39:44 +02:00
Sebastian Sumpf
12fb925555 terminal: adjust cap quota to GUI stack changes 2024-10-14 14:39:44 +02:00
Josef Söntgen
686c5ac007 raw/window_layouter: add 'release_grab' action
This commit adds the 'release_grab' action to the KEY_SCREEN handling
as it is required to ungrab clients using the exclusive input mode.
2024-10-14 14:39:44 +02:00
Josef Söntgen
31f9d414a3
sculpt_manager: remove invalid network node
With the recent Wifi::Manager changes setting an invalid SSID will
lead to a diagnostic warning. Since disconnecting is handled by
removing the existent '<network>' there is no reason to generate
an invalid node in the first place.

Issue #5356.
2024-10-08 14:20:21 +02:00
Josef Söntgen
0b9d3c3dcc
sculpt_manager: increase wifi driver caps
This remedies the initial session upgrade on certain systems (Alder
Lake).

Issue #5356.
2024-10-08 14:20:20 +02:00
Christian Helmuth
61c9706353 depot: update recipe hashes 2024-10-08 11:30:26 +02:00
Christian Prochaska
57b10b9611 qt: adapt to 'Gui::Connection' interface changes
Issue #5353
2024-10-08 09:09:24 +02:00
Norman Feske
ca47280ce9 wm/layouter: pointer grabbing/ungrabbing
This patch implements the following policy for applications requesting
exclusive input (relative motion): The pointer is grabbed as soon as the
user clicks inside the application window. It is forcibly ungrabbed on
any window-focus change or when tapping the KEY_SCREEN. An application
can always enable (transient) exclusive input during a key sequence,
e.g., when dragging the mouse while holding the mouse button. Transient
exclusive input is revoked when releasing the last button/key.

Fixes #5355
2024-10-08 09:09:24 +02:00
Norman Feske
996d9b300c menu_view: restore horizontal cursor positioning
This is a follow-up fix for "Make util/geometry.h C++20 friendly".

Fixes #5239
Issue #5356
2024-10-08 09:09:24 +02:00
Norman Feske
75b04b38f6 Adjust RAM and cap quotas
The recent changes of the GUI stack (proper accounting of cap and RAM
resources by the window manager and nitpicker, output buffered at the
server side) require quota adjustments at various GUI-related places.

Issue #5356
2024-10-08 09:09:24 +02:00
Norman Feske
b1d5a5f7b8 sculpt: version 24.10 2024-10-08 09:09:24 +02:00
Norman Feske
d7830a0ce6 Add Input::Session::exclusive() interface
This interface allows a GUI client to express the intent to exclusively
observe relative motion events while locking the absolute pointer
position. This patch merely extends the interface without implementing
it.

As this change touches os/include/input/component.h, it moves the
manage/dissolve operations into the class, ensuring the call of
dissolve at destruction time.

Issue #5355
2024-10-08 09:09:24 +02:00
Norman Feske
318d641266 gui_session: provide mode info as XML
In multi-monitor scenarios, the mode is no longer a single rectangular
area but a panorama with potentially many captured rectangles. This
patch replaces the former 'mode' and 'mode_sigh' RPC by a new 'info'
ROM accessor.

Issue #5353
2024-10-08 09:09:24 +02:00
Norman Feske
e69c01aad3 framebuffer_session: add sync_source selection
The new Framebuffer::Session::sync_source RPC function allows for the
selection of a specific source of sync signals in the presence of
multiple capture clients at the GUI server.

This patch contains only the extension of the interface. The information
is not evaluated by the GUI server yet.

Issue #5347
2024-10-08 09:09:24 +02:00
Norman Feske
5b4e1915d8 framebuffer_session: accessors for buffer surfaces
This patch adds central and safe utilities for accessing the distinct
parts of the virtual framebuffer to relieve clients from pointer
calculations.

Issue #5351
2024-10-08 09:09:24 +02:00
Norman Feske
e738162bde framebuffer_session: alpha as Mode attribute
Propagate the want of an alpha channel as attribute of Framebuffer::Mode
instead of passing this property as a separate bool argument.

This clears the way for adding useful accessors for pixel/alpha/input
surfaces to the Mode type as a subsequent step.

Issue #5351
2024-10-08 09:09:23 +02:00
Norman Feske
6522158caa gems/gui_buffer.h: atomic back-to-front blitting
This patch updates menu_view, themed_decorator, and rom_osci to use the
new frame-buffer blit operation, mitigating tearing artifacts

Issue #5350
2024-10-08 09:09:23 +02:00
Norman Feske
db2f1e542c decorator: double-buffered output
This patch ensures that the displayed pixel buffer is always consistent
by applying intermediate drawing steps on an invisible back buffer,
which is blitted to the front buffer by the GUI server.

Note that the addition of the back buffer increases the decorator's RAM
demand by 4*w*h (4 bytes per pixel) whereas w and h are the screen size.

Issue #5350
2024-10-08 09:09:23 +02:00
Norman Feske
8082aa980e framebuffer_session: atomic blitting and panning
By enhancing the Framebuffer::Session interface by the new RPC functions
'blit' and 'panning', GUI clients become able to attain tearing-free
output. Two modes of operations are supported.

1. Atomic back-to-front blitting

   GUI clients that partially update their user interface like regular
   application dialogs, can now implement double buffering by placing
   both the back buffer and front buffer within the GUI session's
   framebuffer and configuring a view that shows only the front buffer.
   The 'blit' operation allows the client to atomically flush pixels
   from the back buffer to the front buffer.

2. Atomic buffer flipping

   GUI clients that always update all pixels like a media player or
   a game can now use the 'panning' feature to atomically redirect the
   displayed pixels to a different portion of the GUI session's virtual
   frame buffer. The virtual framebuffer always contains two frames,
   the displayed one and the next one. Once the next frame is complete,
   the client changes the panning position to the portion containing
   the next frame.

Issue #5350
2024-10-08 09:09:23 +02:00
Norman Feske
0e33830d1f framebuffer_session: use Rect as refresh argument
This patch replaces basic-type arguments x, y, w, h by the 'Rect' type,
and imports the Genode namespace into the Framebuffer namespace.

Issue #5350
2024-10-08 09:09:23 +02:00
Norman Feske
e1b24d1ebd nano3d.run: increase caps for backdrop
Issue #5340
2024-10-08 09:09:23 +02:00
Norman Feske
b3ac8c5bd8 dialog: increase caps for sandboxed_runtime
With the reworked accounting of GUI-session resources, the default
of 100 caps for menu_view does not suffice.

Issue #5340
2024-10-08 09:09:23 +02:00
Sebastian Sumpf
4d559c2907 sculpt: name change imx8mq_usb_host -> imx8m_usb_host
issue #5264
2024-10-08 09:09:23 +02:00
Josef Söntgen
a16ca36eb6 bsd_audio: remove unnecessary RM requirement
The explicit usage of the Rm session became obsolete with the
removal of the internal slab (see memory consumption commit).

Fixes #5348.
2024-10-08 09:09:23 +02:00
Norman Feske
e69ade5299 decorator: use timer for animation timing
This patch changes the precision of the configuration's motion attribute
to a multiple of 10 ms (centi-seconds). The previous version used steps
of 20 ms. Hence, one needs to adjust existing configurations by doubling
the motion attribute values of the themed decorator.

Issue #5347
2024-10-08 09:09:23 +02:00
Norman Feske
58d20c7751 menu_view: use timer for animation timing
This patch removes the use of sync signals as time source. The animation
phase is now timed using a timer connection as tick source while sync
signals are used for scheduling the redraws.

Issue #5347
2024-10-08 09:09:23 +02:00
Norman Feske
ffcd08b5c7 backdrop,pdf_view: remove sync handling
The sync handling makes the code more complicated without a benefit.

Issue #5347
2024-10-08 09:09:22 +02:00
Josef Söntgen
6d79a44c46 sculpt_manager: adapt to Wifi::Manager changes
Issue #5341.
2024-10-08 09:09:22 +02:00
Josef Söntgen
d4e4b8bf60 driver/wifi: rework CTRL interface manager
This commit streamlines the interaction between the Wifi::Manager
and the wpa_supplicant's CTRL interface.

As user-facing changes it alters some default settings and introduces
new features:

* Every configured network now needs to explicitly have its
  'auto_connect' (to be considered an option for joining) attribute
  set to 'true' whereas this was previously the default value if the
  attribute was not set at all.

* The 'log_level' attribute is added and configures the supplicant's
  verbosity. Valid values correspond to levels used by the supplicant
  and are as follows 'excessive', 'msgdump', 'debug', 'info', 'warning'
  and 'error'. The default value is 'error' and configures the least
  amount of verbosity.

* The 'bgscan' attribute may be used to configure the way the
  supplicant performs background-scanning to steer or rather optimize
  roaming decision within the same network. The default value is set
  to 'simple:30:-70:600'. It can be disabled by specifying an empty
  value, e.g. 'bgscan=""'.

* The 'verbose_state' attribute was removed alltogether and similar
  functionality is now coverted by 'verbose' attribute.

Implementation-wise the internals changed significantly and are
outlined in the following paragraphs.

Formerly the interaction between the manager and the supplicant
was handled in an apparent way where the internal state of each
interaction was in plain sight. This made the flow cumbersome to
follow and therefor each interaction is now confined to its own
'Action' object that encapsulates the ping-pong of commands and
responses between the manager and the supplicant. All actions are
processed in an sequential way and thus there is no longer any
need to defer pending actions depending on the interal state of
the current interaction. Configuration changes as well as events
issued by the supplicant where new actions can be created are
handled in this fashion. Of note are both signal-handlers,
'_handle_cmds' and '_handle_events' respectively.

The state report, which provides the information about the current
state of connectivity to a given wireless network, was dealt with
in the same vein and its handling was spread across the manager
implementation. Again, to make it easier to follow, the generation
of the state report is now purely driven by the 'Join_state' object.
This object encapsulates the state of connectivity and is normally
updated by events issued from the supplicant (see '_handle_events').
It is also incorporated when handling command responses (see
'_handle_cmds').

Handling of timed-actions, like scan and signal quality
update requests, was done by setting a timeout at the Timer session
directly and thus only one timed-action could be pending at any time.
This excluded dealing with timed-actions like connected-scanning
and signal quality polling concurrently. This was changed and now
a One_shot_timeout is used to programm each concurrent timed-action.

For implementing the communication channel for the CTRL interface the
manager and supplicant use a shared memory buffer, the Msg_buffer.
Since the CTRL interface for Genode was implemented using C, some
shenanigans were performed to access the memory buffer. Now the
CTRL interface implementation uses C++ and only exports the functions
required by the supplicant as C. This simplifies the usage of the
Msg_buffer and allows for removing the global functions needed for
synchronizing the Msg_buffer access as those are now part of the
object itself via the 'Notify_interface'.

Fixes #5341.
2024-10-08 09:09:22 +02:00
Norman Feske
d565598489 wm: avoid initial flickering of child views
When starting testnit with the wm, the child views briefly appear at a
position relative to the top-left corner of the screen until the
top-level view has been positioned by the layouter. This patch keeps
child views invisible until their respective parent views are
positioned.
2024-10-07 15:54:59 +02:00
Norman Feske
5993fa9c7f wm: keep child views in front of their parent
When restacking a top-level view, execute the top-level restacking
before updating the child views. Otherwise, child views may wrongly
refer to the old stacking position of the top-level view.

Issue #5242
2024-10-07 15:54:59 +02:00
Norman Feske
9cd87a8495 wm: update coding style
Use Genode namespace, indicate 'Main' members as being private,
use Session_object, remove unused '_focus_request_reporter',
use Id_space for Window_registry, replace lookup by with pattern.
2024-10-07 15:54:59 +02:00
Norman Feske
ec50c008bb wm: account session resources
With this patch, the wm accounts RAM and caps consumed on behalf of its
clients to the respective client's session quota instead of paying out
of its own pocket. This should make the wm resilient against resource
exhaustion and lowers the quota requirements.

Issue #5340
2024-10-07 15:54:59 +02:00
Norman Feske
cf507a0b86 wm: replace Rpc_object by Session_object
This will ease the tracking of session resources.

Issue #5340
2024-10-07 14:44:31 +02:00