This patch removes a superfluous resize request at the creation time of
a new window, which resulted from _requested_size being initialized with
zero whereas the _geometry was initialized with the actual window
geometry. In some cases, this inconsistency led to the report of a new
resize request for the size 0x0, which is obviously wrong. I.e., it
leads clients to believe that the user has closed the window.
This patch resets the part of the window state that is responsible the
dragging of window controls once the drag operation is finalized.
Without it, the window was wrongly positioned when leaving the maximized
state after a previous resize operation.
This patch adds support for manipulating the window layout with keyboard
actions. It supports the toggling of fullscreen (aka maximize), the
raising of the currently focused window, and the focusing the next/previous
window.
This patch adds the mechanics for detecting key sequences to the window
layouter. Sequences for layouter actions can be expressed in the
layouter configuration. They cannot trigger any real action yet.
This patch weakens the themed decorator's demands with respect to the
supplied theme data. It no longer strictly requires the specification of
the '<closer>', '<title>', and '<maximizer>' nodes and the accompanied
png/tff data. Furthermore, the default.png can be left out if both decor
and aura have a size of zero.
This patch enhances the layouter to apply a label-dependent policy
for the placement of new windows. The policy may contain the
attributes 'xpos', 'ypos', and 'maximized'. If the latter is set
to "yes", the matching window will appear in maximized state.
* Also change the way how mute is handled. Only send the
changed signal if the user has clicked on the mute checkbox
* Always check channels_rom is valid
* Add <default> handling
* Increase verbosity
Fixes#1795.
This patch changes the decorator to always apply stacking-order changes
immediately instead of deferring the re-stacking of the nitpicker views
to the next call of 'update_nitpicker_views'. The deferred application
did not always work when more then one windows changed their stacking
position at once because the cached '_neighbor' values interfered with
each other.
The eager re-stacking should not have negative effects on the user
experience because, in contrast to re-positioning, re-stacking a rare
operation.
This change makes it possible to reuse the generic window decorator
classes in include/decorator/ for decorators of a different structure.
E.g., instead of painting decorations on a single nitpicker session,
each window may paint its decorations into additional window-specific
nitpicker sessions.
This patch, complements the existing vbox layout with a hbox layout and
improves the response to dynamic dialog updates. The new version support
disappearing widgets and the reordering of widgets. Furthermore, this
patch ensures that the 'Widget::_layout' functions are executed after
updating a new version of the dialog.
This patch improves the decorator in two ways. First, it enables the
assignment of window colors depending on the window labels. This
configuration can be changed dynamically. Second, it adds the handling
of window controls for closing, maximizing, minimizing windows.
Issue #1689Fixes#1688
Until now, the CLI monitor and the laucher allowed the user to explitly
kill subsystems but both used to ignore gracefully exiting subsystems.
It was the user's job to remove the remains of those subsystems. The
patch takes the burden of manually killing exited subsystems from the
user.
Fixes#1685
This patch changes the window manager, the decorator, and the
floating window layouter to propagate the usage of an alpha channel from
the client application to the decorator. This way, the decorator can
paint the decoration elements behind the affected windows, which would
otherwise be skipped.
This patch adds two new painters located at gems/include/polygon_gfx.
Both painters draw convex polygons with an arbirary number of points.
The shaded-polygon painter interpolates the color and alpha values
whereas the textured-polygon painter applies a texture to the polygon.
The painters are accompanied by simplistic 3D routines located at
gems/include/nano3d/ and a corresponding example (gems/run/nano3d.run).
The menu view generates a simple dialog of widgets and reports the
hovered element. It is meant to be embedded into applications that
require simple GUIs but don't want to deal with the pecularities of
a full-blown widget set.
The headers 'texture_rgb565.h' and 'texture_rgb888' contain
template specializations needed for using the 'Texture::rgba' function
for the respective pixel formats. The specializations were formerly
contained in application-local code.
The window manager provides a nitpicker session interface. In contrast
to the nitpicker server, which leaves the view layout up to the client,
the window manager organizes the views on screen according to a policy
provided by a window layouter. Furthermore, it equips views with window
decorations as provided by a window decorator. Both layouter and
decorator are independent programs.