The headers 'texture_rgb565.h' and 'texture_rgb888' contain
template specializations needed for using the 'Texture::rgba' function
for the respective pixel formats. The specializations were formerly
contained in application-local code.
This patch add an optional alpha argument to the constructor, which may
be passed to a pixel type representing an alpha channel. Furthermore,
a new overload of the mix function has been added to accommodate use
cases where one texture is applied to both a pixel surface and an alpha
channel.
When X-ray mode is active, nitpicker filters motion events that are not
referring to the currently focused domain. However, domains configured
as xray="no" (such as a panel) need to obtain motion events regardless
of the xray mode. This patch relaxes the motion-event filtering to
accommodate such clients.
The buffer offset was wrongly accounted for. The miscalculation went
unnoticed until now because the buffer offset was apparently never used
in combination with alpha-channels.
If a domain is configured as xray="no", we want to let the views of the
domain respond to input events like in flat mode, even if xray mode is
active. Normally, the input mask of views with an alpha channel is
disregarded in X-ray mode. However, for non-ray views, the input mask
should always be considered.
The 'Signal_rpc_member' takes care about dissolving its signal context
from the receiver. So we don't need to manually perform this operation
in the session destructor.
With this patch, the VESA driver chooses the video mode with the highest
resolution from the list of available modes if no resolution is
explicitly configured.
Fixes#1263.
* use seoul branch containing vbios emulator
* report the memory model in the VBE mode info as otherwise the
Genode framebuffer driver will ignore this mode
Fixes#1261
It turned out that the controller configuration can change during the self
tests, so now it is read before running the tests and restored afterwards.
Fixes#1260.
This component merges the input events of multiple sources.
Example configuration:
<start name="input_merger">
<resource name="RAM" quantum="1M" />
<provides>
<service name="Input" />
</provides>
<config>
<input label="ps2" />
<input label="usb_hid" />
</config>
<route>
<service name="Input">
<if-arg key="label" value="ps2" /> <child name="ps2_drv" />
</service>
<service name="Input">
<if-arg key="label" value="usb_hid" /> <child name="usb_drv" />
</service>
<any-service> <parent /> <any-child /> </any-service>
</route>
</start>
For each 'input' config node, the component opens an 'Input' session with the
configured label. This label is then evaluated by 'init' to route the session
request to a specific input source component.
Fixes#1259.
* When flushing the data and unified cache on ARM, clean and invalidate
instead of just cleaning the corresponding cache lines
* After zero-ing a freshly constructed dataspace in core, invalidate
corresponding cache lines from the instruction cache
The backend allocator for the slab is a sliced heap, which hands out
allocations with page-size granularity (4096 bytes). Therefore, the
slab-block size should also be about a multiple of the page size minus
some bytes of overhead.
Additional adjustments:
- The slab-block size and the default quota-upgrade amount for SIGNAL
sessions depends on the platform bit width now.
- The signal test also stresses the case of many managed context in one
session including creation and destruction of the used signal receiver
in repeated rounds.
- correctly catch and report non-existing root directories
- remove *all* leading slashes from root-directory attributes and
sanitize empty declarations to current working directory