1117 Commits

Author SHA1 Message Date
Norman Feske
2c8beb462f file-system session: root dir via session label
This patch changes the way of how the client-selected sub directory is
communicated to the server. The former opaque session argument is now
passed as last label element, which allows for the flexible tweaking
of this argument by init's session-routing and label-rewriting
mechansims. In particular, it alleviates the need for creating chroot
component instances.

This change requires the following four adaptations at the
configuration level:

- Each file-system session request must now carry a path starting
  with / as last session arguments. Hence, <vfs> <fs> nodes that
  feature a 'label' attributes must extend the attribute value
  with " -> /". For <fs> nodes with no label attribute, "/" is
  used as last label argument by default.

- For matching session-routing rules at init's configuration,
  the matching of full labels should be replaced by 'label_prefix'
  matches, excluding the last (path) argument.

- Wherever a label of a file-system session is rewritten by using
  init's 'label' attribute of a <parent> or <child> target node,
  the new attribute 'identity' should be used instead. This replaces
  the identity part of the label while preserving the client's
  directory argument.

- Analogously to the matching of session-routing rules, server-side
  policy-selection rules that formerly matched a concrete 'label'
  must be changed to match a 'label_prefix' instead.

As a good practice, 'label_prefix' values should end with " ->" if
possible, which clearly delimits the identity part of the label
used by the matching.

Issue #5445
2025-02-24 16:39:20 +01:00
Norman Feske
2719b37107 run: use ram attribute in start nodes
Issue #5448
2025-02-24 16:39:20 +01:00
Norman Feske
fed21976ec sculpt: add missing ROM route to dialog.lib.so
This is a follow-up fix for "gems: ABI and depot recipe for dialog API".

Issue #5409
2025-02-24 16:39:20 +01:00
Norman Feske
30b3fa45f1 window_layouter: free-arrange mode
This patch adds the feature of moving and resizing windows by clicking
anywhere within a window while the global window-management key is held.
Depending on the position within the window, the click is interpreted as
click on the title (when clicking at inner 50% of the window, or as a
click on the border (when clicking at an area nearby the window
boundary).

This mode of interaction requires more flexibility of the handling of
key sequences. The formerly hard-wired handling of the drag and drop as
response to BTN_LEFT events does not suffice. Therefore, this patch
moves the driving of the drag-and-drop state to the config level by
introducing the actions "drag" and "drop"

Fixes #5403
2025-02-24 16:39:19 +01:00
Norman Feske
7fc060438a window_layouter: handle drag/drop as actions
This patch moves the formerly hard-wired drag-and-drop handling
to the configuration level by introducing the actions "drag" and "drop".

To aid the robust handling of release events matching their
corresponding press events, the patch refines the policy-matching of the
current combination of keys against the hierarchy of <press> and
<release> nodes. If no policy for a concrete combination exists, a
release event also considers the policy of its matching <press> node.
This way, the regular drag-and-drop rules can be expressed as

  <press key="BTN_LEFT" action="drag">
     <release key="BTN_LEFT" action="drop"/>
  </press>

This also works when releasing BTN_LEFT while pressing additional keys,
for which no policy exists.

With this change, the layouter supports the matching of multiple key
sequences instead of only one, thereby supporting multiple actions at
once and allowing for decoupling different user interactions in the
configuration.

Issue #5403
2025-02-24 16:39:19 +01:00
Norman Feske
248c37784b window_layouter: "pick_up" and "place_down" action
The new 'action' attribute values can be used to realize the
keyboard-based assignement of windows to screens. The "pick_up" action
(on a key press) selects the focused window to be held at the current
position until the "place_down" action is issued (by a key release).
While the focused window is held, "screen" actions can be executed
taking the picked up window to the selected screen.

Issue #5390
2025-02-24 16:39:19 +01:00
Norman Feske
d9e49a5c03 window_layouter: restrict focus to visible windows
This patch restricts the focus switching via the keyboard (Super-Tab) to
windows located at visible screens.

Should the currently focused window become invible, switch the focus to the
most recently focused visible window.

Issue #5390
2025-02-24 16:39:19 +01:00
Norman Feske
dbcc21c109 window_layouter: modernized coding style
Replace the use of pointers and the copying of XML nodes by the 'with_'
pattern. Use plain struct where appropriate, replace constructors by { }
initialization. Use C++20 function template syntax. Replace accessors by
public constants where possible. Follow 'from_xml' convention. Follow
usual 'Action' interface naming.

Issue #5390
2025-02-24 16:39:19 +01:00
Norman Feske
ca1b22b0aa window_layouter: allow screen-change during drag
This patch enables the user to interactively change the assignment of
windows to screens. For screens visible side by side in a multi-monitor
setup, one can now move a window from one screen to another by dragging
the window title. When using screens as virtual desktops on one display,
a window can be moved to another screen by switching the screen (by
pressing a key matching a desired screen) while the window is dragged
with the mouse. So the user can drag the window between virtual desktops.

Issue #5390
2025-02-24 16:39:19 +01:00
Norman Feske
8496d5b02a window_layouter: drag windows between displays
This patch allows the user to drag windows from one target area (i.e.,
display) to another whereas the resizing of windows is restricted to
the window's original target area. The latter point is important to
ensure that the window's resize handles remain reachable at all times.

Issue #5390
2025-02-24 16:39:19 +01:00
Norman Feske
1638ee00c3 wm/decorator/layouter: window clipping
This patch changes the window-layout format to support the rectangular
clipping of windows at screen boundaries. The new <boundary> node defines
the clipping boundary for the windows listed within the node. Boundaries
are expected to be disjoint. In the example below, the "vbox" window is
placed partially outside the screen area of "screen_2".

<window_layout>
  <boundary name="screen_1" xpos="0" ypos="0" width="640" height="480">
    <window id="1" title="launchpad" xpos="10" ypos="140" width="400" height=">
  </boundary>
  <boundary name="screen_2" xpos="640" ypos="0" width="800" height="600">
    <window id="2" title="vbox"     xpos="520" ypos="52" width="800" height="600">
    <window id="3" title="terminal" xpos="650" ypos="72" width="500" height="400">
  </boundary>
</window_layout>

The layouter uses boundaries to restrict the visiblilty of windows to
their respective target areas.

Until now, Sculpt relied on the fact that the window-layout ROM had the
same structure as the resize-request ROM. With the addition of the
<boundary> nodes, this is no longer the case. Therefore, the Sculpt
manager generates a dedicated resize-request ROM now.

Issue #5390
2025-02-24 16:39:19 +01:00
Norman Feske
b3d99960e7 window_layouter: assignment of screens to displays
This patch enhances the window layouter with the notion of displays
and the assignment of screens to displays.

Issue #5390
2025-02-24 16:39:19 +01:00
Norman Feske
146f161383 gui_fader: precompute dithered 16x16 tile
This improves the performance of the Alpha_dither_painter in
the run/gui_fader scenario by about 3x.
2025-01-30 16:30:15 +01:00
Norman Feske
414afba682 cpu_sampler: propagate Create_thread_error
The accounting of caps for the UTCB allocation on base-hw puts pressure
on the out-of-ram/caps handling of Create_thread_result in the CPU
sampler. This patch implements the formerly missing error handling.

Issue #5408
2025-01-30 16:30:14 +01:00
Norman Feske
916d036b58 sculpt_manager: use Callable
Issue #5420
2025-01-30 16:30:13 +01:00
Norman Feske
1b0829e8a9 gems: ABI and depot recipe for dialog API
This exposes makes the dialog API usable for users of Goa. It turns the
former static dialog library to a shared object and accompanied symbols
file, and adds depot recipes for the library and API.

Issue #5409
2025-01-30 16:30:13 +01:00
Norman Feske
e27d0d36fa wm: revoke curr focus if new focus is undefined
This allows the window layouter to ensure that input entered after
switching to an empty screen won't be routed to the old focused but
no longer visible window.

Issue #5390
2025-01-30 16:24:36 +01:00
Norman Feske
0749f8cbdf wm: free content view IDs if decorator disappears
This patch fixes the following error message printed by the wm upon the
restart of a decorator.

  Error: freeing non-empty slab block"
  Error: ID space not empty at destruction time

Fortunately, the error is not critical as the backing store is released
along with the session.
2024-12-10 14:12:24 +01:00
Norman Feske
010847b69c decorator: fix sync-handling corner case
This patch fixes the corner case where a call of 'trigger_gui_sync'
unexpectedly did not result in the execution of '_handle_gui_sync'.
When sporadically called (w/o having installed a period sync handler)
in a time window shortly after a previous '_handle_gui_sync' that just
switched back to sporadic mode, the situation was considered as !idle.
So the 'local_submit' was skipped.

The patch fixes the issue by always issuing a 'local_submit' except when
operating in period mode. The '_gui_sync_enabled' state is now driven
only by '_handle_gui_sync' to make the intent more clear.

Fixes #5396
2024-12-10 14:12:24 +01:00
Alexander Boettcher
ba013af1a3 sculpt_manager: handle manual fb config w/o mirror
config node gracefully. If no mirror is set, ever claim one entry
as the mirrored one. Without this change, the current effect is that
the UI does not allow to merge one of the discrete modes.

Issue #5392
2024-12-10 14:11:57 +01:00
Norman Feske
d5f3cc6ec2 terminal: ignore input without valid GUI mode
This prevents the potential corner case where the terminal receives input
at a time when the window has no valid size and _text_screen_surface is
not constructed.
2024-11-27 13:37:34 +01:00
Norman Feske
a3193b919c terminal: survive malformed dynamic re-config 2024-11-20 08:58:39 +01:00
Benjamin Lamowski
b05b7f17f3 sculpt_manager: bump editor default quota for large fonts and 4k
When trying to open a file in the Files view with font size set to
Large on 4k screens, the editor's / `text_area`'s `view` child fails to
bump its RAM quota when the editor's default quota is too small.

To mitigate the issue, bump the editor's default quota to 80MiB.
The long-term fix would be for the editor to request more RAM from the
runtime to satisfy the `view` RAM request.

Issue #5356
Issue #5383
2024-11-20 08:58:39 +01:00
Benjamin Lamowski
f6a1956a30 sculpt_manager: bump quota boost limit for runtime_view
When using the Files view with font size set to Large, the boosted
runtime_view limit of 64MiB is still not enough for 4k screens.

Double the RAM boost limit to 128MiB.

Issue #5356
2024-11-20 08:58:39 +01:00
Josef Söntgen
59d951ed6a sculpt_manager: start fb on second CPU on Pocket
With this commit the fb driver is started on the second CPU on the
MNT Pocket Reform to decouple it from the other components started
on the first CPU during the system's boot-up and mitigates bring-up
issues with this driver that result in an often non-working display.

Issue #5378.
2024-11-20 08:58:39 +01:00
Josef Söntgen
fe008e0884 sculpt_manager: allow decoupling fb from first cpu
This commit allows for expressing the intent to start the fb driver
on a different CPU.

Issue #5378.
2024-11-20 08:58:39 +01:00
Josef Söntgen
f72fdf77ed sculpt_manager: set affinity for child
With this commit it is possible to specify the affinity for components
directly managed by Sculpt, like drivers.
2024-11-20 08:58:39 +01:00
Josef Söntgen
0f70cbd704 sculpt_manager: query affinity-space immediately 2024-11-20 08:58:39 +01:00
Norman Feske
dffa32a72c menu_view: don't skip frames after idle
When updating a dialog after a prolonged idle time with no active
animatons, the next _handle_gui_sync would wrongly fast-forward
animations for all the frames passed since the last _handle_gui_sync. On
the PinePhone, this effect is clearly visible when switching between the
main section. The GUI jumps from one state to another instead of
transitioning. This patch solves the issue be resetting '_previous_sync'
when waking up from idle.

Related to issue #5347
2024-11-07 16:11:10 +01:00
Norman Feske
fdd2b4edb0 sculpt: restart depot_rom on use/unuse
Large deployments (e.g., using the Falkon browser) can significantly
inflate the RAM quota of depot_rom. When switching the Sculpt storage
target (using the "Use" buttons), depot_rom is restarted. Right now,
however, it retains its (inflated) quota. It is better to reset the
quota to its initial value to free up RAM that thereby becomes usable
for a different deployment. Otherwise, the depot_rom's resources can be
deflated only by rebooting.
2024-11-05 12:03:17 +01:00
Norman Feske
324245d029 sculpt: restrict un-merging of fb connectors
In setups with 3 or more displays, allow the un-merging of connectors
only for the last mirrored connector. Otherwise, the operation would
implicitely change the order of connectors because the new discrete
connector needs appear after all merged connectors.

Issue #5286
2024-10-30 08:14:56 +01:00
Josef Söntgen
2d3170124d phone_manager: ignore AP list hovered temporarily
The access-point-list hovered state prevents preseting the available
scan results, which currently can happen unintentionally. This commit
hot-wires the hover handling and thus will always show and update the
list.  New scan results are received every few seconds and it could
happen that the list changes while the user selects a network (that's
what the original implementation guards against).

Issue #5369.
2024-10-30 08:14:56 +01:00
Norman Feske
baedd79f62 sculpt_manager: fb unplug, sanitize conn. model
This patch explicitly handles the unplugging of displays, avoiding the
use of stale connectors for defining the panorama. It also makes the
import of the connectors model robust against intermediate states
reported by the driver (a connector reported as connector but without
any mode), and discards the use of any information of non-present
connectors as merge info.

Issue #5286
2024-10-30 08:14:56 +01:00
Norman Feske
1660dc0635 sculpt: use icons for fb swap and merge/unmerge
Issue #5286
2024-10-30 08:14:56 +01:00
Norman Feske
c9015d6076 sculpt: prevent disabling the hovered display
Issue #5370
2024-10-30 08:14:56 +01:00
Norman Feske
732f310b26 menu_view: update dialog when min w/h changes
The minimum width/height of a dialog is not specified in the dialog ROM
but in the menu_view configuration. So the regular dialog-ROM update
handling fails to captures dynamic changes of the minimum w/h. In
Sculpt, the panel would not always adjust immediately to a new screen
size.

This patch triggers a dialog update when detecting such configuration
changes (min w/h, opaqueness, background color).

Issue #5370
2024-10-30 08:14:56 +01:00
Norman Feske
9ad7111634 sculpt: let leitzentrale follow the pointer
This patch places the leitzentrale GUI always at the pointer-at display
instead of filling the entire panorama. This ensures that the complete
leitzentrale GUI is always visible.

Fixes #5370
2024-10-30 08:14:56 +01:00
Norman Feske
01c96cf537 sculpt: generate panorama config
If the fb driver is configured to use discrete displays, sculpt now
automatically generates a panorama configuration for nitpicker that
shows all displays side by side. The effective nitpicker config is
now located at config/managed/nitpicker.

The automatism takes effect only when nitpicker's <capture> node
in config/nitpicker is empty. Hence, the managed panorama can be
overridden by a manually managed panorama.

Issue #5286
2024-10-30 08:14:55 +01:00
Norman Feske
8c43f8aa33 sculpt_manager: interactive framebuffer settings
This patch add a configuration dialog in the intel_fb node of the
component graph. The dialog displays a list of present displays labeled
after their respecive connectors. A mode can be selected for each
connector when clicking on the connector entry.

In-between the entries there are two buttons. The connect button is
toggle that defines whether the two adjacent entries are mirrored.
It is enabled by default so that all new connectors participate in
the mirroring. By untoggling the last enabled connect button, the
entry below the button becomes a discrete (non-mirrored) display.

A swap button allows for changing the order of the list, which has
to effects. First, the resolution of the very first entry defines
the size for mirrored display. So be changing the order of mirrored
displays, one can pick the preferred screen size. Second, the order
of discrete displays defines the layout of the panorama from left to
right. (the panorama config is not part of this commit though)

Note that there is currently no safety net against locking oneself
out of all displays. E.g., one can make Sculpt unusable by manually
disabling each display, or by selecting modes not properly handled by
the connected monitor. In the future, we may add a confirm button with
a timeout to roll back such unfortunate settings.

Fixes #5286
2024-10-30 08:14:55 +01:00
Josef Söntgen
8d76eebf93 sculpt: add MNT Pocket Reform
Fix genodelabs/genode#5360.
2024-10-30 08:14:55 +01:00
Norman Feske
3ab9173b20 gui_session: window-closed state as attribute
With the change of "gui_session: provide mode info as XML", the
client-side window-close handling became dysfunct because the
window-close state got wrongly interpreted as initial window state, to
the effect that a client's initial-window size policy got applied
instead of closing the window.

This patch makes the inital state of running a windowed application
(when no window size is defined yet) clearly distiguishable from the
state after which the user closed the window. Prior this patch, both
conditions were reflected by an empty <capture/> node in the panorama.
Now, the latter condition is reported as <capture closed="yes"/>, which
alleviates the need to track the life cycle of a window at the client
size.

Issue #5353
2024-10-30 08:14:55 +01:00
Norman Feske
5e3b6ee08f terminal: fix tiling artifacts in shrinked window
When shriking the terminal window, the view must be shrinked before
shriking the pixel buffer. Otherwise, when the buffer becomes smaller
than the view, nitpicker fills the excess view area with tiled content
of the buffer, which looks funny.

Related to issue #5350
2024-10-30 08:14:54 +01:00
Benjamin Lamowski
6715f074ff sculpt_manager: fix quota boost limit for runtime_view
Commit 75e1f1797d0 increased runtime_view's initial RAM quota from 4MiB
to 52MiB, but failed to adjust the boost limit. Therefore, when
addtional RAM was requested, the limit would actually be degreased to
32MiB.

Adjust the RAM boost limit to 64MiB to make the runtime_view work on 4k
screens.

Issue #5356
2024-10-30 08:14:54 +01:00
Norman Feske
135a866ec0 sculpt_manager: avoid runtime_view cap request
This commit removes the initial dignostic message from the log. The
message is harmless because the sculpt manager upgrades the quota on
demand but its best to avoid the noise.

  child "runtime_view" requests resources: cap_quota=4

Issue #5356
2024-10-30 08:14:54 +01:00
Christian Helmuth
7961ff50a2 tiled_wm: fix dependency to util.h 2024-10-30 08:14:53 +01:00
Christian Helmuth
a0ef5b5a36 sculpt: keep runtime capture session labels
Nitpicker may use session labels for panorama configuration in capture
policies.

Issue #5352
Issue #5356
2024-10-30 08:05:33 +01:00
Josef Söntgen
bc8932e46a terminal: use initial mode for undefined size 2024-10-14 14:39:44 +02:00
Josef Söntgen
31f9d414a3
sculpt_manager: remove invalid network node
With the recent Wifi::Manager changes setting an invalid SSID will
lead to a diagnostic warning. Since disconnecting is handled by
removing the existent '<network>' there is no reason to generate
an invalid node in the first place.

Issue #5356.
2024-10-08 14:20:21 +02:00
Josef Söntgen
0b9d3c3dcc
sculpt_manager: increase wifi driver caps
This remedies the initial session upgrade on certain systems (Alder
Lake).

Issue #5356.
2024-10-08 14:20:20 +02:00
Norman Feske
ca47280ce9 wm/layouter: pointer grabbing/ungrabbing
This patch implements the following policy for applications requesting
exclusive input (relative motion): The pointer is grabbed as soon as the
user clicks inside the application window. It is forcibly ungrabbed on
any window-focus change or when tapping the KEY_SCREEN. An application
can always enable (transient) exclusive input during a key sequence,
e.g., when dragging the mouse while holding the mouse button. Transient
exclusive input is revoked when releasing the last button/key.

Fixes #5355
2024-10-08 09:09:24 +02:00