This patch add an optional alpha argument to the constructor, which may
be passed to a pixel type representing an alpha channel. Furthermore,
a new overload of the mix function has been added to accommodate use
cases where one texture is applied to both a pixel surface and an alpha
channel.
This patch adds support for the consecutive re-dimensioning the virtual
framebuffer. When changing the buffer size, the session gets upgraded by
the missing portion of the quota instead of donating the whole size of
the new buffer each time.
This patch introduces a mandatory layer attribute to domains. The layer
ordering is superimposed on the stacking order of the views. The
top-most layer can be assigned to a pointer-managing client. An example
for such a pointer is located at os/src/app/pointer. It replaces the
formerly built-in nitpicker mouse cursor.
The new layering mechanism replaces the former "stay-top" session
argument. So the Nitpicker::Connection no longer takes the stay-top flag
as the first argument.
This patch changes nitpicker's session interface to use session-local
view handles instead of view capabilities. This enables the batching
of multiple view operations into one atomic update.
This patch introduces a focus-management facility to the nitpicker
session interface. As a side effect of this change, we remove the notion
of a "focused view". There can only be a "focused session". This makes
sense because input is directed to sessions, not views.
Issue #1168
The new Rom_session::update function can be used to request the update of
an existing ROM dataspace. If the new data fits into the existing
dataspace, a subsequent call of 'dataspace' can be omitted. This way,
ROM dataspace updates don't suffer from page-fault-handling costs that
would occur when replacing the dataspace with each update.
When calling 'sub_node' on a node with no sub nodes, the Xml_node would
interpret the characters after the current node while searching for sub
nodes. The patch adds a sanity check that lets the 'sub_node' function
throw an exception when called on a node with no sub nodes.
This patch makes the handling of constructor arguments consistent among
the Volatile_object and Lazy_volatile_object classes. Arguments are
always forwarded. Otherwise, passing a reference as argument would result
in an unwanted copy of the passed object.
Some session interfaces use session-local handles for referring to
server-side objects, e.g., a file-system session hands out file handles
to the client. The new 'Handle_registry' class template can be used to
associate numeric handles with objects on the server side and thereby
simplifies the implementation of such servers.
The count value can be used to batch timeouts. I.e., if a periodic
timeout triggered multiple times before the timer had a chance to
process them, the count corresponds to the number of passed periods.
On ARM it's relevant to not only distinguish between ordinary cached memory
and write-combined one, but also having non-cached memory too. To insert the
appropriated page table entries e.g.: in the base-hw kernel, we need to preserve
the information about the kind of memory from allocation until the pager
resolves a page fault. Therefore, this commit introduces a new Cache_attribute
type, and replaces the write_combined boolean with the new type where necessary.
This commit adds a 'parent_view()' function to the loader session, which
allows to set the parent view of the subsystem's Nitpicker view.
If the function is to be used, this must get done before calling
'start()'.
Fixes#1172.
Genode::strncpy() enures the destination string is null terminated by
writing a null-byte. In this case, the null-bytes always overwrote the
last character of the output byte stream.
This patch changes both the Input::Session interface and the skeleton
for the server-side implementation of this interface
('input/component.h').
The Input::Session interface offers a new 'sigh' function, which can be
called be the client to register a signal handler. The signal handler
gets notified on the arrival of new input. This alleviates the need to
poll for input events at the client side.
The server-side skeleton for implementing input services underwent a
redesign to make it more modular and robust. I.e., there are no
global functions needed at the server side and the event-queue
enable/disable mechanism is implemented at a central place (in the root
component) rather than inside each driver.
Fixes#46
This patch changes the top-level directory layout as a preparatory
step for improving the tools for managing 3rd-party source codes.
The rationale is described in the issue referenced below.
Issue #1082