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base: remove destroy_signal_thread function
With the removal of the 'Entrypoint::schedule_suspend' mechanism, this function is no longer called. Issue #4940
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@ -46,9 +46,6 @@ static Env &env()
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void Genode::init_signal_thread(Env &env) { _env_ptr = &env; }
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void Genode::destroy_signal_thread() { }
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void Genode::init_signal_receiver(Pd_session &, Parent &) { }
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@ -197,7 +197,6 @@ class Core_child : public Child_policy
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*/
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void Genode::init_signal_thread(Env &) { }
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void Genode::destroy_signal_thread() { }
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/*******************
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@ -50,8 +50,6 @@ namespace Genode {
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void deinit_heartbeat_monitoring();
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void exec_static_constructors();
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void destroy_signal_thread();
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void cxx_demangle(char const*, char*, size_t);
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void cxx_current_exception(char *out, size_t size);
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void cxx_free_tls(void *thread);
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@ -31,7 +31,6 @@ namespace Genode {
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extern bool inhibit_tracing;
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void call_global_static_constructors();
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void destroy_signal_thread();
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}
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@ -106,11 +106,6 @@ namespace Genode {
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{
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signal_handler_thread().construct(env);
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}
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void destroy_signal_thread()
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{
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signal_handler_thread().destruct();
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}
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}
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