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Revised API documentation
This patch curates the API documentation to become suitable for the functional specificaton, which is partially generated from the header files.
This commit is contained in:
committed by
Christian Helmuth
parent
7441df33c9
commit
eaac3cc1bd
@ -76,9 +76,9 @@ struct Framebuffer::Session : Genode::Session
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/**
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* Request dataspace representing the logical frame buffer
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*
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* By calling this function, the framebuffer client enables the server
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* By calling this method, the framebuffer client enables the server
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* to reallocate the framebuffer dataspace (e.g., on mode changes).
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* Hence, prior calling this function, the client should make sure to
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* Hence, prior calling this method, the client should make sure to
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* have detached the previously requested dataspace from its local
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* address space.
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*/
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@ -86,7 +86,7 @@ struct Framebuffer::Session : Genode::Session
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/**
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* Request display-mode properties of the framebuffer ready to be
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* obtained via the 'dataspace()' function
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* obtained via the 'dataspace()' method
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*/
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virtual Mode mode() const = 0;
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@ -98,7 +98,7 @@ struct Framebuffer::Session : Genode::Session
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* get resized according to the window dimensions. By installing a
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* signal handler for mode changes, the framebuffer client can respond
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* to such changes. The new mode can be obtained using the 'mode()'
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* function. However, from the client's perspective, the original mode
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* method. However, from the client's perspective, the original mode
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* stays in effect until the it calls 'dataspace()' again.
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*/
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virtual void mode_sigh(Genode::Signal_context_capability sigh) = 0;
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