mirror of
https://github.com/genodelabs/genode.git
synced 2024-12-19 05:37:54 +00:00
parent
fbbd2018bb
commit
cf9eedca47
@ -86,9 +86,10 @@ class Texture_rgb565 : public Canvas::Texture
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{
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private:
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int _w, _h; /* size of texture */
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unsigned char *_alpha; /* alpha channel */
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Pixel_rgb565 *_pixel; /* pixel data */
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int _w, _h; /* size of texture */
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unsigned char *_alpha; /* alpha channel */
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Pixel_rgb565 *_pixel; /* pixel data */
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bool _preallocated;
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public:
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@ -96,23 +97,25 @@ class Texture_rgb565 : public Canvas::Texture
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* Constructor
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*/
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Texture_rgb565(int w, int h)
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{
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_w = w;
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_h = h;
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_alpha = (unsigned char *)scout_malloc(w*h);
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_pixel = (Pixel_rgb565 *)scout_malloc(w*h*sizeof(Pixel_rgb565));
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}
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:
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_w(w), _h(h),
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_alpha((unsigned char *)scout_malloc(w*h)),
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_pixel((Pixel_rgb565 *)scout_malloc(w*h*sizeof(Pixel_rgb565))),
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_preallocated(false)
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{ }
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Texture_rgb565(Pixel_rgb565 *pixel, unsigned char *alpha, int w, int h):
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_w(w), _h(h), _alpha(alpha), _pixel(pixel) { }
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_w(w), _h(h), _alpha(alpha), _pixel(pixel), _preallocated(true) { }
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/**
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* Destructor
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*/
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~Texture_rgb565()
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{
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scout_free(_alpha);
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scout_free(_pixel);
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if (!_preallocated) {
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scout_free(_alpha);
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scout_free(_pixel);
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}
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_w = _h = 0;
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}
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@ -164,6 +164,11 @@ class Element
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*/
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virtual void format_fixed_width(int w) { }
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/**
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* Format element and all child elements to specified width and height
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*/
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virtual void format_fixed_size(int w, int h) { }
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/**
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* Draw function
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*
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@ -17,10 +17,13 @@
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#include "window.h"
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#include "titlebar.h"
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#include "sky_texture.h"
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#include "fade_icon.h"
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#define TITLEBAR_RGBA _binary_titlebar_rgba_start
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#define SIZER_RGBA _binary_sizer_rgba_start
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extern unsigned char TITLEBAR_RGBA[];
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extern unsigned char SIZER_RGBA[];
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template <typename PT>
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@ -39,7 +42,9 @@ class Framebuffer_window : public Window
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Titlebar<PT> _titlebar;
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Sky_texture<PT, 512, 512> _bg_texture;
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int _bg_offset;
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Fade_icon<PT, 32, 32> _sizer;
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Element *_content;
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bool _config_alpha;
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public:
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@ -49,7 +54,8 @@ class Framebuffer_window : public Window
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Framebuffer_window(Platform *pf,
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Redraw_manager *redraw,
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Element *content,
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const char *name)
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const char *name,
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bool config_alpha)
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:
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Window(pf, redraw, content->min_w() + 2, content->min_h() + 1 + _TH),
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_bg_offset(0), _content(content)
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@ -59,8 +65,14 @@ class Framebuffer_window : public Window
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_titlebar.text(name);
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_titlebar.event_handler(new Mover_event_handler(this));
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/* resize handle */
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_sizer.rgba(SIZER_RGBA);
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_sizer.event_handler(new Sizer_event_handler(this));
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_sizer.alpha(100);
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append(&_titlebar);
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append(_content);
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append(&_sizer);
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_min_w = max_w();
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_min_h = max_h();
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@ -71,10 +83,23 @@ class Framebuffer_window : public Window
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*/
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void format(int w, int h)
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{
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w = (w > max_w()) ? max_w() : w;
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h = (h > max_h()) ? max_h() : h;
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_w = w;
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_h = h;
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Parent_element::_format_children(1, w);
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int y = 0;
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_titlebar.format_fixed_width(w);
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_titlebar.geometry(1, y, _titlebar.min_w(), _titlebar.min_h());
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y += _titlebar.min_h();
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int const content_h = (h > y + 1) ? (h - y - 1) : 0;
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int const content_w = w - 2;
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_content->format_fixed_size(content_w, content_h);
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_content->geometry(1, y, content_w, content_h);
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_sizer.geometry(_w - 32, _h - 32, 32, 32);
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pf()->view_geometry(pf()->vx(), pf()->vy(), _w, _h);
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redraw()->size(_w, _h);
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@ -91,7 +116,8 @@ class Framebuffer_window : public Window
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*/
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void draw(Canvas *c, int x, int y)
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{
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_bg_texture.draw(c, 0, - _bg_offset);
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if (_config_alpha)
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_bg_texture.draw(c, 0, - _bg_offset);
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::Parent_element::draw(c, x, y);
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@ -162,7 +162,7 @@ int main(int argc, char **argv)
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/* create instance of browser window */
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static Framebuffer_window<Pixel_rgb565>
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fb_win(&pf, &redraw, window_content(), config_title);
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fb_win(&pf, &redraw, window_content(), config_title, config_alpha);
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if (config_animate) {
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static Background_animator fb_win_bg_anim(&fb_win);
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@ -181,8 +181,11 @@ int main(int argc, char **argv)
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Event ev;
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unsigned long curr_time, old_time;
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curr_time = old_time = pf.timer_ticks();
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lock_window_content();
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do {
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unlock_window_content();
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pf.get_event(&ev);
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lock_window_content();
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if (ev.type != Event::WHEEL) {
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ev.mx -= user_state.vx();
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@ -90,15 +90,21 @@ class Window_content : public Element
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{
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private:
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Event_queue *_ev_queue;
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int _omx, _omy;
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Element *_element;
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Genode::Lock &_lock;
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Event_queue *_ev_queue;
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int _omx, _omy;
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Element *_element;
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public:
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Content_event_handler(Event_queue *ev_queue, Element *element):
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_ev_queue(ev_queue), _element(element) { }
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Content_event_handler(Event_queue *ev_queue, Element *element,
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Genode::Lock &lock)
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:
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_lock(lock), _ev_queue(ev_queue), _element(element) { }
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/*
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* Called from main program with taken lock for window content
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*/
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void handle(Event &ev)
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{
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int mx = ev.mx - _element->abs_x();
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@ -124,60 +130,143 @@ class Window_content : public Element
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}
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};
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unsigned _fb_w, _fb_h;
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Genode::Attached_ram_dataspace _fb_ds;
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Pixel_rgb565 *_pixel;
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unsigned char *_alpha;
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Texture_rgb565 _fb_texture;
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Content_event_handler _ev_handler;
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struct Fb_texture
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{
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unsigned w, h;
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Genode::Attached_ram_dataspace ds;
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Pixel_rgb565 *pixel;
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unsigned char *alpha;
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Texture_rgb565 texture;
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Fb_texture(unsigned w, unsigned h, bool config_alpha)
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:
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w(w), h(h),
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ds(Genode::env()->ram_session(), w*h*sizeof(Pixel_rgb565)),
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pixel(ds.local_addr<Pixel_rgb565>()),
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alpha((unsigned char *)Genode::env()->heap()->alloc(w*h)),
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texture(pixel, alpha, w, h)
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{
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int alpha_min = config_alpha ? 0 : 255;
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/* init alpha channel */
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for (unsigned y = 0; y < h; y++)
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for (unsigned x = 0; x < w; x++) {
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int v = (x * y + (w*h)/4) / w;
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v = v + (x + y)/2;
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int a = v & 0xff;
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if (v & 0x100)
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a = 255 - a;
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a += (dither_matrix[y % dither_size][x % dither_size] - 127) >> 4;
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alpha[y*w + x] = Genode::max(alpha_min, Genode::min(a, 255));
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}
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}
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~Fb_texture()
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{
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Genode::env()->heap()->free(alpha, w*h);
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}
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};
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Genode::Lock _lock;
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bool _config_alpha;
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Content_event_handler _ev_handler;
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Fb_texture *_fb;
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unsigned _new_w, _new_h;
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Genode::Signal_context_capability _mode_sigh;
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bool _wait_for_refresh;
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public:
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Window_content(unsigned fb_w, unsigned fb_h, Event_queue *ev_queue,
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bool config_alpha)
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:
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_fb_w(fb_w), _fb_h(fb_h),
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_fb_ds(Genode::env()->ram_session(), _fb_w*_fb_h*sizeof(Pixel_rgb565)),
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_pixel(_fb_ds.local_addr<Pixel_rgb565>()),
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_alpha((unsigned char *)Genode::env()->heap()->alloc(_fb_w*_fb_h)),
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_fb_texture(_pixel, _alpha, _fb_w, _fb_h),
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_ev_handler(ev_queue, this)
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_config_alpha(config_alpha),
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_ev_handler(ev_queue, this, _lock),
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_fb(new (Genode::env()->heap()) Fb_texture(fb_w, fb_h, _config_alpha)),
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_new_w(fb_w), _new_h(fb_h),
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_wait_for_refresh(false)
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{
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_min_w = _fb_w;
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_min_h = _fb_h;
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int alpha_min = config_alpha ? 0 : 255;
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/* init alpha channel */
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for (unsigned y = 0; y < _fb_h; y++)
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for (unsigned x = 0; x < _fb_w; x++) {
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int v = (x * y + (_fb_w*_fb_h)/4) / _fb_w;
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v = v + (x + y)/2;
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int a = v & 0xff;
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if (v & 0x100)
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a = 255 - a;
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a += (dither_matrix[y % dither_size][x % dither_size] - 127) >> 4;
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_alpha[y*_fb_w + x] = Genode::max(alpha_min, Genode::min(a, 255));
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}
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_min_w = _fb->w;
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_min_h = _fb->h;
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event_handler(&_ev_handler);
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}
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/**
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* Accessors
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/*
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* Accessors, called by the RPC entrypoint. Hence, the need for
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* locking.
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*/
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Genode::Dataspace_capability fb_ds_cap() { return _fb_ds.cap(); }
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unsigned fb_w() { return _fb_w; }
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unsigned fb_h() { return _fb_h; }
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Genode::Dataspace_capability fb_ds_cap() {
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Genode::Lock::Guard guard(_lock);
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return _fb->ds.cap();
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}
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unsigned fb_w() {
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Genode::Lock::Guard guard(_lock);
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return _fb->w;
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}
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unsigned fb_h() {
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Genode::Lock::Guard guard(_lock);
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return _fb->h;
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}
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void mode_sigh(Genode::Signal_context_capability sigh)
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{
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Genode::Lock::Guard guard(_lock);
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_mode_sigh = sigh;
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}
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void realloc_framebuffer()
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{
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Genode::Lock::Guard guard(_lock);
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/* skip reallocation if size has not changed */
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if (_new_w == _fb->w && _new_h == _fb->h)
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return;
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Genode::destroy(Genode::env()->heap(), _fb);
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_fb = new (Genode::env()->heap())
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Fb_texture(_new_w, _new_h, _config_alpha);
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/*
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* Suppress drawing of the texture until we received the next
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* refresh call from the client. This way, we avoid flickering
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* artifacts while continuously resizing the window.
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*/
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_wait_for_refresh = true;
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}
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void client_called_refresh() { _wait_for_refresh = false; }
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/**
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* Element interface
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*
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* Called indirectly by the Content_event_handler thread, which has
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* already taken the lock.
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*/
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void draw(Canvas *c, int x, int y) {
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c->draw_texture(&_fb_texture, _x + x, _y + y); }
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void draw(Canvas *c, int x, int y)
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{
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if (!_wait_for_refresh)
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c->draw_texture(&_fb->texture, _x + x, _y + y);
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}
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void format_fixed_size(int w, int h)
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{
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_new_w = w, _new_h = h;
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/* notify framebuffer client about mode change */
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if (_mode_sigh.valid())
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Genode::Signal_transmitter(_mode_sigh).submit();
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}
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void lock() { _lock.lock(); }
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void unlock() { _lock.unlock(); }
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};
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@ -185,6 +274,9 @@ static Window_content *_window_content;
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Element *window_content() { return _window_content; }
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void lock_window_content() { _window_content->lock(); }
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void unlock_window_content() { _window_content->unlock(); }
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/***********************************************
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** Implementation of the framebuffer service **
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@ -194,39 +286,58 @@ namespace Framebuffer
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{
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class Session_component : public Genode::Rpc_object<Session>
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{
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private:
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Window_content &_window_content;
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public:
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Genode::Dataspace_capability dataspace() {
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return _window_content->fb_ds_cap(); }
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Session_component(Window_content &window_content)
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: _window_content(window_content) { }
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void release() { }
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Genode::Dataspace_capability dataspace() {
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return _window_content.fb_ds_cap(); }
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void release() {
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_window_content.realloc_framebuffer(); }
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Mode mode() const
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{
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return Mode(_window_content->fb_w(), _window_content->fb_h(),
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return Mode(_window_content.fb_w(), _window_content.fb_h(),
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Mode::RGB565);
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}
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void mode_sigh(Genode::Signal_context_capability) { }
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void mode_sigh(Genode::Signal_context_capability sigh) {
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_window_content.mode_sigh(sigh); }
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void refresh(int x, int y, int w, int h) {
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window_content()->redraw_area(x, y, w, h); }
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void refresh(int x, int y, int w, int h)
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{
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_window_content.client_called_refresh();
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_window_content.redraw_area(x, y, w, h);
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}
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};
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class Root : public Genode::Root_component<Session_component>
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{
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private:
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Window_content &_window_content;
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protected:
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Session_component *_create_session(const char *args) {
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PDBG("creating framebuffer session");
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return new (md_alloc()) Session_component(); }
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return new (md_alloc()) Session_component(_window_content); }
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public:
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Root(Genode::Rpc_entrypoint *session_ep,
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Genode::Allocator *md_alloc)
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: Genode::Root_component<Session_component>(session_ep, md_alloc) { }
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Genode::Allocator *md_alloc,
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Window_content &window_content)
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:
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Genode::Root_component<Session_component>(session_ep, md_alloc),
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_window_content(window_content)
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{ }
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};
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}
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@ -248,7 +359,7 @@ void init_services(unsigned fb_w, unsigned fb_h, bool config_alpha)
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/*
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* Let the entry point serve the framebuffer and input root interfaces
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*/
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static Framebuffer::Root fb_root(&ep, env()->heap());
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static Framebuffer::Root fb_root(&ep, env()->heap(), content);
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static Input::Root input_root(&ep, env()->heap());
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/*
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@ -19,5 +19,7 @@
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extern Element *window_content();
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extern void init_services(unsigned fb_w, unsigned fb_h, bool config_alpha);
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extern void lock_window_content();
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extern void unlock_window_content();
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#endif
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Reference in New Issue
Block a user