Release notes for version 25.02

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===============================================
Release notes for the Genode OS Framework 25.02
===============================================
Genode Labs
Genode 25.02 delivers a healthy mix of features, optimizations, and
hardware-compatibility improvements.
The prime feature is the continuation of the multi-monitor topic of the
[https://genode.org/documentation/release-notes/24.11#Multi-monitor_support - previous]
release, covering multi-monitor window management and going as far as
seamlessly integrating multi-monitor virtual machines
(Section [Multi-monitor window management and virtual machines]).
The second and long anticipated feature is the Chromium engine version 112
in combination with Qt 6.6.2, which brings our port of the Falkon web browser
on par with the modern web (Section [Qt, WebEngine, and Falkon browser]).
On the account of exploratory activities, we are happy to report that
Qemu can now be used directly on Genode (Section [Qemu on Genode]).
This year's [https://genode.org/about/road-map - road map] emphasizes
rigidity, clarity, and performance. So it is no surprise that the new version
delivers on that front. We have cut down graphics-related performance
bottlenecks by factor 3 by leveraging SIMD (Section [SIMD optimizations]),
made the page-fault handling of our custom base-hw microkernel more
efficient, and lifted scalability limitations when using the seL4 and
Fiasco.OC kernels (Section [Platforms]).
Regarding hardware support, the kernel-agnostic IOMMU support got complemented
with IRQ protection on x86, and the Genode-based Sculpt OS has become
compatible with the latest Intel Meteor Lake Framework laptop as well as
embedded F&S MX8MP armStone boards.
Multi-monitor window management and virtual machines
####################################################
With
[https://genode.org/documentation/release-notes/24.11#Multi-monitor_support - version 24.10],
Sculpt OS became usable for mirrored and panoramic multi-monitor setups. In a
panoramic setup, each display shows a portion of a larger panorama maintained
by the nitpicker GUI server. So far, only the administrative user interface
had been multi-monitor-aware. It is always presented on the display that hosts
the mouse pointer to ensure that the entirety of the user interface is
reachable at all times. All other parts of the GUI stack, however, interpreted
the entire panorama as one large display spanning all monitors.
The current release extends Genode's multi-monitor awareness to the window
manager and its companion components, thereby addressing the interplay between
virtual desktops and physical displays, preserving the reachability of all
applications whenever a monitor is unplugged, and improving the ergonomics of
interactive window manipulations.
GUI stack
---------
The GUI stack comprises the following components.
[image multi_monitor_wm]
At the bottom, one or more display drivers access the physical monitors
attached to the machine. For each monitor, the driver maintains a distinct
physical framebuffer and creates a capture session at the GUI server.
From the perspective of the GUI server, a display driver appears as a GUI
capturing client, not unlike a screen recorder. The GUI server maintains a
single panorama, which is a 2D coordinate system where GUI applications are
placed. Its configuration defines which part of the panorama gets exposed to
which capture client. In the example, the eDP capture client obtains the left
part whereas the HDMI capture client obtains the right part.
The window manager (wm) uses the nitpicker GUI server as client and acts
as a GUI server itself, providing the same interface as nitpicker. Sitting
in-between the nitpicker GUI server and the application, it transparently
supplements the notions of windows, virtual desktops, and the keyboard focus.
Among the window-manager clients, two components stand out by having special
roles. The window layouter defines which application is presented at what
location in the panorama by generating a window layout. The window layout is
produced according to user configurable rules, which are updated by
interactive layout changes like moving a window. The decorator, in turn,
paints window decorations according to this window layout. Note that neither
the layouter nor the decorator are able to observe information displayed by
the applications or any user input directed to applications.
The window layouter introduces the abstraction of virtual desktops, named
_screens_ for brevity. Each screen can be assigned to a part of the panorama.
If two screens are assigned to the same part, only the top-most screen is
displayed. In the example, screens 1 to 3 are assigned to the part captured by
the eDP monitor whereas screens 4 to 6 are assigned to the part captured by
the HDMI monitor.
A regular GUI application connected to the window manager only observes its
corresponding display as its virtual panorama. A multi-window application
maintains one GUI session per window. So from the window-manager's
perspective, each window appears as a separate GUI client.
Screen-to-display assignment
----------------------------
The layouter rules can host any number of display declarations as follows.
! <display name="primary"/>
Optional attributes 'xpos', 'ypos', 'width', and 'height' can be specified to
assign a specific rectangle of the panorama to the display. Otherwise, the
window layouter applies the following policy. The captured rectangles present
in the panorama are assigned to displays in left to right order. This gives
the opportunity to assign the notion of a "primary" or "secondary" display to
different parts of the panorama by the mere order of '<display>' nodes.
If more displays are declared than present, all unassigned displays will refer
to the left-most captured rectangle of the panorama.
To get more precise control over the assignment of captured areas to displays,
a display node can host any number of '<capture>' sub nodes that are matched
against the captured areas present within the panorama. The panorama areas are
named after the labels of capture clients (i.e., display drivers) connected to
the nitpicker GUI server. The matching can be expressed via the attributes
'label', 'label_prefix', and 'label_suffix'. The first match applies.
E.g., the following configuration may be useful for a laptop that is sometimes
connected to an HDMI display at work or a Display-Port display at home.
! <display name="primary">
! <capture label_suffix="HDMI-1"/>
! <capture label_suffix="DP-2"/>
! <capture label_suffix="eDP-1"/>
! </display>
! <display name="secondary">
! <capture label_suffix="eDP-1"/>
! </display>
When neither the HDMI-1 display nor the DP-2 display is present, the laptop's
internal eDP display is used as both primary and secondary display. Once an
external display is connected, the external display acts as primary display
while the laptop's internal display takes the role of the secondary display.
Once declared, the display names can be specified as 'display' attribute to
'<screen>' nodes, thereby assigning virtual desktops to displays. Screens
referring to the same portion of the panorama are organized as a stack where
only the top-most screen is visible at a time. As each display has its own
distinct stack of screens, one screen cannot be visible at multiple displays.
To mirror the same content on multiple displays, it is best to leverage the
'<merge>' feature of the display driver. Should a '<screen>' lack a valid
display attribute, it spans the entire panorama.
Improved focus switching and free-arrangeable layouts
-----------------------------------------------------
The switching within the focus history (Super-Tab) is now restricted to
windows that are located at visible screens. This avoids the need to tab
through invisible windows, which can be confusing when using windows scattered
across several virtual desktops.
Furthermore, the focus is now automatically changed to the most recently
focused visible window whenever the currently focused window becomes
invisible. This happens when switching between virtual desktops. This behavior
hopefully also fits well with focus handling of temporary windows. When a
temporary window appears, it needs to be focused manually (to prevent focus
stealing). But once the temporary window disappears, the focus returns to the
previously focused window.
For interactively moving or resizing a window, the user needs a good aim to
grab the corresponding window handles as presented by the decorator. We have
now supplemented the ability to click anywhere within a window while the
wm-modifier key (i.e., Super) is held. Depending on the position within the
window, the click is interpreted as click on the title (when clicking at inner
50% of the window, or as a click on the border (when clicking at an area
nearby the window boundary).
Up until now, the warping of a window to another screen required a manual
modification of the layouter rules, which is arguably not perfectly user
friendly. Now, for screens visible side by side in a multi-monitor setup, a
window can be moved from one screen to another by dragging the window title.
When using screens as virtual desktops on one display, a window can be moved
to another screen by switching the screen (by pressing a key matching a
desired screen) while the window is dragged with the mouse. So the user can
drag the window between virtual desktops.
As an additional convenience, the currently focused window can now be taken
to another screen by pressing the wm-modifier key together with Shift and
the screen number.
Versioned layouter rules and new defaults
-----------------------------------------
To accommodate the multi-monitor window management, we had to extend the
window-layouter rules. By renaming the rules file to a version number
reflecting the date of change (24.12), we prevent the loss of window-layout
state when switching back and forth between different versions of the
window layouter.
The default rules now contain the definitions of three displays ("primary",
"secondary", and "ternary") and map three screens to each display.
Multi-monitor virtual machines
------------------------------
A notable client of the window manager in the multi-monitor setting is
VirtualBox, a prime example for virtual-machine monitors. For a seamless
user experience, real displays must be integrated as virtual monitors inside
the VM that can be dynamically enabled or disabled. The virtual monitors then
reflect the physical display configuration and can, thus, be configured in the
guest operating system as a virtual panorama.
: <video controls width="720">
: <source src="https://genode.org/files/genode_25_02_multi_monitor.mp4" type="video/mp4" />
: <a href="https://genode.org/files/genode_25_02_multi_monitorh.mp4">Download as mp4</a>
: </video>
For that purpose, we extended VirtualBox by a two-stage monitor configuration.
First, the '<Display>' node in the .vbox configuration file defines the
maximum number of potentially connected virtual monitors by the 'monitorCount'
attribute.
!<Display VRAMSize="64" monitorCount="2"/>
Each enabled VirtualBox monitor requests a dedicated GUI session, which is
equivalent to a window on screen as described above. Now, the enablement and
labeling of these sessions is done via '<monitor>' nodes in the VirtualBox
runtime configuration as follows where up to 'monitorCount' monitors are
supported.
!<monitor label="right"/>
!<monitor label="left"/>
The labels can be used in window-manager rules to configure and place the
corresponding window inside the panorama. The order of the nodes directly
controls the connection order at the virtual graphics card, which is important
for the in-guest configuration of the virtual panorama. Note that, at least
one monitor configuration node is required as otherwise no virtual monitor
will be enabled. This is in contrast to prior versions, which always enabled
one monitor.
Qemu on Genode
##############
[https://en.wikipedia.org/wiki/QEMU - Qemu] is an all-purpose open-source tool
for cross-architecture emulation for whole operating systems. Its merits for
efficient and rapid developments are unmatched for many system developers.
It thereby plays a very important role in Genode development.
We have longed for using Qemu natively on Genode for quite a time now - as
documented by this [https://github.com/genodelabs/genode/issues/116 - GitHub issue],
which dates back to 2012. Actually, in 2019 there was already an attempt (see
the issue) to get Qemu up and running, which - well - succeeded to the degree
that it compiled and linked. At that time the build system of Qemu was way too
complex to be used directly by the Genode framework and hand-made solutions
were common. Usually, once the initial rush of motivation drops, such on-off
efforts tend to become neglected, which happened to happen also for the 2019
Qemu attempt. So the approach was condemned to fail in the long run.
Since then, the [https://github.com/genodelabs/goa - Goa] tool entered the
picture and evolved over the years to the point where it became tempting to
give a Qemu port a second try. The approach of Goa to reuse the unmodified
build infrastructure of the 3rd-party software as closely as possible induced
hope. Hence, over the last year, we have worked on bringing Qemu - with the
help of Goa - to Genode and we are happy to announce a state that is able to
run Qemu 9.0.1 on x86_64 for emulating ARM target architectures, e.g.
qemu-system-aarch64 and qemu-system-arm.
The Goa sources of the port are available via alex-ab's
[https://github.com/alex-ab/goa-projects/commits/qemu_25_02 - Goa repository].
Additionally, ready-to-use packages for Sculpt OS 24.10 are available. After
downloading the packages via alex-ab's Sculpt index and deploying them,
initial configuration files named _config.qemu.aarch64_ or _config.qemu.arm_
will be imported into the selected file system. Those files can then be
adjusted for the desired board to emulate, e.g:
! ...
! <arg value="qemu-system-aarch64"/>
! <arg value="-M"/> <arg value="raspi3b"/>
! <arg value="-m"/> <arg value="1024"/>
! <arg value="-nographic"/>
! <arg value="-serial"/> <arg value="null"/>
! <arg value="-serial"/> <arg value="mon:stdio"/>
! <arg value="-kernel"/> <arg value="/image_raspi3b"/>
! ...
The example shows the familiar Qemu configuration options in Genode's XML
configuration style. In the example above, a Raspberry PI 3b target has been
set up that expects a kernel image named _image_raspi3b_ to be located next to
the configuration file. After adjusting the configuration file, the component
merely needs to be restarted and Qemu will boot with the new configuration.
The current port is still work in progress. Further potential directions are
the support of qemu-system-x86_64 and support for Genode's VM session
interface to leverage hardware-assisted virtualization, and thereby
complementing the existing Seoul VMM and the VirtualBox VMMs on x86 with a
further powerful option.
Qt, WebEngine, and Falkon browser
#################################
A big motivation for the ongoing effort to update our Qt port from Qt5 to Qt6
was the prospect of an updated Chromium web engine for the Falkon web browser
as more and more websites stopped working correctly with Chromium version 83
of Qt 5.15.2. This release updates our Falkon port to version 24.01.75, which
in addition to the previous Qt 5.15.2 port can be built with the freshly added
Qt 6.6.2 web engine port based on Chromium version 112.
Not all features of the previous Qt5-based Falkon are working yet, for example
support for video capturing from a webcam is still missing, but other
multimedia keatures like playing of YouTube videos are supported already.
Experimental Qt6 Falkon Sculpt packages are available in the 'cproc' depot,
but require a Sculpt version built from the current Genode release. They will
also be made available for the upcoming official Sculpt release.
Aside from the new Qt6 web engine and Falkon ports, we also split the previous
Qt6 port into smaller ports for the individual Qt modules to avoid having to
download and store the huge QtWebEngine code base when it is not needed.
Base framework and OS-level infrastructure
##########################################
Init configuration improvements
===============================
Simplified RAM assignments
--------------------------
In init's configuration, the assignment of RAM to a component is expressed as
follows:
! <start name="report_rom">
! ...
! <resource name="RAM" quantum="2M"/>
! ...
! </start>
We have now introduced a new 'ram' attribute as a concise alternative.
! <start name="report_rom" ram="2M">
! ...
! </start>
This change is complemented with the ability of defining a global default RAM
quota following the existing pattern of the default caps definition, e.g., the
following '<default>' node alleviates the need to repeatedly state reasonable
'ram' and 'caps' values in each single start node.
! <default caps="100" ram="1M"/>
Partial session-label rewriting
-------------------------------
When
[https://genode.org/documentation/genode-foundations/24.05/system_configuration/The_init_component.html#Session_routing - routing]
a session request, a route can be selected by using a label (or a label suffix
or a label prefix) as key.
In the target node ('<parent/>' or '<child name="..."/>'), it is possible to
[https://genode.org/documentation/genode-foundations/24.05/system_configuration/The_init_component.html#Session-label_rewriting - replace]
the label by another one. For example, the following routing rule matches a
ROM session labeled "config". If the route is taken, the session is directed
to the config_fs_rom server and the label is rewritten to "managed/runtime".
So the server will hand out this file as ROM module, which then appears as
"config" at the client.
! <route>
! ...
! <service name="ROM" label="config">
! <child name="config_fs_rom" label="managed/runtime"/> </service>
! ...
! </route>
In hierarchic scenarios (e.g., nested instances of init), labels assume a form
like "runtime -> system_shell -> terminal -> config". The client's intent (in
this case, the client wants to obtain "config") is successively watermarked by
the components in the chain of authority involved in the session creation.
In the example, the terminal's session request traverses the system-shell init
as well as the runtime init before reaching the server.
In short, the label encodes two things: the expression of the client's intent
(naming a server-provided resource like ROM module), and an unforgeable (by
the client) representation of the client's identity as observed by the server.
The former is the last part of the label whereas the latter are all the
leading parts.
Init's label-rewriting mechanism is a useful tool of abstraction, which allows
for grouping clients to roles. However, as the label can only be rewritten as
a whole, the rewriting rule needs to know both the client's identity and the
client's intent. Should the client's intent vary (e.g., a client requesting a
variety of ROM modules), a dedicated rewriting rule is needed for each case.
By introducing the following new attributes for the selective rewriting of
only the identity or the resource part of the label, such policies become much
easier to express.
:'identity="rw"': replaces the identity part of the label by "rw" while
keeping the resource part. So the client's identity can be replaced by
a role while keeping the client's intent intact.
:'resource="/bin/"': replaces the client's intent while retaining the
client's identity. Here, a client's request for a file-system session
becomes hardwired to one directory of the server.
:'prepend_resource="/usr/local"': prepends the resource part of the label with
a given prefix. The example restricts the client-provided path to the
bounds of the server's /usr/local/ directory, as a substitute for the
traditional chroot component.
Enriched file-system session-label convention
=============================================
Genode 25.02 changes the way of how a client-selected subdirectory is
communicated to the file-system server at session-creation time. The former
opaque session argument is now passed as last label element, which allows for
the flexible tweaking of this argument by init's session-routing and
label-rewriting mechanisms. In particular, it alleviates the need for creating
chroot component instances.
This change requires the following four adaptations at the configuration
level:
* Each file-system session request must now carry a path starting
with '/' as last session argument. Hence, '<fs>' nodes of the VFS that
feature a 'label' attribute must extend the attribute value
with " -> /". For '<fs>' nodes with no label attribute, "/" is
used as last label argument by default.
* For matching session-routing rules at init's configuration,
the matching of full labels must be replaced by 'label_prefix'
matches, excluding the last (path) argument.
* Wherever a label of a file-system session is rewritten by using
init's 'label' attribute in a '<parent>' or '<child>' target node,
the new attribute 'identity' should be used instead. This replaces
the identity part of the label while preserving the client's
directory argument.
* Analogously to the matching of session-routing rules, server-side
policy-selection rules that formerly matched a concrete 'label'
must be changed to match a 'label_prefix' instead.
As a good practice, 'label_prefix' values should end with " ->" if possible,
which clearly delimits the identity part of the label used by the matching.
SIMD optimizations
==================
With screen resolutions growing, the proliferation of multi-monitor setups,
and in anticipation of screen-rotation support later this year, our existing
pixel-shovelling routines show their limitations. This prompted us to
investigate the use of SIMD (single instruction multiple data) for such
purpose, leveraging ARM Neon on the 64-bit ARM architecture and SSE4 on the
64-bit x86 architecture.
We have put our attention on two well known bottlenecks, namely the
back-to-front blitting performed by display drivers and alpha blending
performed by the nitpicker GUI server. The existing blit library has been
extended by two new interfaces 'Blit::back2front' and 'Blit::blend_xrgb_a'
accommodating these use cases. With the planned support for screen rotation in
the back of our heads, the 'back2front' implementation supports the rotation
by 0, 90, 180, and 270 degrees as well as screen flipping.
Our effort spent on the SIMD optimizations paid off. The new versions improve
the performance roughly by factor 3 compared to our original routines.
Non-SIMD implementations of the same interfaces are available as fallbacks,
which are employed on 32-bit architectures and RISC-V.
Device drivers
##############
User-space IOMMU support for IRQ remapping
==========================================
While adding kernel-agnostic DMA protection in Genode
[https://genode.org/documentation/release-notes/23.11#Kernel-agnostic_DMA_protection - 23.11],
we intentionally left IRQ protection out of scope. This release completes the
kernel-agnostic IOMMU enablement on Intel platforms by adding IRQ-remapping
support to the platform driver.
Since the platform driver already controls the MSI/MSI-X enablement for PCI
devices, setting up the corresponding remapping tables was rather straightforward.
Integrating remapping support for legacy interrupts, however, was a bit more
involved. It required us to also add support for the _I/O APIC (Advanced_
_Programmable Interrupt Controller)_ to the platform driver. Similar to how the
_DMA Remapping Hardware Unit Definitions_ (DRHDs) are reflected in the _acpi_
report generated by the ACPI driver and added to the _devices_ report by our
PCI decode component, the available I/O APICs are now also part of the
_devices_ report. With the added information, the platform driver is able to
take over control of the interrupt controller and set up IRQ remapping unless
the kernel already enabled IRQ remapping. Since the NOVA kernel already
implements IRQ remapping, the platform driver's I/O APIC and IRQ-remapping
logic is only effective on our base-hw kernel.
Note that as a prerequisite for handling IRQ remapping tables, we also needed
to switch from using the register-based invalidation interface to the queued
invalidation interface, which is the new default (if supported by the
platform).
Sculpt-OS compatibility with F&S i.MX 8MP armStone
==================================================
During the past six months, a lot of effort was spent to support additional
NXP i.MX 8M Plus centered devices, like the Compulab IOT Gateway and the MNT
Pocket Reform. With the current release, we extend the range of devices
capable to run Sculpt OS by another board featuring this SoC, namely the
armStone board from F&S Embedded.
As it is based on the same SoC, we were able to reuse most drivers for the
platform like USB, MMC, or Ethernet. But to enable the more complex and board
specific conglomerate of the display engine and differing connectors (HDMI
instead of MIPI-DSI), we ported an alternative framebuffer driver from the
vendor's Linux kernel fork to Genode.
With most peripheral drivers in place, we can now provide an instance of
Sculpt OS running on top of the armStone board. To facilitate the build of an
SD-card image, you can extend the RUN_OPT variable by:
! RUN_OPT += --include image/armstone_sdcard
This will automatically create an SD-card image whenever executing a
run-script for the armStone board, e.g.:
! make run/sculpt_image BOARD=imx8mp_armstone
As the resulting SD-card image is not bootable directly - since the board
relies on booting from eMMC - a second-stage loadable u-boot (with image-size
constraints lifted) is readily included in the image.
USB
===
We addressed a shortcoming when selecting USB endpoints where only the
interface number was considered in the selection process and the alternate
settings number was ignored. Thereby the order, in which the interface
descriptors were iterated, was accidentally determining the endpoint addresses
that were communicated to the client, i.e., the USB device driver.
In case of mass-storage devices, like external SSDs, the 'usb_block' driver
tried to operate the device with the endpoint addresses belonging to the
USB-Attached-SCSI (UAS) alternate setting rather than the bulk-only interface
it supports.
With the fix that includes the alternate setting number in the selection
process in place, the order is now of no consequence and the affected devices
are working.
Audio
=====
In order to improve user experience, especially with regard to video
conferencing, we extended our [https://www.openbsd.org - OpenBSD] based audio
driver with an option to customize microphone selection. The '<config>' node
of the audio driver now supports a 'mic_priority' attribute. Supported values
are "internal" and "external" (default). In case two microphones are present,
e.g., a headset and an internal microphone on a notebook, a value of
"internal" will enable the speakers of the headset and the microphone of the
notebook whereas "external" will enable the microphone of the headset.
Platforms
#########
Execution on bare hardware (base-hw)
====================================
Genode's custom kernel supports the notion of IPC-helping since the very
beginning. This concept means that one thread calling another one via an
Inter-Process-Communication (IPC) message will lend its own
scheduling-abilities to the target thread. As the caller will block until it
receives a response, this is a nice property to pass its time to the target
side, which acts on behalf of the caller anyway. This nice concept was
originally inspired by the NOVA kernel. However, in contrast to NOVA and most
L4-like microkernels, the base-hw kernel does not use the IPC mechanism to
forward page-faults to the pager thread that should resolve it. Thereby, all
scheduling parameters, like priorities and CPU quanta that we can distribute
in the system, are valid across component boundaries when using IPC, except
for page-faults. But this can lead to unwanted interferences in between
components of different priority bands that depend on the same pager thread.
Therefore, we have generalized the notion of helping in our custom kernel to
lend a thread's scheduling properties not only when doing IPC, but also when a
page-fault occurs. Moreover, there is not only one global pager thread
available anymore, but one pager thread per CPU.
To aid debugging during development of the base system, e.g., when adding new
features or new platforms to the kernel, we have added additional detection and
diagnostics about the hardware state should a page fault occur in unexpected
conditions.
In order to support modern x86 hardware that doesn't feature a legacy
programmable interval timer (PIT), we have consolidated the calibration of the
time stamp counter (TSC) and local APIC to use the ACPI timer during bootstrap
and provide the base-hw kernel with these calibration values as part of the
boot information.
NOVA microhypervisor
====================
With this release we added support to detect and parse x2APIC entries of the
ACPI [https://wiki.osdev.org/MADT - MADT] tables, which contain information to
locate and configure all CPUs during initialization of the NOVA kernel. Even
though the x2APIC feature is required to support more than 256 CPUs, our
actual motivation was a new Intel Meteor Lake based Framework notebook with 22
CPU cores. For this specific notebook, however, no MADT entries for local APIC
entries were available, just the x2APIC entries. We used this circumstance to
synchronize and harmonize the local APIC implementation of the NOVA upstream
development with the NOVA version as used by Genode.
Lifted limitations on Fiasco.OC and seL4
========================================
During preparation of the 'Celebrating kernel diversity with Genode' talk at
[https://fosdem.org/2025/schedule/event/fosdem-2025-5768-celebrating-kernel-diversity-with-genode - FOSDEM 2025],
the Fiasco.OC and seL4 based platforms received several improvements in order
to demo their principal working states with Sculpt OS.
The base-foc version has become fit to boot on UEFI-based platforms by
extending the core component to look up the initial ACPI RSDP information.
Additionally, the base-foc capability-selector management in Genode got
extended to support more capability selectors.
The base-sel4 platform received support to set up and use MSI interrupts for
all devices and associated drivers, which improved the success rate of
Sculpt OS noticeable on modern notebooks.
Finally, all modern kernels, namely NOVA, HW, Fiasco.OC, and seL4 are now using
the pre-bootloader feature of bender to enable the
[https://genode.org/documentation/release-notes/22.11#Configurable_Intel_HWP_mode - Intel HWP]
feature during boot time consistently.
Build system and tools
######################
Goa SDK
=======
While working on several ports of 3rd-party software using the Goa SDK, we
further tweaked its support of commodity build systems. This includes the
propagation of shared-library linker flags and the execution of 'make install'
in autoconf-based and make-based projects. Moreover, Goa used to symlink the
complete content from a project's _src/_ directory into the build directory.
As this could create ping-pong effects with generated files, Goa now leaves
generated files untouched (unless provided with the '--rebuild' flag).
Autoconf-based projects are now pointed to the used API archives for looking up
pkg-config files. This prevents pkg-config from accidentally pulling library
information from the host system and instead only takes this information from
_*.pc_ files in the referenced depot archives.
Furthermore, we updated the built-in depot archive versions to Sculpt 24.10.3.
Compilation changes
===================
During the work on ARM Neon and Intel SSE4 in the context of the SIMD
optimizations mentioned in Section [SIMD optimizations], we encountered two
limitations of our tool chain's default behavior:
First, even though Genode does not depend on the host system's C library (a
few hybrid Genode/Linux components notwithstanding), the tool chain defines
'__STDC_HOSTED__' by default. This becomes a problem when using the ARM-Neon
compiler intrinsics, which rely on the compiler's _stdint.h_, which in turn
expects the presence of a C library whenever '__STDC_HOSTED__' is set. To
dispel this wrong expectation, we explicitly specify the '-ffreestanding'
compiler argument by default now. In rare cases of a hybrid Genode/Linux
components where this default is unwanted, this default can be overridden by
setting 'CC_OPT_FREESTANDING' to an empty value in the target's
build-description file.
Second, the tool chain does not allow for the use of SSE4 compiler intrinsics
on x86 by default. Instead of merely enabling SSE4 via the '-msse4' compiler
argument, we decided to globally switch to the '-march=x86-64-v2' profile to
denote the processor generation with all its features as common baseline.
The profile corresponds to Intel Core processors of the year 2010 or newer,
which still comprises our precious X201 notebooks with Intel Arrandale CPUs.
Streamlined handling of run-script preconditions
================================================
Not all run scripts are compatible with all kernels, boards, architectures, or
circumstances. Usually, such constraints had been expressed by statements
like this:
! if {![have_board pc]} {
! puts stderr "only supported on PC hardware"
! exit 0
! }
Over the years and with the number of run scripts growing, those preconditions
have become complex and many. Moreover, run scripts backing out because of
an unsatisfied precondition are not easy to distinguish from successful run
scripts when executed in an automated fashion. Thanks to the welcome
[https://github.com/genodelabs/genode/issues/5432 - initiative] of Roman Iten
of [https://gapfruit.com - Gapfruit], the precondition checks for executing
run scripts have now become largely streamlined and much simpler.
The run tool has been extended by an 'assert' function that is dedicated for
expressing the preconditions of a run script. So the above example becomes:
! assert {[have_board pc]}
Note that the message can be dropped because any unsatisfied precondition
is conveniently printed in the log. However, a more instructive message can
be specified as an optional second argument.
To make this pattern as ergonomic and natural as possible, the naming of the
run tool's various checking functions has been unified and slightly extended.
The former 'get_cmd_switch' and 'get_cmd_arg' functions are now named
'have_cmd_switch' and 'cmd_arg'. A new 'have_recipe' function returns true
whenever the specified depot recipe is present. This way, the compatibility
of a run script with any board where a 'drivers_interactive' package is
defined can be expressed in a much more concise way compared to the former
enumeration of supported boards:
! assert {[have_recipe pkg/[drivers_interactive_pkg]]}
The change of the run tool is accompanied by an improvement of Genode's
autopilot tool that now distinguishes unsatisfied run scripts from successfully
executed run scripts.
Thanks to Roman for this careful, tasteful, and comprehensive contribution!
Meshcmd as alternative AMT tool
===============================
We use Intel Active Management Technology (AMT) on diverse native test
hardware to forward serial output over network (SOL) to developer machines and
to power-on, reset, and power-off test machines. Since
[https://genode.org/documentation/release-notes/14.11#Improved_tooling_for_using_Intel_AMT - release 14.11]
the available tools are wsman and amttool for power-cycling and
[https://www.kraxel.org/blog/linux/amtterm/ - amtterm] for grabbing the SOL output.
With this release, we added a community contribution for supporting
[https://www.meshcommander.com - meshcmd], which is available via
[https://github.com/Ylianst/MeshCommander - GitHub] and mentioned in
[https://www.intel.com/content/www/us/en/developer/articles/news/meshcmd-new-intel-amt-command-line-tool.html - Intel]'s
release notes. The tool can be used as replacement for amtterm and
wsman/amttool. Alternatively to the known amt-tool option 'wsman' and
'amttool', 'meshcmd' can now be specified as a RUN_OPT:
! RUN_OPT += --amt-tool meshcmd