libc: Change malloc's allocator

Use slab allocators for small object sizes, do it the usual way otherwise.

This patch is related to #363. Using this optimization may be a viable
alternative to switching to the FreeBSD's malloc implementation.
This commit is contained in:
Sebastian Sumpf 2012-09-18 18:49:04 +02:00 committed by Norman Feske
parent 7ca7b4417d
commit 825dc783e6

View File

@ -1,6 +1,7 @@
/* /*
* \brief Simplistic malloc and free implementation * \brief Simplistic malloc and free implementation
* \author Norman Feske * \author Norman Feske
* \author Sebastian Sumpf
* \date 2006-07-21 * \date 2006-07-21
*/ */
@ -14,6 +15,7 @@
/* Genode includes */ /* Genode includes */
#include <base/env.h> #include <base/env.h>
#include <base/printf.h> #include <base/printf.h>
#include <base/slab.h>
#include <util/string.h> #include <util/string.h>
#include <util/misc_math.h> #include <util/misc_math.h>
@ -22,25 +24,146 @@
typedef unsigned long Block_header; typedef unsigned long Block_header;
namespace Genode {
class Slab_alloc : public Slab
{
size_t _calculate_block_size(size_t object_size)
{
size_t block_size = 8 * (object_size + sizeof(Slab_entry)) + sizeof(Slab_block);
return align_addr(block_size, 12);
}
public:
Slab_alloc(size_t object_size, Allocator *backing_store)
: Slab(object_size, _calculate_block_size(object_size), 0, backing_store)
{ }
inline void *alloc()
{
void *result;
return (Slab::alloc(slab_size(), &result) ? result : 0);
}
};
}
/**
* Allocator that uses slabs for small objects sizes
*/
class Malloc : public Genode::Allocator
{
private:
enum {
SLAB_START = 2, /* 4 Byte (log2) */
SLAB_STOP = 11, /* 2048 Byte (log2) */
NUM_SLABS = (SLAB_STOP - SLAB_START) + 1
};
Genode::Allocator *_backing_store; /* back-end allocator */
Genode::Slab_alloc *_allocator[NUM_SLABS]; /* slab allocators */
Genode::Lock _lock;
unsigned long _slab_log2(unsigned long size)
{
unsigned msb = Genode::log2(size);
/* size is greater than msb */
if (size > (1U << msb))
msb++;
/* use smallest slab */
if (size < (1U << SLAB_START))
msb = SLAB_START;
return msb;
}
public:
Malloc(Genode::Allocator *backing_store) : _backing_store(backing_store)
{
for (unsigned i = SLAB_START; i <= SLAB_STOP; i++) {
_allocator[i - SLAB_START] = new (backing_store)
Genode::Slab_alloc(1U << i, backing_store);
}
}
/**
* Allocator interface
*/
bool alloc(size_t size, void **out_addr)
{
Genode::Lock::Guard lock_guard(_lock);
/* enforce size to be a multiple of 4 bytes */
size = (size + 3) & ~3;
/*
* We store the size of the allocation at the very
* beginning of the allocated block and return
* the subsequent address. This way, we can retrieve
* the size information when freeing the block.
*/
unsigned long real_size = size + sizeof(Block_header);
unsigned long msb = _slab_log2(real_size);
void *addr = 0;
/* use backing store if requested memory is larger than largest slab */
if (msb > SLAB_STOP) {
if (!(_backing_store->alloc(real_size, &addr)))
return false;
}
else
if (!(addr = _allocator[msb - SLAB_START]->alloc()))
return false;
*(Block_header *)addr = real_size;
*out_addr = (Block_header *)addr + 1;
return true;
}
void free(void *ptr, size_t /* size */)
{
Genode::Lock::Guard lock_guard(_lock);
unsigned long *addr = ((unsigned long *)ptr) - 1;
unsigned long real_size = *addr;
if (real_size > (1U << SLAB_STOP))
_backing_store->free(addr, real_size);
else {
unsigned long msb = _slab_log2(real_size);
_allocator[msb - SLAB_START]->free(addr);
}
}
size_t overhead(size_t size)
{
size += sizeof(Block_header);
if (size > (1U << SLAB_STOP))
return _backing_store->overhead(size);
return _allocator[_slab_log2(size) - SLAB_START]->overhead(size);
}
};
static Genode::Allocator *allocator()
{
static Malloc _m(Genode::env()->heap());
return &_m;
}
extern "C" void *malloc(unsigned size) extern "C" void *malloc(unsigned size)
{ {
/* enforce size to be a multiple of 4 bytes */ void *addr;
size = (size + 3) & ~3; return allocator()->alloc(size, &addr) ? addr : 0;
/*
* We store the size of the allocation at the very
* beginning of the allocated block and return
* the subsequent address. This way, we can retrieve
* the size information when freeing the block.
*/
unsigned long real_size = size + sizeof(Block_header);
void *addr = 0;
if (!Genode::env()->heap()->alloc(real_size, &addr))
return 0;
*(Block_header *)addr = real_size;
return (Block_header *)addr + 1;
} }
@ -56,8 +179,7 @@ extern "C" void free(void *ptr)
{ {
if (!ptr) return; if (!ptr) return;
unsigned long *addr = ((unsigned long *)ptr) - 1; allocator()->free(ptr, 0);
Genode::env()->heap()->free(addr, *addr);
} }