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@ -1,7 +1,7 @@
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=============================
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Sculpt Operating System 24.04
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Sculpt Operating System 24.10
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=============================
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@ -61,7 +61,7 @@ Your feedback is appreciated!
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[https://www.genode-labs.com]
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A printable PDF version of this document is available at the
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[https://genode.org/documentation/sculpt-24.04.pdf - Genode website].
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[https://genode.org/documentation/sculpt-24.10.pdf - Genode website].
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Hardware requirements and preparations
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@ -557,7 +557,7 @@ connectivity. Most importantly, however, it allows the user to access the
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_config_ and _report_ file systems. Both file systems are readily accessible
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under the "Files" tab of the panel. The file browser allows you to traverse
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directory hierarchies, inspect individual files, and edit files.
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Alternatively to the "Files" tab, Sculpt 24.04 features a command-line
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Alternatively to the "Files" tab, Sculpt 24.10 features a command-line
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interface. To spawn this command-line interface, click on the "ram fs"
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component in the graph and select "Inspect". In the panel, a third tab named
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"Inspect" appears, which hosts the command-line interface.
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@ -680,24 +680,6 @@ emulating a scroll wheel by moving the pointer while pressing the middle
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mouse button ('<button-scroll>').
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Display settings
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----------------
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If you are running the Intel graphics driver, you can inspect the connected
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displays and their supported resolutions by taking a look at the report at
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_/report/runtime/intel_fb/connectors_. This report is updated
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whenever a display is connected or disconnected. You can use this
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information to enable or disable a display in the driver's configuration,
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which you can find at _/config/fb_.
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For a quick test, change the attributes 'height="768"' to 'force_height="768"'
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and 'width="1024"' to 'force_width="1024"'. When saving the file, the screen
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real-estate will forcibly be limited to the specified size. This is helpful
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during presentations where the projector has a lower resolution than the
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laptop's internal display. By specifying the beamer's resolution, both the
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laptop and the beamer show the same content.
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Exploring the drivers and Leitzentrale subsystems
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-------------------------------------------------
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@ -1477,7 +1459,7 @@ _/config/presets/_.
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To keep your custom preset available after reboot, follow the pattern
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described in Section [Making customizations permanent] by copying the file to
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_/config/24.04/presets/_ at your Sculpt partition.
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_/config/24.10/presets/_ at your Sculpt partition.
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Installation on disk
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@ -1555,6 +1537,102 @@ One way to do that is by changing the system state in _/config/system_ to
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"reset".
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Window management
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=================
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The best starting point for realizing a Sculpt-OS-based desktop scenario
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is the window-manager preset. Applications connected to the window manager
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(wm) appear with window decorations that can be used to arrange, maximize,
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or close the window. The window size of a resizeable application can be
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changed by dragging the window border.
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Some applications like games may grab the pointer when clicking into their
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window. One can regain the control over the pointer at any time by pressing
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the 'Super' key. Other useful key combinations are 'Super-Tab' to switch the
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keyboard focus between windows, and 'Super-Return' to toggle the maximized
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state of the currently focused window.
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One can switch between virtual desktops using the key combinations 'Super+1',
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'Super+2', 'Super+3', etc. New windows always appear at the first virtual
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desktop. To move a window to a different one, use the system shell to edit
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_/rw/recall/window_layouter/recall/rules_. Look out for the '<assign>' rule
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for the window, and change the target attribute to another screen, e.g.,
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"screen_2". By editing the rules file, one can do further window manipulations:
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* Changing the order to <assign> rules to change the window-stacking order.
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* Move or resize a window by changing the corresponding xpos, ypos, width, and
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height attributes.
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* Maximize/un-maximize a window by setting the maximized attribute
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to "yes" or "no".
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As the rules file is a regular file, one can create a backup of the current
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window layout by copying the file, and switch between different layouts by
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overwriting the rules file by a different version. The window layout is
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preserved across reboots because the rules file is a regular file stored on
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the used file system, except when using the RAM file system.
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Multi-monitor support
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=====================
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Sculpt OS supports the use of multiple monitors on PCs with Intel graphics.
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By default, all connected monitors display the same mirrored image.
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This default can be tweaked using the configuration dialog hosted in the
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_intel fb_ node of the component graph.
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[image sculpt_24_10_intel_fb]
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The dialog displays a list of present monitors labeled after their respective
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connectors. A mode can be selected for each connector when clicking on the
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connector entry. In-between the entries there are two buttons. The link
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button (showing two vertical lines) is a toggle that defines whether the two
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adjacent entries are mirrored or operated as discrete monitors. It is enabled
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by default so that all monitors participate in the mirroring. By deselecting
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the last enabled link button, the entry below the button becomes a discrete
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(non-mirrored) monitor.
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The swap button allows for changing the order of the monitors, which has two
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effects. First, the resolution of the very first monitor defines the size for
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mirrored image. Hence, by changing the order of mirrored monitors, one can
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pick the preferred image size. Second, the order of discrete monitors
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defines the layout of a panorama, which spans the mirrored image on the left
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followed by each discrete monitor towards the right.
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When using discrete monitors, Sculpt OS places the Leitzentrale GUI on the monitor
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that currently hosts the mouse pointer. When moving the pointer from one
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monitor to another, the GUI moves with it. Should the monitors have different
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resolutions, Sculpt OS automatically adjusts the system-global font configuration
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according to the monitor used. Should this effect on all users of the
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system-global font configuration (like terminal windows hosted on yet another
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monitor) be undesired, one can define a static font configuration by placing
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a snapshot of _/config/managed/fonts_ to _/config/fonts_.
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If a monitor supports brightness control, the brightness can by adjusted in
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the mode selection of the monitor. The mode selection also offers the option
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to switch off the monitor, except for the monitor currently hosting the
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Leitzentrale GUI. As a note of caution, there is currently no safety mechanism
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against locking oneself out of the user interface by selecting a mode not
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properly handled by a single connected monitor.
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The framebuffer-driver configuration as driven by the interactive dialog
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can be found at _/config/managed/fb_. It is meant to be taken as starting
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point for a manually managed configuration at _/config/fb_. Therefore, several
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multi-monitor profiles (like office, home, train) can be realized by merely
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replacing this file.
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The panorama is defined at the _/config/managed/nitpicker_ configuration,
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specifically the '<capture>' node. The '<capture>' node assigns the
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viewports on the panorama as captured by the framebuffer driver. Sculpt OS
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manages the panorama only if the '<capture>' node of _/config/nitpicker_
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is empty. By filling the '<capture>' node with custom policies, arbitrary
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panorama layouts can be realized using the attributes 'xpos', 'ypos', 'width',
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and 'height'.
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For diagnostic purposes, the _/report/runtime/intel_fb/connectors_ report
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contains the connector state as currently observed by the framebuffer driver.
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Furthermore, _/report/nitpicker/panorama_ contains the information about
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the panorama and the components participating in capturing the panorama.
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Audio
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=====
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@ -1689,11 +1767,11 @@ download at [https://genode.org].
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! git clone https://github.com/genodelabs/genode.git
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! cd genode
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! git checkout -b sculpt-24.04 sculpt-24.04
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! git checkout -b sculpt-24.10 sculpt-24.10
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# Download the support for the NOVA microkernel
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! ./tool/depot/download genodelabs/bin/x86_64/base-nova/2024-04-26
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! ./tool/depot/download genodelabs/bin/x86_64/base-nova/2024-10-30
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The content is downloaded to the _public/_ directory and extracted to
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the _depot/_ directory.
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@ -1701,8 +1779,8 @@ download at [https://genode.org].
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# Download all ingredients for the Sculpt boot image
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! ./tool/depot/download \
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! genodelabs/pkg/x86_64/sculpt/2024-04-26 \
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! genodelabs/pkg/x86_64/sculpt_drivers-pc/2024-04-26
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! genodelabs/pkg/x86_64/sculpt/2024-10-30 \
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! genodelabs/pkg/x86_64/sculpt_drivers-pc/2024-10-30
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# Create a build directory
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