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os: reset one packet further in Audio_out stream
Since all Audio_out server components loop over the packet stream queue it is save to reset the tail position to one after the play position. We have to do this because we do not know exactly when the play position changes (i.e. the driver has processed the packet) and we might end up with a tail position before the current play position. Issue #1796.
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@ -263,7 +263,7 @@ class Audio_out::Stream
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*
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* This means that allocation will start at current queue position.
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*/
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void reset() { _tail = _pos; }
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void reset() { _tail = (_pos + 1) % QUEUE_SIZE; }
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/**
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