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nit_fb: prevent enlarging mode when out of RAM
This patch adds a safety check to nit_fb to ensures that nit_fb never runs out of RAM. Should the available RAM not suffice for resizing the virtual framebuffer to a new mode, it keeps the current mode.
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@ -27,6 +27,7 @@ namespace Nit_fb {
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using Genode::Static_root;
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using Genode::Signal_handler;
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using Genode::Xml_node;
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using Genode::size_t;
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typedef Genode::Surface_base::Point Point;
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typedef Genode::Surface_base::Area Area;
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@ -95,6 +96,8 @@ namespace Framebuffer { struct Session_component; }
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struct Framebuffer::Session_component : Genode::Rpc_object<Framebuffer::Session>
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{
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Genode::Pd_session const &_pd;
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Nitpicker::Connection &_nitpicker;
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Framebuffer::Session &_nit_fb = *_nitpicker.framebuffer();
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@ -113,6 +116,14 @@ struct Framebuffer::Session_component : Genode::Rpc_object<Framebuffer::Session>
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*/
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Framebuffer::Mode _next_mode;
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typedef Genode::size_t size_t;
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/*
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* Number of bytes used for backing the current virtual framebuffer at
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* nitpicker.
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*/
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size_t _buffer_num_bytes = 0;
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/*
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* Mode that was returned to the client at the last call of
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* 'Framebuffer:mode'. The virtual framebuffer must correspond to this
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@ -123,15 +134,27 @@ struct Framebuffer::Session_component : Genode::Rpc_object<Framebuffer::Session>
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bool _dataspace_is_new = true;
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bool _ram_suffices_for_mode(Framebuffer::Mode mode) const
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{
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/* calculation in bytes */
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size_t const used = _buffer_num_bytes,
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needed = Nitpicker::Session::ram_quota(mode, false),
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usable = _pd.avail_ram().value,
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preserved = 64*1024;
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return used + usable > needed + preserved;
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}
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/**
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* Constructor
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*/
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Session_component(Nitpicker::Connection &nitpicker,
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Session_component(Genode::Pd_session const &pd,
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Nitpicker::Connection &nitpicker,
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View_updater &view_updater,
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Framebuffer::Mode initial_mode)
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:
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_nitpicker(nitpicker), _view_updater(view_updater),
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_pd(pd), _nitpicker(nitpicker), _view_updater(view_updater),
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_next_mode(initial_mode)
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{ }
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@ -141,7 +164,14 @@ struct Framebuffer::Session_component : Genode::Rpc_object<Framebuffer::Session>
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if (Nitpicker::Area(_next_mode.width(), _next_mode.height()) == size)
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return;
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_next_mode = Framebuffer::Mode(size.w(), size.h(), _next_mode.format());
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Framebuffer::Mode const mode(size.w(), size.h(), _next_mode.format());
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if (!_ram_suffices_for_mode(mode)) {
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Genode::warning("insufficient RAM for mode ", mode);
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return;
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}
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_next_mode = mode;
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if (_mode_sigh.valid())
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Genode::Signal_transmitter(_mode_sigh).submit();
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@ -161,6 +191,10 @@ struct Framebuffer::Session_component : Genode::Rpc_object<Framebuffer::Session>
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{
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_nitpicker.buffer(_active_mode, false);
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_buffer_num_bytes =
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Genode::max(_buffer_num_bytes,
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Nitpicker::Session::ram_quota(_active_mode, false));
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/*
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* We defer the update of the view until the client calls refresh the
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* next time. This avoid showing the empty buffer as an intermediate
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@ -271,7 +305,7 @@ struct Nit_fb::Main : View_updater
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* Input and framebuffer sessions provided to our client
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*/
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Input::Session_component input_session { env, env.ram() };
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Framebuffer::Session_component fb_session { nitpicker, *this, _initial_mode() };
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Framebuffer::Session_component fb_session { env.pd(), nitpicker, *this, _initial_mode() };
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/*
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* Attach root interfaces to the entry point
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