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@ -13,57 +13,112 @@
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/* Genode includes */
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#include <base/component.h>
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#include <base/heap.h>
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#include <base/attached_rom_dataspace.h>
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#include <timer_session/connection.h>
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using namespace Genode;
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struct Cpu_burn : Thread
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{
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List_element<Cpu_burn> _list_element { this };
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Env &_env;
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Blockade _block { };
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bool volatile _stop { false };
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Cpu_burn(Genode::Env &env, Location const &location)
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:
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Genode::Thread(env, Name("burn_", location.xpos(), "x", location.ypos()),
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4 * 4096, location, Weight(), env.cpu()),
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_env(env)
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{ }
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void entry() override
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{
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while (true) {
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_block.block();
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while (!_stop) { }
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_stop = false;
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}
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}
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};
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typedef List<List_element<Cpu_burn> > Thread_list;
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struct Cpu_burner
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{
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Genode::Env &_env;
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Genode::Env &_env;
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Genode::Heap _heap { _env.ram(), _env.rm() };
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Timer::Connection _timer { _env };
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Thread_list _threads { };
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Timer::Connection _timer { _env };
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unsigned long _percent = 100;
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uint64_t _start_ms { 0 };
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unsigned short _percent { 100 };
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bool _burning { false };
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Genode::Attached_rom_dataspace _config { _env, "config" };
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void _handle_config()
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{
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_config.update();
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if (!_config.valid())
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return;
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_percent = _config.xml().attribute_value("percent", 100L);
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if (_percent > 100)
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_percent = 100;
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}
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Genode::Signal_handler<Cpu_burner> _config_handler {
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_env.ep(), *this, &Cpu_burner::_handle_config };
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unsigned _burn_per_iteration = 10;
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void _handle_period()
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{
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uint64_t const start_ms = _timer.elapsed_ms();
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uint64_t next_timer_ms = 1000;
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bool stop_burner = false;
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bool start_burner = false;
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unsigned iterations = 0;
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for (;; iterations++) {
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if (_burning) {
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uint64_t const curr_ms = _timer.elapsed_ms();
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uint64_t const passed_ms = curr_ms - _start_ms;
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uint64_t const curr_ms = _timer.elapsed_ms();
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uint64_t passed_ms = curr_ms - start_ms;
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if (_percent < 100) {
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stop_burner = (passed_ms >= 10*_percent);
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if (stop_burner)
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next_timer_ms = (100 - _percent) * 10;
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else
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next_timer_ms = 10*_percent - passed_ms;
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}
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} else
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start_burner = true;
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if (passed_ms >= 10*_percent)
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break;
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if (stop_burner) {
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for (auto t = _threads.first(); t; t = t->next()) {
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auto thread = t->object();
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if (!thread)
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continue;
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/* burn some time */
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for (unsigned volatile i = 0; i < _burn_per_iteration; i++)
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for (unsigned volatile j = 0; j < 1000*1000; j++)
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(void) (i*j);
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thread->_stop = true;
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}
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_burning = false;
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}
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/* adjust busy loop duration */
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if (iterations > 10)
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_burn_per_iteration *= 2;
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if (start_burner) {
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for (auto t = _threads.first(); t; t = t->next()) {
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auto thread = t->object();
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if (!thread)
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continue;
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if (iterations < 5)
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_burn_per_iteration /= 2;
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thread->_block.wakeup();
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}
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_burning = true;
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_start_ms = _timer.elapsed_ms();
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}
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_timer.trigger_once(next_timer_ms*1000);
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}
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Genode::Signal_handler<Cpu_burner> _period_handler {
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@ -75,7 +130,17 @@ struct Cpu_burner
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_handle_config();
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_timer.sigh(_period_handler);
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_timer.trigger_periodic(1000*1000);
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_timer.trigger_once(1000*1000);
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Affinity::Space space = env.cpu().affinity_space();
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for (unsigned i = 0; i < space.total(); i++) {
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Affinity::Location location = env.cpu().affinity_space().location_of_index(i);
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Cpu_burn *t = new (_heap) Cpu_burn(env, location);
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t->start();
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_threads.insert(&t->_list_element);
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}
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}
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};
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