News item for version 22.11

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Norman Feske 2022-11-30 12:21:30 +01:00
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Genode OS Framework release 22.11 | 2022-11-30
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| Genode 22.11 enables hardware-accelerated graphics on up-to-date Intel
| GEN12+ hardware, introduces work flows for hardware-software co-design,
| wraps up the framework's unified device-driver infrastructure across PC and
| ARM, and pushes forward the use of Genode on the PinePhone.
The Genode OS framework is both a dependable foundation for custom operating
systems - like Sculpt OS - and at the same time a playground for new ideas.
The just released version 22.11 pays tribute to both facets. On the one hand,
it features the results of our year-long effort of unifying and simplifying
the framework's device-driver infrastructure across all base platforms, which
subjects the interaction of driver components with device hardware to an
unprecedentedly rigid regime of least privilege. This makes Genode-based
systems ever more dependable and clear.
The role of Genode as a playground for innovation is embodied by the
combination of the framework with reconfigurable hardware. The release
introduces new work flows for designing hardware IP cores and Genode
components in tandem, which allows for low-complexity software-hardware
co-designs that fit like a glove.
Feature-wise, the new version covers a vast area of topics. The enhancement of
our Intel GPU multiplexer to current GEN12+ hardware stands out most. Further
topics range from the emerging user interface for Genode on the PinePhone,
over plenty of device-driver work, to virtualization improvements on ARM and
PC hardware.
These and many more topics of the new version are covered by the official
[https:/documentation/release-notes/22.11 - release documentation of version 22.11...]
Sculpt OS release 22.10 | 2022-10-13
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