mirror of
https://github.com/genodelabs/genode.git
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parent
47bb48bdd6
commit
5aea55e417
@ -19,7 +19,7 @@ extern "C" {
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#include <base/sleep.h>
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#include <root/component.h>
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#include <cap_session/connection.h>
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#include <audio_session/rpc_object.h>
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#include <audio_out_session/rpc_object.h>
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#include <util/misc_math.h>
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#include <audio.h>
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@ -17,7 +17,7 @@
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#include <base/allocator_avl.h>
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#include <base/printf.h>
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#include <base/thread.h>
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#include <audio_session/connection.h>
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#include <audio_out_session/connection.h>
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#include <os/config.h>
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@ -1,31 +1,33 @@
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/*
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* \brief Audio-out session interface
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* \author Norman Feske
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* \brief Audio_out session interface
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* \author Sebastian Sumpf
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* \author Christian Helmuth
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* \author Stefan Kalkowski
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* \date 2009-12-02
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* \date 2012-12-20
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*
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* A audio-out session corresponds to one output channel, which can be used to
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* transmit audio frames. Payload is communicated over the packet-stream
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* interface set up between 'Session_client' and 'Session_server'. The term
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* _channel_ means literally one audio channel, e.g. front left or rear center.
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* Therefore, a standard two-channel stereo track needs two audio-out sessions
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* - one for "front left" and one for "front right". The channel format is
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* FLOAT_LE currently.
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* An audio session corresponds to one output channel, which can be used to
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* send audio frames. Each session consists of an 'Audio_out::Stream' object
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* that resides in shared memory between the client and the server. The
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* 'Audio_out::Stream' in turn consists of 'Audio_out::Packet's that contain
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* the actual frames. Each packet within a stream is freely accessible or may
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* be allocated successively. Also there is a current position pointer for each
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* stream that is updated by the server. This way, it is possible to send
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* sporadic events that need immediate processing as well as streams that rely
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* on buffering.
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*
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* Audio channel identifiers (loosly related to WAV channels) are:
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* Audio_out channel identifiers (loosely related to WAV channels) are:
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*
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* * Front left, right, center
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* * LFE (low frequency effets, subwoofer)
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* * Rear left, right, center
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* * front left (or left), front right (or right), front center
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* * lfe (low frequency effects, subwoofer)
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* * rear left, rear right, rear center
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*
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* For example, consumer-oriented 6-channel (5.1) audio uses front
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* left/right/center, rear left/right and LFE.
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* left/right/center, rear left/right and lfe.
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*
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* Note: That most components right now only support: "(front) left" and
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* "(front) right".
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*/
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/*
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* Copyright (C) 2009-2013 Genode Labs GmbH
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* Copyright (C) 2012-2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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@ -34,65 +36,295 @@
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#ifndef _INCLUDE__AUDIO_OUT_SESSION__AUDIO_OUT_SESSION_H_
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#define _INCLUDE__AUDIO_OUT_SESSION__AUDIO_OUT_SESSION_H_
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#include <base/signal.h>
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#include <base/rpc.h>
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#include <base/allocator.h>
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#include <dataspace/capability.h>
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#include <audio_out_session/capability.h>
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#include <packet_stream_tx/packet_stream_tx.h>
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#include <base/rpc.h>
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#include <session/session.h>
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namespace Audio_out {
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class Packet;
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class Stream;
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class Session;
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enum {
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QUEUE_SIZE = 16, /* buffer queue size */
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FRAME_SIZE = 4, /* frame size in bytes */
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PERIOD = 1024 /* frames per period */
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};
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struct Session : Genode::Session
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{
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typedef Packet_stream_policy<Packet_descriptor,
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QUEUE_SIZE, QUEUE_SIZE,
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float> Policy;
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typedef Packet_stream_tx::Channel<Policy> Channel;
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static const char *service_name() { return "Audio_out"; }
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virtual ~Session() { }
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/**
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* Request client-side packet-stream interface of channel
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*/
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virtual Channel::Source *stream() { return 0; }
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/**
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* Flush the audio buffer
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*/
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virtual void flush(void) = 0;
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/**
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* Set synchronization session
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*
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* \param audio_out_session synchronization session
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*
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* Session can be kept in sync (or bundled) using this function, for
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* example, the left and right stero channels. A session has exactly
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* one synchronization session.
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*/
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virtual void sync_session(Session_capability audio_out_session) = 0;
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/*******************
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** RPC interface **
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*******************/
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GENODE_RPC(Rpc_flush, void, flush);
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GENODE_RPC(Rpc_sync_session, void, sync_session, Session_capability);
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GENODE_RPC(Rpc_channel_cap, Genode::Capability<Channel>, channel_cap);
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GENODE_RPC_INTERFACE(Rpc_flush, Rpc_sync_session, Rpc_channel_cap);
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QUEUE_SIZE = 16, /* buffer queue size */
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PERIOD = 2048, /* samples per period */
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SAMPLE_RATE = 44100,
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SAMPLE_SIZE = sizeof(float),
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};
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}
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/**
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* Audio_out packet containing frames
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*/
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class Audio_out::Packet
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{
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private:
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friend class Session_client;
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friend class Stream;
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bool _valid;
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bool _wait_for_play;
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float _data[PERIOD];
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void _submit() { _valid = true; _wait_for_play = true; }
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void _alloc() { _wait_for_play = false; _valid = false; }
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public:
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Packet() : _valid(false), _wait_for_play(false) { }
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/**
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* Copy data into packet, if there are less frames given than 'PERIOD',
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* the remainder is filled with zeros
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*
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* \param data frames to copy in
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* \param size number of frames to copy
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*/
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void content(float *data, Genode::size_t samples)
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{
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Genode::memcpy(_data, data, (samples > PERIOD ? PERIOD : samples) * SAMPLE_SIZE);
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if (samples < PERIOD)
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Genode::memset(data + samples, 0, (PERIOD - samples) * SAMPLE_SIZE);
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}
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/**
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* Get content
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*
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* \return pointer to frame data
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*/
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float *content() { return _data; }
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/**
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* Play state
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*
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* \return true if the packet has been played back; false otherwise
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*/
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bool played() const { return !_wait_for_play; }
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/**
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* Valid state
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*
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* The valid state of a packet describes that the packet has been
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* processed by the server even though it may not have been played back
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* if the packet is invalid. For example, if a server is a filter, the
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* audio may not have been processed by the output driver.
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*
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* \return true if packet has *not* been processed yet; false otherwise
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*/
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bool valid() const { return _valid; }
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Genode::size_t size() const { return sizeof(_data); }
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/**********************************************
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** Intended to be called by the server side **
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**********************************************/
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/**
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* Invalidate packet, thus marking it as processed
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*/
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void invalidate() { _valid = false; }
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/**
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* Mark a packet as played
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*/
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void mark_as_played() { _wait_for_play = false; }
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};
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/**
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* The audio-stream object containing packets
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*
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* The stream object is created upon session creation. The server will allocate
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* a dataspace on the client's account. The client session will then request
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* this dataspace and both client and server will attach it in their respective
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* protection domain. After that, the stream pointer within a session will be
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* pointed to the attached dataspace on both sides. Because the 'Stream' object
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* is backed by shared memory, its constructor is never supposed to be called.
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*/
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class Audio_out::Stream
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{
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private:
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unsigned _pos; /* current playback position */
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unsigned _tail; /* tail pointer used for allocations */
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Packet _buf[QUEUE_SIZE]; /* packet queue */
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public:
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/**
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* Exceptions
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*/
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class Alloc_failed { };
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/**
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* Current audio playback position
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*
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* \return position
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*/
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unsigned pos() const { return _pos; }
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/**
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* Retrieve next packet for given packet
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*
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* \param packet preceding packet
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*
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* \return Successor of packet or successor of current position if
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* 'packet' is zero
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*/
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Packet *next(Packet *packet = 0)
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{
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return packet ? get(packet_position(packet) + 1) : get(pos() + 1);
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}
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/**
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* Retrieves the position of a given packet in the stream queue
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*
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* \param packet a packet
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*
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* \return position in stream queue
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*/
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unsigned packet_position(Packet *packet) { return packet - &_buf[0]; }
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/**
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* Check if stream queue is full/empty
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*/
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bool empty() const
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{
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bool valid = false;
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for (int i = 0; i < QUEUE_SIZE; i++)
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valid |= _buf[i].valid();
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return !valid;
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}
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bool full() const { return (_tail + 1) % QUEUE_SIZE == _pos; }
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/**
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* Retrieve an audio at given position
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*
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* \param pos position in stream
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*
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* \return Audio_out packet
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*/
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Packet *get(unsigned pos) { return &_buf[pos % QUEUE_SIZE]; }
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/**
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* Allocate a packet in stream
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*
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* \return Packet
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* \throw Alloc_failed when stream queue is full
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*/
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Packet *alloc()
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{
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if (full())
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throw Alloc_failed();
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unsigned pos = _tail;
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_tail = (_tail + 1) % QUEUE_SIZE;
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Packet *p = get(pos);
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p->_alloc();
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return p;
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}
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/**
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* Reset stream queue
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*
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* This means that allocation will start at current queue position.
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*/
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void reset() { _tail = _pos; }
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/**********************************************
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** Intended to be called by the server side **
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***********************************************/
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/**
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* Set current stream position
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*
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* \param pos current position
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*/
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void pos(unsigned p) { _pos = p; }
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/**
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* Increment current stream position by one
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*/
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void increment_position() { _pos = (_pos + 1) % QUEUE_SIZE; }
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};
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/**
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* Audio_out session base
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*/
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class Audio_out::Session : public Genode::Session
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{
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protected:
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Stream *_stream;
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public:
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static const char *service_name() { return "Audio_out"; }
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/**
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* Return stream of this session, see 'Stream' above
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*/
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Stream *stream() const { return _stream; }
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/**
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* Start playback (alloc and submit packets after calling 'start')
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*/
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virtual void start() = 0;
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/**
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* Stop playback
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*/
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virtual void stop() = 0;
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/*************
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** Signals **
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*************/
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/**
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* The 'progress' signal is sent from the server to the client if a
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* packet has been played.
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*
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* See: client.h, connection.h
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*/
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virtual void progress_sigh(Genode::Signal_context_capability sigh) = 0;
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/**
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* The 'alloc' signal is sent from the server to the client when the
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* stream queue leaves the 'full' state.
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*
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* See: client.h, connection.h
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*/
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virtual void alloc_sigh(Genode::Signal_context_capability sigh) = 0;
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/**
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* The 'data_avail' signal is sent from the client to the server if the
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* stream queue leaves the 'empty' state.
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*/
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virtual Genode::Signal_context_capability data_avail_sigh() = 0;
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GENODE_RPC(Rpc_start, void, start);
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GENODE_RPC(Rpc_stop, void, stop);
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GENODE_RPC(Rpc_dataspace, Genode::Dataspace_capability, dataspace);
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GENODE_RPC(Rpc_progress_sigh, void, progress_sigh, Genode::Signal_context_capability);
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GENODE_RPC(Rpc_alloc_sigh, void, alloc_sigh, Genode::Signal_context_capability);
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GENODE_RPC(Rpc_data_avail_sigh, Genode::Signal_context_capability, data_avail_sigh);
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GENODE_RPC_INTERFACE(Rpc_start, Rpc_stop, Rpc_dataspace, Rpc_progress_sigh,
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Rpc_alloc_sigh, Rpc_data_avail_sigh);
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};
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#endif /* _INCLUDE__AUDIO_OUT_SESSION__AUDIO_OUT_SESSION_H_ */
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@ -25,6 +25,7 @@ namespace Audio_out {
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* because this file relies on the 'Audio_out::Session_capability' type.
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*/
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class Session;
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typedef Genode::Capability<Session> Session_capability; }
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typedef Genode::Capability<Session> Session_capability;
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}
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#endif /* _INCLUDE__AUDIO_OUT_SESSION__CAPABILITY_H_ */
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@ -1,14 +1,11 @@
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/*
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* \brief Client-side audio-out session interface
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* \author Norman Feske
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* \brief Client-side Audio_out-session
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* \author Sebastian Sumpf
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* \author Christian Helmuth
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* \author Stefan Kalkowski
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* \date 2009-12-02
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* \date 2012-12-20
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*/
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/*
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* Copyright (C) 2009-2013 Genode Labs GmbH
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* Copyright (C) 2012-2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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@ -17,58 +14,138 @@
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#ifndef _INCLUDE__AUDIO_OUT_SESSION__CLIENT_H_
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#define _INCLUDE__AUDIO_OUT_SESSION__CLIENT_H_
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#include <base/env.h>
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#include <base/rpc_client.h>
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#include <audio_out_session/audio_out_session.h>
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#include <packet_stream_tx/client.h>
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namespace Audio_out {
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class Session_client : public Genode::Rpc_client<Session>
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{
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private:
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Packet_stream_tx::Client<Session::Channel> _channel;
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Session_capability _cap;
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public:
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/**
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* Constructor
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*
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* \param session Audio-out session capability
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* \param buffer_alloc allocator used for managing the
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* transmission buffer
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*/
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Session_client(Genode::Capability<Session> session,
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Genode::Range_allocator *buffer_alloc)
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:
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Genode::Rpc_client<Session>(session),
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_channel(call<Rpc_channel_cap>(), buffer_alloc),
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_cap(session)
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{ }
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/**
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* Return session capability of this session
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*
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* This function is meant to be used to obtain the argument for the
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* 'sync_session' function called for another 'Audio_out' session.
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*/
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Session_capability session_capability() { return _cap; }
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Session::Channel *channel() { return &_channel; }
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/*********************************
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** Audio-out session interface **
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*********************************/
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Session::Channel::Source *stream() { return _channel.source(); }
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void flush(void) { call<Rpc_flush>(); }
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void sync_session(Session_capability audio_out_session) {
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call<Rpc_sync_session>(audio_out_session); }
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};
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struct Signal;
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struct Session_client;
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}
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struct Audio_out::Signal
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{
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Genode::Signal_receiver recv;
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Genode::Signal_context context;
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Genode::Signal_context_capability cap;
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Signal() : cap(recv.manage(&context)) { }
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void wait() { recv.wait_for_signal(); }
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};
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class Audio_out::Session_client : public Genode::Rpc_client<Session>
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{
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private:
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Signal _progress;
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Signal _alloc;
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Genode::Signal_transmitter _data_avail;
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public:
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/**
|
||||
* Constructor
|
||||
*
|
||||
* \param session session capability
|
||||
* \param alloc_signal true, install 'alloc_signal' receiver
|
||||
* \param progress_signal true, install 'progress_signal' receiver
|
||||
*/
|
||||
Session_client(Genode::Capability<Session> session, bool alloc_signal,
|
||||
bool progress_signal)
|
||||
:
|
||||
Genode::Rpc_client<Session>(session),
|
||||
_data_avail(call<Rpc_data_avail_sigh>())
|
||||
{
|
||||
/* ask server for stream data space and attach it */
|
||||
_stream = static_cast<Stream *>(Genode::env()->rm_session()->attach(call<Rpc_dataspace>()));
|
||||
|
||||
if (progress_signal)
|
||||
progress_sigh(_progress.cap);
|
||||
|
||||
if (alloc_signal)
|
||||
alloc_sigh(_alloc.cap);
|
||||
}
|
||||
|
||||
|
||||
/*************
|
||||
** Signals **
|
||||
*************/
|
||||
|
||||
void progress_sigh(Genode::Signal_context_capability sigh) {
|
||||
call<Rpc_progress_sigh>(sigh); }
|
||||
|
||||
void alloc_sigh(Genode::Signal_context_capability sigh) {
|
||||
call<Rpc_alloc_sigh>(sigh); }
|
||||
|
||||
Genode::Signal_context_capability data_avail_sigh() {
|
||||
return Genode::Signal_context_capability(); }
|
||||
|
||||
|
||||
/***********************
|
||||
** Session interface **
|
||||
***********************/
|
||||
|
||||
void start()
|
||||
{
|
||||
call<Rpc_start>();
|
||||
|
||||
/* reset tail pointer */
|
||||
stream()->reset();
|
||||
}
|
||||
|
||||
void stop() { call<Rpc_stop>(); }
|
||||
|
||||
|
||||
/**********************************
|
||||
** Session interface extensions **
|
||||
**********************************/
|
||||
|
||||
/**
|
||||
* Wait for progress signal
|
||||
*/
|
||||
void wait_for_progress()
|
||||
{
|
||||
if (!_progress.cap.valid()) {
|
||||
PWRN("Progress signal is not installed, will not block "
|
||||
"(enable in 'Audio_out::Connection')");
|
||||
return;
|
||||
}
|
||||
|
||||
_progress.wait();
|
||||
}
|
||||
|
||||
/**
|
||||
* Wait for allocation signal
|
||||
*
|
||||
* This can be used when the 'Stream' is full and the application wants
|
||||
* to block until the stream has free elements again.
|
||||
*/
|
||||
void wait_for_alloc()
|
||||
{
|
||||
if (!_alloc.cap.valid()) {
|
||||
PWRN("Alloc signal is not installed, will not block "
|
||||
"(enable in 'Audio_out::Connection')");
|
||||
return;
|
||||
}
|
||||
|
||||
_alloc.wait();
|
||||
}
|
||||
|
||||
/**
|
||||
* Submit a packet
|
||||
*/
|
||||
void submit(Packet *packet)
|
||||
{
|
||||
bool empty = stream()->empty();
|
||||
|
||||
packet->_submit();
|
||||
if (empty)
|
||||
_data_avail.submit();
|
||||
}
|
||||
};
|
||||
|
||||
#endif /* _INCLUDE__AUDIO_OUT_SESSION__CLIENT_H_ */
|
||||
|
@ -1,13 +1,11 @@
|
||||
/*
|
||||
* \brief Connection to audio-out service
|
||||
* \author Norman Feske
|
||||
* \brief Connection to audio service
|
||||
* \author Sebastian Sumpf
|
||||
* \author Christian Helmuth
|
||||
* \date 2009-12-01
|
||||
* \date 2012-12-20
|
||||
*/
|
||||
|
||||
/*
|
||||
* Copyright (C) 2009-2013 Genode Labs GmbH
|
||||
* Copyright (C) 2012-2013 Genode Labs GmbH
|
||||
*
|
||||
* This file is part of the Genode OS framework, which is distributed
|
||||
* under the terms of the GNU General Public License version 2.
|
||||
@ -20,30 +18,33 @@
|
||||
#include <base/connection.h>
|
||||
#include <base/allocator.h>
|
||||
|
||||
namespace Audio_out {
|
||||
|
||||
struct Connection : Genode::Connection<Session>, Session_client
|
||||
{
|
||||
/**
|
||||
* Constructor
|
||||
*
|
||||
* \param channel channel identifier (e.g., "front left")
|
||||
* \param buffer_alloc allocator used for managing the
|
||||
* transmission buffer
|
||||
* \param buffer_size size of transmission buffer in bytes
|
||||
* (defaults to all packets of the queue plus
|
||||
* some space for metadata)
|
||||
*/
|
||||
Connection(const char *channel,
|
||||
Genode::Range_allocator *buffer_alloc,
|
||||
Genode::size_t buffer_size = QUEUE_SIZE * FRAME_SIZE * PERIOD + 0x400)
|
||||
:
|
||||
Genode::Connection<Session>(
|
||||
session("ram_quota=%zd, channel=\"%s\", buffer_size=%zd",
|
||||
3*4096 + buffer_size, channel, buffer_size)),
|
||||
Session_client(cap(), buffer_alloc)
|
||||
{ }
|
||||
};
|
||||
namespace Audio_out {
|
||||
struct Connection;
|
||||
}
|
||||
|
||||
|
||||
struct Audio_out::Connection : Genode::Connection<Session>, Audio_out::Session_client
|
||||
{
|
||||
/**
|
||||
* Constructor
|
||||
*
|
||||
* \param channel channel identifier (e.g., "front left")
|
||||
* \param alloc_signal install 'alloc_signal', the client may then use
|
||||
* 'wait_for_alloc' when the stream is full
|
||||
* \param progress_signal install progress signal, the client may then
|
||||
* call 'wait_for_progress', which is sent when the
|
||||
* server processed one or more packets
|
||||
*/
|
||||
Connection(const char *channel,
|
||||
bool alloc_signal = true,
|
||||
bool progress_signal = false)
|
||||
:
|
||||
Genode::Connection<Session>(
|
||||
session("ram_quota=%zd, channel=\"%s\"",
|
||||
2*4096 + sizeof(Stream), channel)),
|
||||
Session_client(cap(), alloc_signal, progress_signal)
|
||||
{ }
|
||||
};
|
||||
|
||||
#endif /* _INCLUDE__AUDIO_OUT_SESSION__CONNECTION_H_ */
|
||||
|
@ -1,14 +1,11 @@
|
||||
/*
|
||||
* \brief Server-side audio-out session interface
|
||||
* \author Norman Feske
|
||||
* \brief Server-side audio-session interface
|
||||
* \author Sebastian Sumpf
|
||||
* \author Christian Helmuth
|
||||
* \author Stefan Kalkowski
|
||||
* \date 2009-12-02
|
||||
* \date 2012-12-10
|
||||
*/
|
||||
|
||||
/*
|
||||
* Copyright (C) 2009-2013 Genode Labs GmbH
|
||||
* Copyright (C) 2012-2013 Genode Labs GmbH
|
||||
*
|
||||
* This file is part of the Genode OS framework, which is distributed
|
||||
* under the terms of the GNU General Public License version 2.
|
||||
@ -17,41 +14,112 @@
|
||||
#ifndef _INCLUDE__AUDIO_OUT_SESSION__RPC_OBJECT_H_
|
||||
#define _INCLUDE__AUDIO_OUT_SESSION__RPC_OBJECT_H_
|
||||
|
||||
#include <base/env.h>
|
||||
#include <base/rpc_server.h>
|
||||
#include <audio_out_session/audio_out_session.h>
|
||||
#include <packet_stream_tx/rpc_object.h>
|
||||
|
||||
|
||||
namespace Audio_out {
|
||||
|
||||
class Session_rpc_object : public Genode::Rpc_object<Session, Session_rpc_object>
|
||||
{
|
||||
protected:
|
||||
|
||||
Packet_stream_tx::Rpc_object<Channel> _channel;
|
||||
|
||||
public:
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*
|
||||
* \param ds dataspace used as communication buffer
|
||||
* for the packet stream
|
||||
* \param ep entry point used for packet-stream channel
|
||||
*/
|
||||
Session_rpc_object(Genode::Dataspace_capability ds,
|
||||
Genode::Rpc_entrypoint &ep)
|
||||
: _channel(ds, ep) { }
|
||||
|
||||
/**
|
||||
* Return capability to packet-stream channel
|
||||
*
|
||||
* This function is called by the client via an RPC call at session
|
||||
* construction time.
|
||||
*/
|
||||
Genode::Capability<Channel> channel_cap() { return _channel.cap(); }
|
||||
|
||||
Channel::Sink *channel() { return _channel.sink(); }
|
||||
};
|
||||
class Session_rpc_object;
|
||||
}
|
||||
|
||||
|
||||
class Audio_out::Session_rpc_object : public Genode::Rpc_object<Audio_out::Session,
|
||||
Session_rpc_object>
|
||||
{
|
||||
protected:
|
||||
|
||||
bool _stopped; /* state */
|
||||
Genode::Ram_dataspace_capability _ds; /* contains Audio_out_stream */
|
||||
Genode::Signal_transmitter _progress;
|
||||
Genode::Signal_transmitter _alloc;
|
||||
|
||||
Genode::Signal_context_capability _data_cap;
|
||||
|
||||
bool _progress_sigh; /* progress signal on/off */
|
||||
bool _alloc_sigh; /* alloc signal on/off */
|
||||
|
||||
public:
|
||||
|
||||
Session_rpc_object(Genode::Signal_context_capability data_cap)
|
||||
:
|
||||
_stopped(true), _data_cap(data_cap),
|
||||
_progress_sigh(false), _alloc_sigh(false)
|
||||
{
|
||||
_ds = Genode::env()->ram_session()->alloc(sizeof(Stream));
|
||||
_stream = static_cast<Stream *>(Genode::env()->rm_session()->attach(_ds));
|
||||
}
|
||||
|
||||
virtual ~Session_rpc_object()
|
||||
{
|
||||
if (_ds.valid()) {
|
||||
Genode::env()->rm_session()->detach(_stream);
|
||||
Genode::env()->ram_session()->free(_ds);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**************
|
||||
** Signals **
|
||||
**************/
|
||||
|
||||
void progress_sigh(Genode::Signal_context_capability sigh)
|
||||
{
|
||||
_progress.context(sigh);
|
||||
_progress_sigh = true;
|
||||
}
|
||||
|
||||
Genode::Signal_context_capability data_avail_sigh() {
|
||||
return _data_cap; }
|
||||
|
||||
void alloc_sigh(Genode::Signal_context_capability sigh)
|
||||
{
|
||||
_alloc.context(sigh);
|
||||
_alloc_sigh = true;
|
||||
}
|
||||
|
||||
|
||||
/***********************
|
||||
** Session interface **
|
||||
***********************/
|
||||
|
||||
void start() { _stopped = false; }
|
||||
void stop() { _stopped = true; }
|
||||
|
||||
Genode::Dataspace_capability dataspace() { return _ds; }
|
||||
|
||||
|
||||
/**********************************
|
||||
** Session interface extensions **
|
||||
**********************************/
|
||||
|
||||
/**
|
||||
* Send 'progress' signal
|
||||
*/
|
||||
void progress_submit()
|
||||
{
|
||||
if (_progress_sigh)
|
||||
_progress.submit();
|
||||
}
|
||||
|
||||
/**
|
||||
* Send 'alloc' signal
|
||||
*/
|
||||
void alloc_submit()
|
||||
{
|
||||
if (_alloc_sigh)
|
||||
_alloc.submit();
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if client state is stopped
|
||||
*/
|
||||
bool stopped() const { return _stopped; }
|
||||
|
||||
/**
|
||||
* Return true if client session is active
|
||||
*/
|
||||
bool active() const { return !_stopped; }
|
||||
};
|
||||
|
||||
#endif /* _INCLUDE__AUDIO_OUT_SESSION__RPC_OBJECT_H_ */
|
||||
|
@ -1,330 +0,0 @@
|
||||
/*
|
||||
* \brief Audio_out session interface
|
||||
* \author Sebastian Sumpf
|
||||
* \date 2012-12-20
|
||||
*
|
||||
* An audio session corresponds to one output channel, which can be used to send
|
||||
* audio frames. Each session consists of an 'Audio_out::Stream' object that resides
|
||||
* in shared memory between the client and the server. The 'Audio_out::Stream' in
|
||||
* turn consists of 'Audio_out::Packet's that contain the actual frames. Each packet
|
||||
* within a stream is freely accessible or may be allocated successively. Also
|
||||
* there is a current position pointer for each stream that is updated by the
|
||||
* server. This way it is possible to send one time events that need immediate
|
||||
* processing as well as streams that rely on buffering.
|
||||
*
|
||||
* Audio_out channel identifiers (loosely related to WAV channels) are:
|
||||
*
|
||||
* * front left (or left), front right (or right), front center
|
||||
* * lfe (low frequency effects, subwoofer)
|
||||
* * rear left, rear right, rear center
|
||||
*
|
||||
* For example, consumer-oriented 6-channel (5.1) audio uses front
|
||||
* left/right/center, rear left/right and lfe.
|
||||
*
|
||||
* Note: That most components right now only support: "(front) left" and
|
||||
* "(front) right".
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* Copyright (C) 2012 Genode Labs GmbH
|
||||
*
|
||||
* This file is part of the Genode OS framework, which is distributed
|
||||
* under the terms of the GNU General Public License version 2.
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE__AUDIO_SESSION__AUDIO_SESSION_H_
|
||||
#define _INCLUDE__AUDIO_SESSION__AUDIO_SESSION_H_
|
||||
|
||||
#include <base/allocator.h>
|
||||
#include <dataspace/capability.h>
|
||||
#include <base/rpc.h>
|
||||
#include <session/session.h>
|
||||
|
||||
namespace Audio_out {
|
||||
class Packet;
|
||||
class Stream;
|
||||
class Session;
|
||||
|
||||
enum {
|
||||
QUEUE_SIZE = 16, /* buffer queue size */
|
||||
PERIOD = 2048, /* samples per period */
|
||||
SAMPLE_RATE = 44100,
|
||||
SAMPLE_SIZE = sizeof(float),
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Audio_out packet containing frames
|
||||
*/
|
||||
class Audio_out::Packet
|
||||
{
|
||||
private:
|
||||
|
||||
friend class Session_client;
|
||||
friend class Stream;
|
||||
|
||||
bool _valid;
|
||||
bool _wait_for_play;
|
||||
float _data[PERIOD];
|
||||
|
||||
void _submit() { _valid = true; _wait_for_play = true; }
|
||||
void _alloc() { _wait_for_play = false; _valid = false; }
|
||||
|
||||
public:
|
||||
|
||||
Packet() : _valid(false), _wait_for_play(false) { }
|
||||
|
||||
/**
|
||||
* Copy data into packet, if there are less frames given than 'PERIOD',
|
||||
* then the remainder is filled with zeros
|
||||
*
|
||||
* \param data frames to copy in
|
||||
* \param size number of frames to copy
|
||||
*/
|
||||
void content(float *data, Genode::size_t samples)
|
||||
{
|
||||
Genode::memcpy(_data, data, (samples > PERIOD ? PERIOD : samples) * SAMPLE_SIZE);
|
||||
|
||||
if (samples < PERIOD)
|
||||
Genode::memset(data + samples, 0, (PERIOD - samples) * SAMPLE_SIZE);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get content
|
||||
*
|
||||
* \return pointer to frame data
|
||||
*/
|
||||
float *content() { return _data; }
|
||||
|
||||
/**
|
||||
* Play state
|
||||
*
|
||||
* \return true if the packet has been played back; false otherwise
|
||||
*/
|
||||
bool played() const { return !_wait_for_play; }
|
||||
|
||||
/**
|
||||
* Valid state
|
||||
*
|
||||
* The valid state of a packet describes that the packet has been
|
||||
* processed by the server, it may not have been played back if the packet
|
||||
* is invalid. For example if a server is some filter, the audio may not
|
||||
* have been processed by the audio output driver.
|
||||
*
|
||||
* \return true packet has *not* been processed yet; false otherwise
|
||||
*/
|
||||
bool valid() const { return _valid; }
|
||||
Genode::size_t size() const { return sizeof(_data); }
|
||||
|
||||
|
||||
/**********************************************
|
||||
** Intended to be called by the server side **
|
||||
**********************************************/
|
||||
|
||||
/**
|
||||
* Invalidate packet thus marking it as processed
|
||||
*/
|
||||
void invalidate() { _valid = false; }
|
||||
|
||||
/**
|
||||
* Mark a packet as played
|
||||
*/
|
||||
void mark_as_played() { _wait_for_play = false; }
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* The audio stream object containing packets
|
||||
*
|
||||
* The stream object is created upon session creation. The server will
|
||||
* allocate a dataspace on the clients account, the client session will then request this
|
||||
* dataspace as well and both will attach it in there protection domains.
|
||||
* After that the stream pointer within a session will be pointed to the
|
||||
* attached dataspace on both sides. Therefore the constructor of the 'Stream'
|
||||
* object will never be called.
|
||||
*/
|
||||
class Audio_out::Stream
|
||||
{
|
||||
private:
|
||||
|
||||
unsigned _pos; /* current playback position */
|
||||
unsigned _tail; /* tail pointer used for allocations */
|
||||
Packet _buf[QUEUE_SIZE]; /* packet queue */
|
||||
|
||||
public:
|
||||
|
||||
/**
|
||||
* Exceptions
|
||||
*/
|
||||
class Alloc_failed { };
|
||||
|
||||
/**
|
||||
* Current audio playback position
|
||||
*
|
||||
* \return position
|
||||
*/
|
||||
unsigned pos() const { return _pos; }
|
||||
|
||||
|
||||
/**
|
||||
* Retrieve next packet for given packet
|
||||
*
|
||||
* \param packet preceding packet
|
||||
*
|
||||
* \return Successor of packet or successor of current position if
|
||||
* 'packet' is zero
|
||||
*/
|
||||
Packet *next(Packet *packet = 0)
|
||||
{
|
||||
return packet ? get(packet_position(packet) + 1) : get(pos() + 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves the position of a given packet in the stream queue
|
||||
*
|
||||
* \param packet a packet
|
||||
*
|
||||
* \return position in stream queue
|
||||
*/
|
||||
unsigned packet_position(Packet *packet) { return packet - &_buf[0]; }
|
||||
|
||||
|
||||
/**
|
||||
* Check if stream queue is full/empty
|
||||
*/
|
||||
bool empty() const
|
||||
{
|
||||
bool valid = false;
|
||||
for (int i = 0; i < QUEUE_SIZE; i++)
|
||||
valid |= _buf[i].valid();
|
||||
|
||||
return !valid;
|
||||
}
|
||||
|
||||
bool full() const { return (_tail + 1) % QUEUE_SIZE == _pos; }
|
||||
|
||||
|
||||
/**
|
||||
* Retrieve an audio at given position
|
||||
*
|
||||
* \param pos position in stream
|
||||
*
|
||||
* \retun Audio_out packet
|
||||
*/
|
||||
Packet *get(unsigned pos) { return &_buf[pos % QUEUE_SIZE]; }
|
||||
|
||||
|
||||
/**
|
||||
* Allocate a packet in stream
|
||||
*
|
||||
* \return Packet
|
||||
* \throw Alloc_failed when stream queue is full
|
||||
*/
|
||||
Packet *alloc()
|
||||
{
|
||||
if (full())
|
||||
throw Alloc_failed();
|
||||
|
||||
unsigned pos = _tail;
|
||||
_tail = (_tail + 1) % QUEUE_SIZE;
|
||||
|
||||
Packet *p = get(pos);
|
||||
p->_alloc();
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset stream queue, this means that allocation will start at current
|
||||
* queue position
|
||||
*/
|
||||
void reset() { _tail = _pos; }
|
||||
|
||||
|
||||
/**********************************************
|
||||
** Intended to be called by the server side **
|
||||
***********************************************/
|
||||
|
||||
/**
|
||||
* Set current stream position
|
||||
*
|
||||
* \param pos current position
|
||||
*/
|
||||
void pos(unsigned p) { _pos = p; }
|
||||
|
||||
/**
|
||||
* Increment current stream position by one
|
||||
*/
|
||||
void increment_position() { _pos = (_pos + 1) % QUEUE_SIZE; }
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Audio_out session base
|
||||
*/
|
||||
class Audio_out::Session : public Genode::Session
|
||||
{
|
||||
protected:
|
||||
|
||||
Stream *_stream;
|
||||
|
||||
public:
|
||||
|
||||
static const char *service_name() { return "Audio_out"; }
|
||||
|
||||
/**
|
||||
* Return stream of this session, see 'Stream' above
|
||||
*/
|
||||
Stream *stream() const { return _stream; }
|
||||
|
||||
/**
|
||||
* Start playback (alloc and submit packets after calling 'start')
|
||||
*/
|
||||
virtual void start() = 0;
|
||||
|
||||
/**
|
||||
* Stop playback
|
||||
*/
|
||||
virtual void stop() = 0;
|
||||
|
||||
|
||||
/*************
|
||||
** Signals **
|
||||
*************/
|
||||
|
||||
|
||||
/**
|
||||
* The 'progress' signal may be sent from the server to the client if a
|
||||
* packet has been played.
|
||||
*
|
||||
* See: client.h, connection.h
|
||||
*/
|
||||
virtual void progress_sigh(Genode::Signal_context_capability sigh) = 0;
|
||||
|
||||
/**
|
||||
* The 'alloc' signal may be sent from the server to the client when the
|
||||
* stream queue leaves the 'full' state.
|
||||
*
|
||||
* See: client.h, connection.h
|
||||
*/
|
||||
virtual void alloc_sigh(Genode::Signal_context_capability sigh) = 0;
|
||||
|
||||
/**
|
||||
* The 'data_avail' signal is sent from the client to the surfer the
|
||||
* stream queue leaves the 'empty' state.
|
||||
*/
|
||||
virtual Genode::Signal_context_capability data_avail_sigh() = 0;
|
||||
|
||||
GENODE_RPC(Rpc_start, void, start);
|
||||
GENODE_RPC(Rpc_stop, void, stop);
|
||||
GENODE_RPC(Rpc_dataspace, Genode::Dataspace_capability, dataspace);
|
||||
GENODE_RPC(Rpc_progress_sigh, void, progress_sigh, Genode::Signal_context_capability);
|
||||
GENODE_RPC(Rpc_alloc_sigh, void, alloc_sigh, Genode::Signal_context_capability);
|
||||
GENODE_RPC(Rpc_data_avail_sigh, Genode::Signal_context_capability, data_avail_sigh);
|
||||
|
||||
GENODE_RPC_INTERFACE(Rpc_start, Rpc_stop, Rpc_dataspace, Rpc_progress_sigh,
|
||||
Rpc_alloc_sigh, Rpc_data_avail_sigh);
|
||||
};
|
||||
|
||||
#endif /* _INCLUDE__AUDIO_SESSION__AUDIO_SESSION_H_ */
|
@ -1,147 +0,0 @@
|
||||
/**
|
||||
* \brief Audio_out-session-client side
|
||||
* \author Sebastian Sumpf
|
||||
* \date 2012-12-20
|
||||
*/
|
||||
|
||||
/*
|
||||
* Copyright (C) 2012 Genode Labs GmbH
|
||||
*
|
||||
* This file is part of the Genode OS framework, which is distributed
|
||||
* under the terms of the GNU General Public License version 2.
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE__AUDIO_SESSEN__CLIENT_H_
|
||||
#define _INCLUDE__AUDIO_SESSEN__CLIENT_H_
|
||||
|
||||
#include <base/env.h>
|
||||
#include <base/rpc_client.h>
|
||||
#include <audio_session/audio_session.h>
|
||||
|
||||
namespace Audio_out {
|
||||
struct Signal;
|
||||
struct Session_client;
|
||||
}
|
||||
|
||||
|
||||
struct Audio_out::Signal
|
||||
{
|
||||
Genode::Signal_receiver recv;
|
||||
Genode::Signal_context context;
|
||||
Genode::Signal_context_capability cap;
|
||||
|
||||
Signal() : cap(recv.manage(&context)) { }
|
||||
|
||||
void wait() { recv.wait_for_signal(); }
|
||||
};
|
||||
|
||||
|
||||
class Audio_out::Session_client : public Genode::Rpc_client<Session>
|
||||
{
|
||||
private:
|
||||
|
||||
Signal _progress;
|
||||
Signal _alloc;
|
||||
|
||||
Genode::Signal_transmitter _data_avail;
|
||||
|
||||
public:
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*
|
||||
* \param session session capability
|
||||
* \param alloc_signal true, install 'alloc_signal' receiver
|
||||
* \param progress_signal true, install 'progress_signal' receiver
|
||||
*/
|
||||
Session_client(Genode::Capability<Session> session, bool alloc_signal, bool progress_signal)
|
||||
:
|
||||
Genode::Rpc_client<Session>(session),
|
||||
_data_avail(call<Rpc_data_avail_sigh>())
|
||||
{
|
||||
/* ask server for stream data space and attach it */
|
||||
_stream = static_cast<Stream *>(Genode::env()->rm_session()->attach(call<Rpc_dataspace>()));
|
||||
|
||||
if (progress_signal)
|
||||
progress_sigh(_progress.cap);
|
||||
|
||||
if (alloc_signal)
|
||||
alloc_sigh(_alloc.cap);
|
||||
|
||||
}
|
||||
|
||||
|
||||
/*************
|
||||
** Signals **
|
||||
*************/
|
||||
|
||||
void progress_sigh(Genode::Signal_context_capability sigh) { call<Rpc_progress_sigh>(sigh); }
|
||||
void alloc_sigh(Genode::Signal_context_capability sigh) { call<Rpc_alloc_sigh>(sigh); }
|
||||
|
||||
Genode::Signal_context_capability data_avail_sigh() {
|
||||
return Genode::Signal_context_capability(); }
|
||||
|
||||
|
||||
/***********************
|
||||
** Session interface **
|
||||
***********************/
|
||||
|
||||
void start()
|
||||
{
|
||||
call<Rpc_start>();
|
||||
|
||||
/* reset tail pointer */
|
||||
stream()->reset();
|
||||
}
|
||||
|
||||
void stop() { call<Rpc_stop>(); }
|
||||
|
||||
|
||||
/**********************************
|
||||
** Session interface extensions **
|
||||
**********************************/
|
||||
|
||||
/**
|
||||
* Wait for progress signal
|
||||
*/
|
||||
void wait_for_progress()
|
||||
{
|
||||
if (!_progress.cap.valid()) {
|
||||
PWRN("Progress signal is not installed, will not block "
|
||||
"(enable in 'Audio_out::Connection')");
|
||||
return;
|
||||
}
|
||||
|
||||
_progress.wait();
|
||||
}
|
||||
|
||||
/**
|
||||
* Wait for allocation signal. This can be used when the 'Stream' is full
|
||||
* and the applications want for block until the stream has free elements
|
||||
* again.
|
||||
*/
|
||||
void wait_for_alloc()
|
||||
{
|
||||
if (!_alloc.cap.valid()) {
|
||||
PWRN("Alloc signal is not installed, will not block "
|
||||
"(enable in 'Audio_out::Connection')");
|
||||
return;
|
||||
}
|
||||
|
||||
_alloc.wait();
|
||||
}
|
||||
|
||||
/**
|
||||
* Submit a packet
|
||||
*/
|
||||
void submit(Packet *packet)
|
||||
{
|
||||
bool empty = stream()->empty();
|
||||
|
||||
packet->_submit();
|
||||
if (empty)
|
||||
_data_avail.submit();
|
||||
}
|
||||
};
|
||||
|
||||
#endif /* _INCLUDE__AUDIO_SESSEN__CLIENT_H_ */
|
@ -1,51 +0,0 @@
|
||||
/*
|
||||
* \brief Connection to audio service
|
||||
* \author Sebastian Sumpf
|
||||
* \date 2012-12-20
|
||||
*/
|
||||
|
||||
/*
|
||||
* Copyright (C) 2012 Genode Labs GmbH
|
||||
*
|
||||
* This file is part of the Genode OS framework, which is distributed
|
||||
* under the terms of the GNU General Public License version 2.
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE__AUDIO_SESSION__CONNECTION_H_
|
||||
#define _INCLUDE__AUDIO_SESSION__CONNECTION_H_
|
||||
|
||||
#include <audio_session/client.h>
|
||||
#include <base/connection.h>
|
||||
#include <base/allocator.h>
|
||||
|
||||
|
||||
namespace Audio_out {
|
||||
struct Connection;
|
||||
}
|
||||
|
||||
|
||||
struct Audio_out::Connection : Genode::Connection<Session>, Audio_out::Session_client
|
||||
{
|
||||
/**
|
||||
* Constructor
|
||||
*
|
||||
* \param channel channel identifier (e.g., "front left")
|
||||
* \param alloc_signal install 'alloc_signal', the client may thean use
|
||||
* 'wait_for_alloc' when the stream is full
|
||||
* \param progress_signal install progress signal, the client may then call
|
||||
* 'wait_for_progress' which is send when the server
|
||||
* processed one or more packets
|
||||
*/
|
||||
Connection(const char *channel,
|
||||
bool alloc_signal = true,
|
||||
bool progress_signal = false)
|
||||
:
|
||||
Genode::Connection<Session>(
|
||||
session("ram_quota=%zd, channel=\"%s\"",
|
||||
2*4096 + sizeof(Stream), channel)),
|
||||
Session_client(cap(), alloc_signal, progress_signal)
|
||||
{ }
|
||||
};
|
||||
|
||||
|
||||
#endif /* _INCLUDE__AUDIO_SESSION__CONNECTION_H_ */
|
@ -1,124 +0,0 @@
|
||||
/*
|
||||
* \brief Server side audio-session interface
|
||||
* \author Sebastian Sumpf
|
||||
* \date 2012-12-10
|
||||
*/
|
||||
|
||||
/*
|
||||
* Copyright (C) 2012 Genode Labs GmbH
|
||||
*
|
||||
* This file is part of the Genode OS framework, which is distributed
|
||||
* under the terms of the GNU General Public License version 2.
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE__AUDIO_SESSION__RPC_OBJECT_H_
|
||||
#define _INCLUDE__AUDIO_SESSION__RPC_OBJECT_H_
|
||||
|
||||
#include <base/env.h>
|
||||
#include <base/rpc_server.h>
|
||||
#include <audio_session/audio_session.h>
|
||||
|
||||
|
||||
namespace Audio_out {
|
||||
class Session_rpc_object;
|
||||
}
|
||||
|
||||
|
||||
class Audio_out::Session_rpc_object : public Genode::Rpc_object<Audio_out::Session,
|
||||
Session_rpc_object>
|
||||
{
|
||||
protected:
|
||||
|
||||
bool _stopped; /* state */
|
||||
Genode::Ram_dataspace_capability _ds; /* contains Audio_out_stream */
|
||||
Genode::Signal_transmitter _progress;
|
||||
Genode::Signal_transmitter _alloc;
|
||||
|
||||
Genode::Signal_context_capability _data_cap;
|
||||
|
||||
bool _progress_sigh; /* progress signal on/off */
|
||||
bool _alloc_sigh; /* alloc signal on/off */
|
||||
|
||||
public:
|
||||
|
||||
Session_rpc_object(Genode::Signal_context_capability data_cap)
|
||||
:
|
||||
_stopped(true), _data_cap(data_cap),
|
||||
_progress_sigh(false), _alloc_sigh(false)
|
||||
{
|
||||
_ds = Genode::env()->ram_session()->alloc(sizeof(Stream));
|
||||
_stream = static_cast<Stream *>(Genode::env()->rm_session()->attach(_ds));
|
||||
}
|
||||
|
||||
virtual ~Session_rpc_object()
|
||||
{
|
||||
if (_ds.valid()) {
|
||||
Genode::env()->rm_session()->detach(_stream);
|
||||
Genode::env()->ram_session()->free(_ds);
|
||||
}
|
||||
}
|
||||
|
||||
/**************
|
||||
** Signals **
|
||||
**************/
|
||||
|
||||
void progress_sigh(Genode::Signal_context_capability sigh)
|
||||
{
|
||||
_progress.context(sigh);
|
||||
_progress_sigh = true;
|
||||
}
|
||||
|
||||
Genode::Signal_context_capability data_avail_sigh() {
|
||||
return _data_cap; }
|
||||
|
||||
void alloc_sigh(Genode::Signal_context_capability sigh)
|
||||
{
|
||||
_alloc.context(sigh);
|
||||
_alloc_sigh = true;
|
||||
}
|
||||
|
||||
|
||||
/***********************
|
||||
** Session interface **
|
||||
***********************/
|
||||
|
||||
void start() { _stopped = false; }
|
||||
void stop() { _stopped = true; }
|
||||
|
||||
Genode::Dataspace_capability dataspace() { return _ds; }
|
||||
|
||||
|
||||
/**********************************
|
||||
** Session interface extensions **
|
||||
**********************************/
|
||||
|
||||
/**
|
||||
* Send 'progress' signal
|
||||
*/
|
||||
void progress_submit()
|
||||
{
|
||||
if (_progress_sigh)
|
||||
_progress.submit();
|
||||
}
|
||||
|
||||
/**
|
||||
* Send 'alloc' signal
|
||||
*/
|
||||
void alloc_submit()
|
||||
{
|
||||
if (_alloc_sigh)
|
||||
_alloc.submit();
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if client state is stopped
|
||||
*/
|
||||
bool stopped() const { return _stopped; }
|
||||
|
||||
/**
|
||||
* Return true if client session is active
|
||||
*/
|
||||
bool active() const { return !_stopped; }
|
||||
};
|
||||
|
||||
#endif /* _INCLUDE__AUDIO_SESSION__RPC_OBJECT_H_ */
|
@ -20,7 +20,7 @@
|
||||
#include <base/sleep.h>
|
||||
#include <root/component.h>
|
||||
#include <cap_session/connection.h>
|
||||
#include <audio_session/rpc_object.h>
|
||||
#include <audio_out_session/rpc_object.h>
|
||||
#include <util/misc_math.h>
|
||||
|
||||
#include "alsa.h"
|
||||
|
@ -19,8 +19,8 @@
|
||||
#include <base/env.h>
|
||||
#include <base/sleep.h>
|
||||
|
||||
#include <audio_session/rpc_object.h>
|
||||
#include <audio_session/connection.h>
|
||||
#include <audio_out_session/rpc_object.h>
|
||||
#include <audio_out_session/connection.h>
|
||||
#include <cap_session/connection.h>
|
||||
#include <root/component.h>
|
||||
#include <timer_session/connection.h>
|
||||
|
@ -15,7 +15,7 @@
|
||||
* under the terms of the GNU General Public License version 2.
|
||||
*/
|
||||
|
||||
#include <audio_session/connection.h>
|
||||
#include <audio_out_session/connection.h>
|
||||
#include <base/printf.h>
|
||||
#include <base/sleep.h>
|
||||
#include <rom_session/connection.h>
|
||||
|
Loading…
x
Reference in New Issue
Block a user