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Move gems/bezier.h to util/bezier.h (in repos/os)
This way, os components (i.e., input_filter) can use it for nonlinear interpolation.
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#define _INCLUDE__POLYGON_GFX__LINE_PAINTER_H_
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#define _INCLUDE__POLYGON_GFX__LINE_PAINTER_H_
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#include <os/surface.h>
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#include <os/surface.h>
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#include <gems/bezier.h>
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#include <util/bezier.h>
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struct Line_painter
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struct Line_painter
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