mirror of
https://github.com/genodelabs/genode.git
synced 2025-06-23 17:17:38 +00:00
@ -14,7 +14,7 @@
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#ifndef _INCLUDE__BASE__ATTACHED_ROM_DATASPACE_H_
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#define _INCLUDE__BASE__ATTACHED_ROM_DATASPACE_H_
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#include <util/volatile_object.h>
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#include <util/reconstructible.h>
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#include <util/xml_node.h>
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#include <base/attached_dataspace.h>
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#include <rom_session/connection.h>
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@ -35,7 +35,7 @@ class Genode::Attached_rom_dataspace
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* always be valid once constructed, a 'Attached_rom_dataspace' has
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* to handle the validity of the dataspace.
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*/
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Lazy_volatile_object<Attached_dataspace> _ds;
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Constructible<Attached_dataspace> _ds;
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/**
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* Try to attach the ROM module, ignore invalid dataspaces
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@ -311,7 +311,7 @@ class Genode::Child : protected Rpc_object<Parent>,
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Env_connection<Rom_connection> _binary { _policy,
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_id_space, Parent::Env::binary(), _policy.binary_name() };
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Lazy_volatile_object<Env_connection<Rom_connection> > _linker { _policy,
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Constructible<Env_connection<Rom_connection> > _linker { _policy,
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_id_space, Parent::Env::linker(), _policy.linker_name() };
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/* call 'Child_policy::init' methods for the environment sessions */
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@ -14,7 +14,7 @@
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#ifndef _INCLUDE__BASE__ENTRYPOINT_H_
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#define _INCLUDE__BASE__ENTRYPOINT_H_
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#include <util/volatile_object.h>
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#include <util/reconstructible.h>
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#include <util/noncopyable.h>
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#include <base/rpc_server.h>
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#include <base/signal.h>
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@ -68,12 +68,12 @@ class Genode::Entrypoint : Genode::Noncopyable
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Env &_env;
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Volatile_object<Rpc_entrypoint> _rpc_ep;
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Reconstructible<Rpc_entrypoint> _rpc_ep;
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Signal_proxy_component _signal_proxy {*this};
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Capability<Signal_proxy> _signal_proxy_cap = _rpc_ep->manage(&_signal_proxy);
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Volatile_object<Signal_receiver> _sig_rec;
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Reconstructible<Signal_receiver> _sig_rec;
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void (*_suspended_callback) () = nullptr;
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void (*_resumed_callback) () = nullptr;
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@ -85,13 +85,13 @@ class Genode::Entrypoint : Genode::Noncopyable
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* resume mechanism.
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*/
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void _handle_suspend() { }
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Lazy_volatile_object<Genode::Signal_handler<Entrypoint>> _suspend_dispatcher;
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Constructible<Genode::Signal_handler<Entrypoint>> _suspend_dispatcher;
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void _dispatch_signal(Signal &sig);
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void _process_incoming_signals();
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Lazy_volatile_object<Signal_proxy_thread> _signal_proxy_thread;
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Constructible<Signal_proxy_thread> _signal_proxy_thread;
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friend class Startup;
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@ -15,7 +15,7 @@
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#define _INCLUDE__BASE__HEAP_H_
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#include <util/list.h>
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#include <util/volatile_object.h>
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#include <util/reconstructible.h>
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#include <ram_session/ram_session.h>
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#include <region_map/region_map.h>
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#include <base/allocator_avl.h>
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@ -71,7 +71,7 @@ class Genode::Heap : public Allocator
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};
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Lock _lock;
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Volatile_object<Allocator_avl> _alloc; /* local allocator */
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Reconstructible<Allocator_avl> _alloc; /* local allocator */
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Dataspace_pool _ds_pool; /* list of dataspaces */
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size_t _quota_limit;
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size_t _quota_used;
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@ -83,7 +83,7 @@ class Genode::Local_connection : Local_connection_base
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typedef typename CONNECTION::Session_type SESSION;
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Lazy_volatile_object <typename SESSION::Client> _client;
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Constructible <typename SESSION::Client> _client;
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public:
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@ -16,7 +16,7 @@
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#include <util/xml_generator.h>
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#include <util/list.h>
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#include <util/volatile_object.h>
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#include <util/reconstructible.h>
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#include <session/capability.h>
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#include <base/id_space.h>
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#include <base/env.h>
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@ -60,17 +60,17 @@ class Genode::Session_state : public Parent::Client, public Parent::Server,
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Factory *_factory = nullptr;
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Volatile_object<Id_space<Parent::Client>::Element> _id_at_client;
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Reconstructible<Id_space<Parent::Client>::Element> _id_at_client;
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Args _args;
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Affinity _affinity;
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public:
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Lazy_volatile_object<Id_space<Parent::Server>::Element> id_at_server;
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Constructible<Id_space<Parent::Server>::Element> id_at_server;
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/* ID for session requests towards the parent */
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Lazy_volatile_object<Id_space<Parent::Client>::Element> id_at_parent;
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Constructible<Id_space<Parent::Client>::Element> id_at_parent;
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Parent::Client parent_client;
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|
171
repos/base/include/util/reconstructible.h
Normal file
171
repos/base/include/util/reconstructible.h
Normal file
@ -0,0 +1,171 @@
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/*
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* \brief Utility for in-place (re-)construction of objects
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* \author Norman Feske
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* \date 2014-01-10
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*/
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/*
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* Copyright (C) 2014 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#ifndef _INCLUDE__UTIL__RECONSTRUCTIBLE_H_
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#define _INCLUDE__UTIL__RECONSTRUCTIBLE_H_
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#include <util/construct_at.h>
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#include <base/stdint.h>
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#include <util/noncopyable.h>
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namespace Genode {
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template<typename> class Reconstructible;
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template<typename> class Constructible;
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}
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/**
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* Place holder for an object to be repeatedly constructed and destructed
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*
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* This class template acts as a smart pointer that refers to an object
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* contained within the smart pointer itself. The contained object may be
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* repeatedly constructed and destructed while staying in the same place. This
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* is useful for replacing aggregated members during the lifetime of a compound
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* object.
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*
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* \param MT type
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*/
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template <typename MT>
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class Genode::Reconstructible : Noncopyable
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{
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private:
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/**
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* Static reservation of memory for the embedded object
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*/
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char _space[sizeof(MT)] __attribute__((aligned(sizeof(addr_t))));
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/**
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* True if the volatile object contains a constructed object
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*/
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bool _constructed = false;
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template <typename... ARGS> void _do_construct(ARGS &&... args)
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{
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construct_at<MT>(_space, args...);
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_constructed = true;
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}
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MT *_ptr() { return reinterpret_cast<MT *>(_space); }
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MT const *_const_ptr() const { return reinterpret_cast<MT const *>(_space); }
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void _check_constructed() const
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{
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if (!_constructed)
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throw Deref_unconstructed_object();
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}
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protected:
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/**
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* Dummy type used as a hook for 'Constructible' to bypass the
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* default constructor by invoking the 'Reconstructible(Lazy *)'
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* constructor.
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*/
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struct Lazy { };
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/**
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* Constructor that omits the initial construction of the object
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*/
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Reconstructible(Lazy *) { }
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public:
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class Deref_unconstructed_object { };
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/**
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* Constructor
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*
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* The arguments are forwarded to the constructor of the embedded
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* object.
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*/
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template <typename... ARGS>
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Reconstructible(ARGS &&... args)
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{
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_do_construct(args...);
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}
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~Reconstructible() { destruct(); }
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/**
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* Construct new object in place
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*
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* If the 'Reconstructible' already hosts a constructed object, the old
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* object will be destructed first.
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*/
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template <typename... ARGS>
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void construct(ARGS &&... args)
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{
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destruct();
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_do_construct(args...);
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}
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/**
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* Destruct object
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*/
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void destruct()
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{
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if (!_constructed)
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return;
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/* invoke destructor */
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_ptr()->~MT();
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_constructed = false;
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}
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/**
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* Return true of volatile object contains a constructed object
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*/
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bool constructed() const { return _constructed; }
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/**
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* Return true of volatile object contains a constructed object
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*
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* \deprecated use 'constructed' instead
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*/
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bool is_constructed() const { return constructed(); }
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/**
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* Access contained object
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*/
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MT *operator -> () { _check_constructed(); return _ptr(); }
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MT const *operator -> () const { _check_constructed(); return _const_ptr(); }
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MT &operator * () { _check_constructed(); return *_ptr(); }
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MT const &operator * () const { _check_constructed(); return *_const_ptr(); }
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void print(Output &out) const
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{
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if (_constructed)
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_const_ptr()->print(out);
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else
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out.out_string("<unconstructed>");
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}
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};
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/**
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* Reconstructible object that holds no initially constructed object
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*/
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template <typename MT>
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struct Genode::Constructible : Reconstructible<MT>
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{
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template <typename... ARGS>
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Constructible(ARGS &&... args)
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:
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Reconstructible<MT>((typename Reconstructible<MT>::Lazy *)nullptr)
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{ }
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};
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#endif /* _INCLUDE__UTIL__RECONSTRUCTIBLE_H_ */
|
@ -2,6 +2,8 @@
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* \brief Utility for manual in-place construction of objects
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* \author Norman Feske
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* \date 2014-01-10
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*
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* \deprecated use 'util/reconstructible.h' instead
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*/
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/*
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@ -14,158 +16,23 @@
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#ifndef _INCLUDE__UTIL__VOLATILE_OBJECT_H_
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#define _INCLUDE__UTIL__VOLATILE_OBJECT_H_
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#include <util/construct_at.h>
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#include <base/stdint.h>
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#include <util/noncopyable.h>
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#include <util/reconstructible.h>
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#warning "'util/volatile_object.h' is deprecated, use 'util/reconstructible.h' instead (see https://github.com/genodelabs/genode/issues/2151)"
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namespace Genode {
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template<typename> class Volatile_object;
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template<typename> class Lazy_volatile_object;
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template <typename T>
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struct Volatile_object : Reconstructible<T>
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{
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using Reconstructible<T>::Reconstructible;
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};
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|
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template <typename T>
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struct Lazy_volatile_object : Constructible<T>
|
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{
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using Constructible<T>::Constructible;
|
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};
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Place holder for an object to be repeatedly constructed and destructed
|
||||
*
|
||||
* This class template acts as a smart pointer that refers to an object
|
||||
* contained within the smart pointer itself. The contained object may be
|
||||
* repeatedly constructed and destructed while staying in the same place. This
|
||||
* is useful for replacing aggregated members during the lifetime of a compound
|
||||
* object.
|
||||
*
|
||||
* \param MT type
|
||||
*/
|
||||
template <typename MT>
|
||||
class Genode::Volatile_object : Noncopyable
|
||||
{
|
||||
private:
|
||||
|
||||
/**
|
||||
* Static reservation of memory for the embedded object
|
||||
*/
|
||||
char _space[sizeof(MT)] __attribute__((aligned(sizeof(addr_t))));
|
||||
|
||||
/**
|
||||
* True if the volatile object contains a constructed object
|
||||
*/
|
||||
bool _constructed = false;
|
||||
|
||||
template <typename... ARGS> void _do_construct(ARGS &&... args)
|
||||
{
|
||||
construct_at<MT>(_space, args...);
|
||||
_constructed = true;
|
||||
}
|
||||
|
||||
MT *_ptr() { return reinterpret_cast<MT *>(_space); }
|
||||
MT const *_const_ptr() const { return reinterpret_cast<MT const *>(_space); }
|
||||
|
||||
void _check_constructed() const
|
||||
{
|
||||
if (!_constructed)
|
||||
throw Deref_unconstructed_object();
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
/**
|
||||
* Dummy type used as a hook for 'Lazy_volatile_object' to bypass the
|
||||
* default constructor by invoking the 'Volatile_object(Lazy *)'
|
||||
* constructor.
|
||||
*/
|
||||
struct Lazy { };
|
||||
|
||||
/**
|
||||
* Constructor that omits the initial construction of the object
|
||||
*/
|
||||
Volatile_object(Lazy *) { }
|
||||
|
||||
public:
|
||||
|
||||
class Deref_unconstructed_object { };
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*
|
||||
* The arguments are forwarded to the constructor of the embedded
|
||||
* object.
|
||||
*/
|
||||
template <typename... ARGS>
|
||||
Volatile_object(ARGS &&... args)
|
||||
{
|
||||
_do_construct(args...);
|
||||
}
|
||||
|
||||
~Volatile_object() { destruct(); }
|
||||
|
||||
/**
|
||||
* Construct new object in place
|
||||
*
|
||||
* If the 'Volatile_object' already hosts a constructed object, the old
|
||||
* object will be destructed first.
|
||||
*/
|
||||
template <typename... ARGS>
|
||||
void construct(ARGS &&... args)
|
||||
{
|
||||
destruct();
|
||||
_do_construct(args...);
|
||||
}
|
||||
|
||||
/**
|
||||
* Destruct object
|
||||
*/
|
||||
void destruct()
|
||||
{
|
||||
if (!_constructed)
|
||||
return;
|
||||
|
||||
/* invoke destructor */
|
||||
_ptr()->~MT();
|
||||
|
||||
_constructed = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true of volatile object contains a constructed object
|
||||
*/
|
||||
bool constructed() const { return _constructed; }
|
||||
|
||||
/**
|
||||
* Return true of volatile object contains a constructed object
|
||||
*
|
||||
* \deprecated use 'constructed' instead
|
||||
*/
|
||||
bool is_constructed() const { return constructed(); }
|
||||
|
||||
/**
|
||||
* Access contained object
|
||||
*/
|
||||
MT *operator -> () { _check_constructed(); return _ptr(); }
|
||||
MT const *operator -> () const { _check_constructed(); return _const_ptr(); }
|
||||
|
||||
MT &operator * () { _check_constructed(); return *_ptr(); }
|
||||
MT const &operator * () const { _check_constructed(); return *_const_ptr(); }
|
||||
|
||||
void print(Output &out) const
|
||||
{
|
||||
if (_constructed)
|
||||
_const_ptr()->print(out);
|
||||
else
|
||||
out.out_string("<unconstructed>");
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Volatile object that holds no initially constructed object
|
||||
*/
|
||||
template <typename MT>
|
||||
struct Genode::Lazy_volatile_object : Volatile_object<MT>
|
||||
{
|
||||
template <typename... ARGS>
|
||||
Lazy_volatile_object(ARGS &&... args)
|
||||
:
|
||||
Volatile_object<MT>((typename Volatile_object<MT>::Lazy *)0)
|
||||
{ }
|
||||
};
|
||||
|
||||
#endif /* _INCLUDE__UTIL__VOLATILE_OBJECT_H_ */
|
||||
|
Reference in New Issue
Block a user