mirror of
https://github.com/genodelabs/genode.git
synced 2024-12-24 15:56:41 +00:00
nitpicker: update hover state on touch events
The hover state is evaluated for the routing of input events. When routing a touch event, the decision should be based on the most recently observed touch position. Without this patch, however, the hover state kept referring to the initial pointer position (screen center) in the absence of any other motion events. Issue #4514
This commit is contained in:
parent
c4f2ceb1ca
commit
1f3b6490f2
@ -108,6 +108,10 @@ void User_state::_handle_input_event(Input::Event ev)
|
|||||||
ev.handle_absolute_motion([&] (int x, int y) {
|
ev.handle_absolute_motion([&] (int x, int y) {
|
||||||
_pointer_pos = Point(x, y); });
|
_pointer_pos = Point(x, y); });
|
||||||
|
|
||||||
|
/* let pointer position correspond to most recent touch position */
|
||||||
|
ev.handle_touch([&] (Input::Touch_id, float x, float y) {
|
||||||
|
_pointer_pos = Point((int)x, (int)y); });
|
||||||
|
|
||||||
/* count keys */
|
/* count keys */
|
||||||
if (ev.press()) _key_cnt++;
|
if (ev.press()) _key_cnt++;
|
||||||
if (ev.release() && (_key_cnt > 0)) _key_cnt--;
|
if (ev.release() && (_key_cnt > 0)) _key_cnt--;
|
||||||
@ -125,7 +129,7 @@ void User_state::_handle_input_event(Input::Event ev)
|
|||||||
_key_array.pressed(key, false);
|
_key_array.pressed(key, false);
|
||||||
});
|
});
|
||||||
|
|
||||||
if (ev.absolute_motion() || ev.relative_motion()) {
|
if (ev.absolute_motion() || ev.relative_motion() || ev.touch()) {
|
||||||
update_hover();
|
update_hover();
|
||||||
|
|
||||||
if (_key_cnt > 0) {
|
if (_key_cnt > 0) {
|
||||||
|
Loading…
Reference in New Issue
Block a user