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@ -1,11 +1,12 @@
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/*
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* \brief Client-side VM session interface
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* \author Alexander Boettcher
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* \author Benjamin Lamowski
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* \date 2018-08-27
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*/
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/*
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* Copyright (C) 2018-2021 Genode Labs GmbH
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* Copyright (C) 2018-2023 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU Affero General Public License version 3.
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@ -16,6 +17,7 @@
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#include <base/attached_dataspace.h>
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#include <base/env.h>
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#include <base/registry.h>
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#include <base/sleep.h>
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#include <vm_session/connection.h>
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#include <vm_session/handler.h>
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@ -36,6 +38,7 @@
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using namespace Genode;
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using Exit_config = Vm_connection::Exit_config;
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using Call_with_state = Vm_connection::Call_with_state;
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struct Sel4_vcpu;
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@ -71,11 +74,16 @@ struct Sel4_vcpu : Genode::Thread, Noncopyable
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private:
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Vcpu_handler_base &_vcpu_handler;
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Vcpu_handler<Sel4_vcpu> _exit_handler;
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Vcpu_state _state __attribute__((aligned(0x10))) { };
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Semaphore _wake_up { 0 };
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Blockade _startup { };
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addr_t _recall { 0 };
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uint64_t _tsc_offset { 0 };
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Semaphore _state_ready { 0 };
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bool _dispatching { false };
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bool _extra_dispatch_up { false };
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void *_ep_handler { nullptr };
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Constructible<Sel4_native_rpc> _rpc { };
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@ -133,7 +141,7 @@ struct Sel4_vcpu : Genode::Thread, Noncopyable
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/* get selector to call back a vCPU into VMM */
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_recall = _stack->utcb().lock_sel();
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Vcpu_state &state = this->state();
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Vcpu_state &state = _state;
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state.discharge();
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/* wait for first user resume() */
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@ -148,9 +156,10 @@ struct Sel4_vcpu : Genode::Thread, Noncopyable
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state.exit_reason = VMEXIT_STARTUP;
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_read_sel4_state(service, state);
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Genode::Signal_transmitter(_vcpu_handler.signal_cap()).submit();
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_state_ready.up();
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Signal_transmitter(_exit_handler.signal_cap()).submit();
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_vcpu_handler.ready_semaphore().down();
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_exit_handler.ready_semaphore().down();
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_wake_up.down();
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State local_state { NONE };
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@ -163,7 +172,7 @@ struct Sel4_vcpu : Genode::Thread, Noncopyable
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{
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Mutex::Guard guard(_remote_mutex);
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local_state = _remote;
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local_state = _remote;
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_remote = NONE;
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if (local_state == PAUSE) {
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@ -192,14 +201,13 @@ struct Sel4_vcpu : Genode::Thread, Noncopyable
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_read_sel4_state(service, state);
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/* notify VM handler */
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Genode::Signal_transmitter(_vcpu_handler.signal_cap()).submit();
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_state_ready.up();
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if (_extra_dispatch_up) {
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_extra_dispatch_up = false;
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_exit_handler.ready_semaphore().down();
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}
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/*
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* Wait until VM handler is really really done,
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* otherwise we lose state.
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*/
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_vcpu_handler.ready_semaphore().down();
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continue;
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}
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@ -219,8 +227,18 @@ struct Sel4_vcpu : Genode::Thread, Noncopyable
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state.discharge();
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if (res != SEL4_VMENTER_RESULT_FAULT)
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/*
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* If a VMEXIT_RECALL is dispatched here, it comes from a
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* pause request sent by an already running asynchronous signal
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* handler.
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* In that case, don't dispatch an extra exit signal.
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*/
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bool skip_dispatch = false;
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if (res != SEL4_VMENTER_RESULT_FAULT) {
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state.exit_reason = VMEXIT_RECALL;
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skip_dispatch = true;
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}
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else
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state.exit_reason = (unsigned)seL4_GetMR(SEL4_VMENTER_FAULT_REASON_MR);
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@ -233,15 +251,18 @@ struct Sel4_vcpu : Genode::Thread, Noncopyable
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_wake_up.down();
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}
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}
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_state_ready.up();
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if (skip_dispatch)
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continue;
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/* notify VM handler */
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Genode::Signal_transmitter(_vcpu_handler.signal_cap()).submit();
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Genode::Signal_transmitter(_exit_handler.signal_cap()).submit();
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/*
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* Wait until VM handler is really really done,
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* otherwise we lose state.
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*/
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_vcpu_handler.ready_semaphore().down();
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_exit_handler.ready_semaphore().down();
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}
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}
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@ -747,6 +768,13 @@ struct Sel4_vcpu : Genode::Thread, Noncopyable
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return ep->affinity();
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}
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void _wrapper_dispatch()
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{
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_dispatching = true;
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_vcpu_handler.dispatch(1);
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_dispatching = false;
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}
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public:
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Sel4_vcpu(Env &env, Vm_connection &vm,
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@ -754,12 +782,14 @@ struct Sel4_vcpu : Genode::Thread, Noncopyable
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:
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Thread(env, "vcpu_thread", STACK_SIZE, _location(handler),
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Weight(), env.cpu()),
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_vcpu_handler(handler)
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_vcpu_handler(handler),
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_exit_handler(handler.ep(), *this, &Sel4_vcpu::_wrapper_dispatch)
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{
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Thread::start();
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/* wait until thread is alive, e.g. Thread::cap() is valid */
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_startup.block();
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_ep_handler = reinterpret_cast<Thread *>(&handler.rpc_ep());
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_rpc.construct(vm, this->cap(), *this);
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@ -767,6 +797,9 @@ struct Sel4_vcpu : Genode::Thread, Noncopyable
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_wake_up.up();
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}
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const Sel4_vcpu& operator=(const Sel4_vcpu &) = delete;
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Sel4_vcpu(const Sel4_vcpu&) = delete;
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void resume()
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{
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Mutex::Guard guard(_remote_mutex);
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@ -778,21 +811,52 @@ struct Sel4_vcpu : Genode::Thread, Noncopyable
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_wake_up.up();
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}
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void pause()
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void with_state(Call_with_state &cw)
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{
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Mutex::Guard guard(_remote_mutex);
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if (!_dispatching) {
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if (Thread::myself() != _ep_handler) {
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error("vCPU state requested outside of vcpu_handler EP");
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sleep_forever();
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}
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if (_remote == PAUSE)
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return;
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_remote_mutex.acquire();
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_remote = PAUSE;
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/* Trigger pause exit */
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_remote = PAUSE;
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seL4_Signal(_recall);
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_wake_up.up();
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seL4_Signal(_recall);
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_remote_mutex.release();
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_state_ready.down();
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_wake_up.up();
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/*
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* We're in the async dispatch, yet processing a non-pause exit.
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* Signal that we have to wrap the dispatch loop around.
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*/
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if (_state.exit_reason != VMEXIT_RECALL) {
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_extra_dispatch_up = true;
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}
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} else {
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_state_ready.down();
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}
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if (cw.call_with_state(_state)
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|| _extra_dispatch_up)
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resume();
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/*
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* The regular exit was handled by the asynchronous dispatch handler
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* triggered by the pause request.
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*
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* Fake finishing the exit dispatch so that the vCPU loop
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* processes the asynchronously dispatched exit and provides
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* the VMEXIT_RECALL to the already pending dispatch function
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* for the exit code.
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*/
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if (!_dispatching && _extra_dispatch_up)
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_exit_handler.ready_semaphore().up();
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}
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Vcpu_state & state() { return _state; }
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Sel4_native_rpc * rpc() { return &*_rpc; }
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};
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@ -800,13 +864,13 @@ struct Sel4_vcpu : Genode::Thread, Noncopyable
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** vCPU API **
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**************/
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void Vm_connection::Vcpu::run() { static_cast<Sel4_native_rpc &>(_native_vcpu).vcpu.resume(); }
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void Vm_connection::Vcpu::pause() { static_cast<Sel4_native_rpc &>(_native_vcpu).vcpu.pause(); }
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Vcpu_state & Vm_connection::Vcpu::state() { return static_cast<Sel4_native_rpc &>(_native_vcpu).vcpu.state(); }
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void Vm_connection::Vcpu::_with_state(Call_with_state &cw) { static_cast<Sel4_native_rpc &>(_native_vcpu).vcpu.with_state(cw); }
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Vm_connection::Vcpu::Vcpu(Vm_connection &vm, Allocator &alloc,
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Vcpu_handler_base &handler, Exit_config const &exit_config)
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:
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_native_vcpu(*((new (alloc) Sel4_vcpu(vm._env, vm, handler, exit_config))->rpc()))
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{ }
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{
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static_cast<Sel4_native_rpc &>(_native_vcpu).vcpu.resume();
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}
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