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gpu/intel: use CACHED dma buffers
On x86, DMA buffers are actually always mapped as cached. We should therefore actually ask for a cached buffer in order to avoid confusion. genodelabs/genode#5000
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@ -154,7 +154,7 @@ class Igd::Ggtt
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/* make the last entry/page unavailable */
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/* make the last entry/page unavailable */
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_num_entries((_size / 8) - 1),
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_num_entries((_size / 8) - 1),
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_entries((uint64_t*)_base),
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_entries((uint64_t*)_base),
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_scratch_page(platform, PAGE_SIZE, Genode::UNCACHED),
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_scratch_page(platform, PAGE_SIZE, Genode::CACHED),
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_aperture_size(aperture_size),
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_aperture_size(aperture_size),
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_aperture_entries(_aperture_size / PAGE_SIZE)
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_aperture_entries(_aperture_size / PAGE_SIZE)
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{
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{
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@ -111,7 +111,7 @@ struct Igd::Device
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return retry<Genode::Out_of_ram>(
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return retry<Genode::Out_of_ram>(
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[&] () {
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[&] () {
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return retry<Genode::Out_of_caps>(
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return retry<Genode::Out_of_caps>(
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[&] () { return _pci.Client::alloc_dma_buffer(size, UNCACHED); },
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[&] () { return _pci.Client::alloc_dma_buffer(size, CACHED); },
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[&] ()
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[&] ()
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{
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{
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if (_env.pd().avail_caps().value < UPGRADE_CAPS) {
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if (_env.pd().avail_caps().value < UPGRADE_CAPS) {
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