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News item for Sculpt CE
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Sculpt as a Community Experience | 2019-03-19
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#############################################
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| The fourth stage of Sculpt OS introduces a new federated software
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| provisioning model while giving the user full control over the
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| component deployment via a novel graphical user interface.
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With Sculpt CE, we enter the final stage of the evolution of Sculpt OS as
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envisioned roughly one year ago. Initially geared towards die-hard enthusiasts
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only, each revision became more and more user friendly. The previous version
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Sculpt VC already offered a glimpse of Sculpt's unique user interface in the
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form of an interactive component graph.
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The just released Sculpt OS "as a community experience" (CE) combines this
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tangible notion of component compositions with a completely federated software
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provisioning model that cuts out middlemen like an app store or a
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distribution. With Sculpt CE, components can be offered by a federation of
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independent software providers selectable by the user. The software
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installation is sandboxed and protected via digital signatures. The
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integration of components with the rest of the system is completely under
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control by the user. With the principle of least privilege at the heart
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of Sculpt's architecture, you - the user - can fearlessly install and run
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software without the need to ultimately trust the software providers.
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Sculpt CE is intended to work in tandem with the new community blog
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[https://genodians.org - Genodians.org] where developers and users exchange
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experiences and announce new software. The best way to watch how the
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Sculpt story continues is the RSS feed of Genodians.org.
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To dive into the new world of Sculpt CE,
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[https://genode.org/download/sculpt - download Sculpt OS...]
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Genodians.org | 2019-03-08
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Genodians.org | 2019-03-08
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##########################
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##########################
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