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Move server API concept to base framework
This commit introduces the new `Component` interface in the form of the headers base/component.h and base/entrypoint.h. The os/server.h API has become merely a compatibilty wrapper and will eventually be removed. The same holds true for os/signal_rpc_dispatcher.h. The mechanism has moved to base/signal.h and is now called 'Signal_handler'. Since the patch shuffles headers around, please do a 'make clean' in the build directory. Issue #1832
This commit is contained in:
committed by
Christian Helmuth
parent
4ac7127f89
commit
051e84c4b4
@ -12,11 +12,14 @@
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*/
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/* Genode includes */
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#include <base/component.h>
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#include <base/thread.h>
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#include <base/printf.h>
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/* libc includes */
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#include <pthread.h>
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#include <stdlib.h>
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static Genode::Lock *main_wait_lock()
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@ -46,7 +49,18 @@ static void *pthread_entry(void *)
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}
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int main(int, char **)
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static int exit_status;
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static void exit_on_suspended() { exit(exit_status); }
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Genode::size_t Component::stack_size() { return 16*1024*sizeof(long); }
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char const * Component::name() { return "lx_hybrid_pthread_ipc"; }
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/*
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* Component implements classical main function in construct.
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*/
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void Component::construct(Genode::Environment &env)
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{
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Genode::printf("--- pthread IPC test ---\n");
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@ -58,5 +72,6 @@ int main(int, char **)
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main_wait_lock()->lock();
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Genode::printf("--- finished pthread IPC test ---\n");
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return 0;
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exit_status = 0;
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env.ep().schedule_suspend(exit_on_suspended, nullptr);
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}
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