genode/os/include/framebuffer_session/framebuffer_session.h

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/*
* \brief Framebuffer session interface
* \author Norman Feske
* \date 2006-07-10
*/
/*
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* Copyright (C) 2006-2012 Genode Labs GmbH
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*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__FRAMEBUFFER_SESSION__FRAMEBUFFER_SESSION_H_
#define _INCLUDE__FRAMEBUFFER_SESSION__FRAMEBUFFER_SESSION_H_
#include <base/signal.h>
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#include <dataspace/capability.h>
#include <session/session.h>
namespace Framebuffer {
/**
* Framebuffer mode info as returned by 'Framebuffer::Session::mode()'
*/
struct Mode
{
public:
/**
* Pixel formats
*/
enum Format { INVALID, RGB565 };
static Genode::size_t bytes_per_pixel(Format format)
{
if (format == RGB565) return 2;
return 0;
}
private:
int _width, _height;
Format _format;
public:
Mode() : _width(0), _height(0), _format(INVALID) { }
Mode(int width, int height, Format format)
: _width(width), _height(height), _format(format) { }
int width() const { return _width; }
int height() const { return _height; }
Format format() const { return _format; }
/**
* Return number of bytes per pixel
*/
Genode::size_t bytes_per_pixel() const {
return bytes_per_pixel(_format); }
};
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struct Session : Genode::Session
{
static const char *service_name() { return "Framebuffer"; }
virtual ~Session() { }
/**
* Request dataspace representing the logical frame buffer
*/
virtual Genode::Dataspace_capability dataspace() = 0;
/**
* Release framebuffer, free dataspace
*
* By calling this function, the framebuffer client enables the server
* to reallocate the framebuffer dataspace on mode changes. Prior
* calling this function, the client should have detached the dataspace
* from its local address space.
*/
virtual void release() = 0;
/**
* Request current display-mode properties
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*/
virtual Mode mode() const = 0;
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/**
* Register signal handler to be notified on mode changes
*
* The framebuffer server may support changing the display mode on the
* fly. For example, a virtual framebuffer presented in a window may
* get resized according to the window dimensions. By installing a
* signal handler for mode changes, the framebuffer client can respond
* to such changes. From the client's perspective, the original mode
* stays in effect until the client calls 'release()'. After having
* released the framebuffer, the new mode can be obtained using the
* 'mode()' function and a new framebuffer dataspace can be requested
* by calling 'dataspace()'.
*/
virtual void mode_sigh(Genode::Signal_context_capability sigh) = 0;
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/**
* Flush specified pixel region
*
* \param x,y,w,h region to be updated on physical frame buffer
*/
virtual void refresh(int x, int y, int w, int h) = 0;
/*********************
** RPC declaration **
*********************/
GENODE_RPC(Rpc_dataspace, Genode::Dataspace_capability, dataspace);
GENODE_RPC(Rpc_release, void, release);
GENODE_RPC(Rpc_mode, Mode, mode);
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GENODE_RPC(Rpc_refresh, void, refresh, int, int, int, int);
GENODE_RPC(Rpc_mode_sigh, void, mode_sigh, Genode::Signal_context_capability);
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GENODE_RPC_INTERFACE(Rpc_dataspace, Rpc_release, Rpc_mode,
Rpc_mode_sigh, Rpc_refresh);
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};
}
#endif /* _INCLUDE__FRAMEBUFFER_SESSION__FRAMEBUFFER_SESSION_H_ */