genode/os/include/nitpicker_gfx/canvas.h

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2011-12-22 15:19:25 +00:00
/*
* \brief Generic interface of graphics backend
* \date 2006-08-04
* \author Norman Feske
*/
/*
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* Copyright (C) 2006-2012 Genode Labs GmbH
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*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__NITPICKER_GFX__CANVAS_H_
#define _INCLUDE__NITPICKER_GFX__CANVAS_H_
#include <nitpicker_gfx/miscmath.h>
#include <nitpicker_gfx/color.h>
#include <nitpicker_gfx/font.h>
#include <nitpicker_gfx/geometry.h>
class Texture : public Area
{
public:
Texture(Area size): Area(size) { }
virtual ~Texture() { }
/**
* Return pointer to alpha values, or 0 if no alpha channel exists
*/
virtual unsigned char *alpha() { return 0; }
};
/*
* A canvas is a rectangular surface to which drawing operations can be
* applied. All coordinates are specified in pixels. The coordinate origin
* is the top-left corner of the canvas.
*/
class Canvas
{
protected:
Rect _clip; /* clipping area */
Area _size; /* boundaries of canvas */
/**
* Constructor
*/
Canvas(Area size):
_clip(Point(0, 0), size), _size(size) { }
/**
* Register canvas area as to be flushed
*
* This function is called by the graphics primitives when
* canvas regions are changed.
*/
virtual void _flush_pixels(Rect) { }
public:
/*
* Modes for drawing textures
*
* The solid mode is used for normal operation in Nitpicker's
* flat mode and corresponds to plain pixel blitting. The
* masked mode allows us to tint texture with a specified
* mixing color. This feature is used by the X-Ray and Kill
* mode. The masked mode leaves all pixels untouched for
* which the corresponding texture pixel equals the mask key
* color (we use black). We use this mode for painting
* the mouse cursor.
*/
enum Mode {
SOLID = 0, /* draw texture pixel */
MIXED = 1, /* mix texture pixel and color 1:1 */
MASKED = 2, /* skip pixels with mask color */
};
virtual ~Canvas() { }
/**
* Define/request clipping rectangle
*/
void clip(Rect clip) { _clip = Rect::intersect(Rect(Point(0, 0), _size), clip); }
Rect clip() { return _clip; }
bool clip_valid() { return _clip.valid(); }
/**
* Return dimension of canvas in pixels
*/
Area size() { return _size; }
/**
* Draw filled box
*
* \param rect position and size of box.
* \param color drawing color.
*/
virtual void draw_box(Rect rect, Color color) = 0;
/**
* Draw string
*/
virtual void draw_string(Point position, Font *font, Color color,
const char *str) = 0;
/**
* Draw texture
*/
virtual void draw_texture(Texture *src, Color mix_color, Point position,
Mode mode, bool allow_alpha = true) = 0;
};
#endif /* _INCLUDE__NITPICKER_GFX__CANVAS_H_ */