genode/repos/libports/lib/mk/qt5_opengl_generated.inc

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QT_DEFINES += -DQT_NO_USING_NAMESPACE -DQT_NO_FOREACH -DQT_BUILD_OPENGL_LIB -DQT_BUILDING_QT -DQT_NO_CAST_TO_ASCII -DQT_ASCII_CAST_WARNINGS -DQT_MOC_COMPAT -DQT_USE_QSTRINGBUILDER -DQT_DEPRECATED_WARNINGS -DQT_DISABLE_DEPRECATED_BEFORE=0x050000 -DQT_NO_EXCEPTIONS -D_LARGEFILE64_SOURCE -D_LARGEFILE_SOURCE -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB
QT_INCPATH += \
qtbase/src/opengl \
qtbase/include \
qtbase/include/QtOpenGL \
qtbase/include/QtOpenGL/5.8.0 \
qtbase/include/QtOpenGL/5.8.0/QtOpenGL \
qtbase/include/QtWidgets/5.8.0 \
qtbase/include/QtWidgets/5.8.0/QtWidgets \
qtbase/include/QtGui/5.8.0 \
qtbase/include/QtGui/5.8.0/QtGui \
qtbase/include/QtCore/5.8.0 \
qtbase/include/QtCore/5.8.0/QtCore \
qtbase/include/QtWidgets \
qtbase/include/QtGui \
qtbase/include/QtCore \
qtbase/mkspecs/genode-g++
QT_SOURCES += \
qgl.cpp \
qglcolormap.cpp \
qglfunctions.cpp \
qglpixelbuffer.cpp \
qglframebufferobject.cpp \
qglpaintdevice.cpp \
qglbuffer.cpp \
qglshaderprogram.cpp \
qgraphicsshadereffect.cpp \
qglgradientcache.cpp \
qglengineshadermanager.cpp \
qgl2pexvertexarray.cpp \
qpaintengineex_opengl2.cpp \
qglcustomshaderstage.cpp \
qtextureglyphcache_gl.cpp \
moc_qgl.cpp \
moc_qgl_p.cpp \
moc_qglshaderprogram.cpp \
moc_qgraphicsshadereffect_p.cpp \
moc_qglengineshadermanager_p.cpp
QT_VPATH += \
qtbase/src/opengl \
qtbase/src/opengl/gl2paintengineex \
# some source files need to be generated by moc from other source/header files before
# they get #included again by the original source file in the compiling stage
# source files generated from existing header files ('moc_%.cpp: %.h' rule in import-qt5.inc)
# extracted from 'compiler_moc_header_make_all' target
COMPILER_MOC_HEADER_MAKE_ALL_FILES = \
moc_qgl.cpp \
moc_qgl_p.cpp \
moc_qglshaderprogram.cpp \
moc_qgraphicsshadereffect_p.cpp \
moc_qglengineshadermanager_p.cpp
# source files generated from existing source files ('%.moc: %.cpp' rule in import-qt5.inc)
# extracted from 'compiler_moc_source_make_all' rule
COMPILER_MOC_SOURCE_MAKE_ALL_FILES = \