2011-12-22 15:19:25 +00:00
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This is generic part of the Genode implementation. It consists of two parts:
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:_Core_: is the ultimate root of the Genode application tree
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and provides abstractions for the lowest-level hardware resources
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such as RAM, ROM, CPU, and generic device access. All generic parts of Core
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can be found here - for system-specific implementations refer to the
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appropriate 'base-<system>' directory.
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:_Base libraries and protocols_: that are used by each Genode component
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to interact with other components. This is the glue that holds everything
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together.
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2017-06-13 12:50:15 +00:00
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_Core_ may export information about the hardware platform by an ROM
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called 'platform_info'. Depending on the platform, e.g. ARM or x86 or riscv,
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and depending on the boot mode and boot loader and kernel, some nodes may not
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be populated.
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!<platform_info>
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! <acpi revision="2" rsdt="0x1fe93074" xsdt="0x1fe930e8"/>
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! <boot>
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! <framebuffer phys="0x7300000" width="1024" height="768" bpp="32"/>
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! </boot>
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!</platform_info>
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If the ACPI RSDT and XSDT physical pointer is reported by the used kernel
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and/or bootloader, _Core_ may provide this information by the ROM.
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If the graphic device is initialised and can be directly used by a framebuffer
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driver, _Core_ may provide the physical pointer to the framebuffer, the
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resolution and color depth in bits.
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