genode/repos/os/include/framebuffer_session/connection.h

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/*
* \brief Connection to frame-buffer service
* \author Norman Feske
* \date 2008-08-22
*/
/*
* Copyright (C) 2008-2023 Genode Labs GmbH
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*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
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*/
#ifndef _INCLUDE__FRAMEBUFFER_SESSION__CONNECTION_H_
#define _INCLUDE__FRAMEBUFFER_SESSION__CONNECTION_H_
#include <framebuffer_session/client.h>
#include <base/connection.h>
namespace Framebuffer { class Connection; }
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struct Framebuffer::Connection : Genode::Connection<Session>, Session_client
{
/**
* Constructor
*
* \param mode desired size and pixel format
*
* The specified values are not enforced. After creating the
* session, you should validate the actual frame-buffer attributes
* by calling the 'info' method of the frame-buffer interface.
*/
Connection(Genode::Env &env, Framebuffer::Mode mode)
:
Genode::Connection<Session>(env, Label(), Ram_quota { 8*1024 },
Args("fb_width=", mode.area.w(), ", "
"fb_height=", mode.area.h())),
Session_client(cap())
{ }
};
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#endif /* _INCLUDE__FRAMEBUFFER_SESSION__CONNECTION_H_ */