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1477 lines
57 KiB
Plaintext
1477 lines
57 KiB
Plaintext
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====================
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Genode Porting Guide
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====================
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Genode Labs GmbH
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Overview
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########
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This document describes the basic workflows for porting applications, libraries,
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and device drivers to the Genode framework. It consists of the following
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sections:
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:[http:porting_applications - Porting third-party code to Genode]:
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Overview of the general steps needed to use 3rd-party code on Genode.
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:[http:porting_dosbox - Porting a program to natively run on Genode]:
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Step-by-step description of applying the steps described in the first
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section to port an application, using DosBox as an example.
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:[http:porting_libraries - Native Genode port of a library]:
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Many 3rd-party applications have library dependencies. This section shows
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how to port a library using SDL_net (needed by DosBox) as an example.
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:[http:porting_noux_packages - Porting an application to Genode's Noux runtime]:
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On Genode, there exists an environment specially tailored to execute
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command-line based Unix software, the so-called Noux runtime. This section
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demonstrates how to port and execute the tar program within Noux.
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:[http:porting_device_drivers - Porting devices drivers]:
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This chapter describes the concepts of how to port a device driver to the
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Genode framework. It requires the basic knowledge introduced in the previous
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chapters and should be read last. Before reading this guide, it is strongly
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advised to read the "The Genode Build System" documentation.
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Porting third-party code to Genode
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##################################
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Porting an existing program or library to Genode is for the most part a
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straight-forward task and depends mainly on the complexity of the program
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itself. Genode provides a fairly complete libc based on FreeBSD's libc whose
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functionality can be extended by so-called libc plugins. If the program one
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wants to port solely uses standard libc functions, porting becomes easy. Every
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porting task involves usually the same steps which are outlined below.
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Steps in porting applications to Genode
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=======================================
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# Check requirements/dependencies (e.g. on Linux)
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The first step is gathering information about the application,
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e.g. what functionality needs to be provided by the target system and
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which libraries does it use.
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# Create a port Makefile
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Prepare the source code of the application for the use within Genode. The
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Genode build-system infrastructure uses fetch rules, so called port-files,
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which describe how the source is obtained, what patches are applied to the
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source code, if needed, and where the source code will be stored and
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configured.
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# Check platform dependent code and create stub code
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This step may require changes to the original source code
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of the application to be compilable to Genode. At this point, it
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is not necessary to provide a working implementation for required
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functions. Just creating stubs of the various functions is fine.
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# Create build Makefile
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To compile the application we need build rules. Within these rules
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we also declare all dependencies (e.g. libraries) that are needed
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by it. The location of these rules depends on the type
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of the application. Normal programs on one hand use a _target.mk_ file,
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which is located in the program directory (e.g. _src/app/foobar_)
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within a given Genode repository. Libraries on the other hand use
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one or more _<library-name>.mk_ files that are placed in the _lib/mk_
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directory of a Genode repository. In addition, libraries have to
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provide _import-<library-name>.mk_ files. Amongst other things, these
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files are used by applications to find the associated header files
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of a library. The import files are placed in the _lib/import_
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directory.
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# Create a run script to ease testing
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To ease the testing of applications, it is reasonable to write a run script
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that creates a test scenario for the application. This run script is used
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to automatically build all components of the Genode OS framework that are
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needed to run the application as well as the application itself. Testing
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the application on any of the kernels supported by Genode becomes just a
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matter of executing the run script.
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# Compile the application
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The ported application is compiled from within the respective build
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directory like any other application or component of Genode. The build
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system of Genode uses the build rules created in the fourth step.
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# Run the application
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While porting an application, easy testing is crucial. By using the run script
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that was written in the fifth step we reduce the effort.
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# Debug the application
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In most cases, a ported application does not work right away. We have to
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debug misbehaviour and implement certain functionality in the platform-depending
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parts of the application so that is can run on Genode. There are
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several facilities available on Genode that help in the process. These are
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different on each Genode platform but basically break down to using either a
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kernel debugger (e.g., JDB on Fiasco.OC) or 'gdb(1)'. The reader of this guide
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is advised to take a look at the "User-level debugging on Genode via GDB"
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documentation.
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_The order of step 1-4 is not mandatory but is somewhat natural._
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Porting a program to natively run on Genode
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###########################################
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As an example on how to create a native port of a program for Genode, we will
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describe the porting of DosBox more closely. Hereby, each of the steps
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outlined in the previous section will be discussed in detail.
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Check requirements/dependencies
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===============================
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In the first step, we build DosBox for Linux/x86 to obtain needed information.
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Nowadays, most applications use a build-tool like Autotools or something
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similar that will generate certain files (e.g., _config.h_). These files are
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needed to successfully compile the program. Naturally they are required on
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Genode as well. Since Genode does not use the original build tool of the
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program for native ports, it is appropriate to copy those generated files
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and adjust them later on to match Genode's settings.
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We start by checking out the source code of DosBox from its subversion repository:
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! $ svn export http://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@3837 dosbox-svn-3837
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! $ cd dosbox-svn-3837
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At this point, it is helpful to disable certain options that are not
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available or used on Genode just to keep the noise down:
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! $ ./configure --disable-opengl
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! $ make > build.log 2>&1
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After the DosBox binary is successfully built, we have a log file
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(build.log) of the whole build process at our disposal. This log file will
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be helpful later on when the _target.mk_ file needs to be created. In
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addition, we will inspect the DosBox binary:
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! $ readelf -d -t src/dosbox|grep NEEDED
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! 0x0000000000000001 (NEEDED) Shared library: [libasound.so.2]
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! 0x0000000000000001 (NEEDED) Shared library: [libdl.so.2]
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! 0x0000000000000001 (NEEDED) Shared library: [libpthread.so.0]
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! 0x0000000000000001 (NEEDED) Shared library: [libSDL-1.2.so.0]
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! 0x0000000000000001 (NEEDED) Shared library: [libpng12.so.0]
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! 0x0000000000000001 (NEEDED) Shared library: [libz.so.1]
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! 0x0000000000000001 (NEEDED) Shared library: [libSDL_net-1.2.so.0]
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! 0x0000000000000001 (NEEDED) Shared library: [libX11.so.6]
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! 0x0000000000000001 (NEEDED) Shared library: [libstdc++.so.6]
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! 0x0000000000000001 (NEEDED) Shared library: [libm.so.6]
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! 0x0000000000000001 (NEEDED) Shared library: [libgcc_s.so.1]
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! 0x0000000000000001 (NEEDED) Shared library: [libc.so.6]
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Using _readelf_ on the binary shows all direct dependencies. We now know
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that at least libSDL, libSDL_net, libstdc++, libpng, libz, and
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libm are required by DosBox. The remaining libraries are mostly
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mandatory on Linux and do not matter on Genode. Luckily all of these
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libraries are already available on Genode. For now all we have to do is to
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keep them in mind.
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Creating the port Makefile
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==========================
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Since DosBox is an application, which depends on several ported
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libraries (e.g., libSDL), the 'ports' repository within the Genode
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source tree is a natural fit. On that account, the port Makefile
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_ports/ports/dosbox.mk_ is created. It is often reasonable to also
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create a corresponding _ports/ports/dosbox.inc_ file that contains
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the used version of the program which is included by _dosbox.mk_ as
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well as by the associated build Makefile. Through this approach it is
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easier to update ports whose structures stays the same but varies only
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in its version string.
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For DosBox the _dosbox.inc_ looks as follows:
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! DOSBOX_REV := 3837
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! DOSBOX_VERSION := svn-$(DOSBOX_REV)
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! DOSBOX := dosbox-$(DOSBOX_VERSION)
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In addition, the corresponding _dosbox.mk_ contains:
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! include ports/dosbox.inc
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!
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! DOSBOX_SVN_URL = http://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk
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!
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! #
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! # Interface to top-level prepare Makefile
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! #
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! PORTS += $(DOSBOX)
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!
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! prepare:: $(CONTRIB_DIR)/$(DOSBOX)
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!
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! #
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! # Port-specific local rules
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! #
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! $(CONTRIB_DIR)/$(DOSBOX):
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! $(ECHO) "checking out 'dosbox rev. $(DOSBOX_REV)' to '$@'"
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! $(VERBOSE)svn export $(DOSBOX_SVN_URL)@$(DOSBOX_REV) $@
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_The variable_ 'CONTRIB_DIR' _always contains the path to the directory_
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_that holds the contributed source code relatively to the particular_
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_Genode repository (e.g., ports/contrib)._
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The DosBox port can now be prepared by executing
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! $ make PKG=dosbox prepare
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from within Genode's 'ports' repository. The 'prepare::' rule is evaluated
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and the checkout will be triggered.
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Check platform-dependent code
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=============================
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At this point, it is important to spot platform dependent source files or
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rather certain functions that are not yet available on Genode. These source
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files should be omitted. Of course they may be used as a guidance when
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implementing the functionality for Genode later on, when creating the
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_target.mk_ file. In particular the various 'cdrom_ioctl_*.cpp' files are such
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candidates in this example.
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Creating the build Makefile
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===========================
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Now it is time to write the build rules into the _target.mk_, which will be
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placed in _ports/src/app/dosbox_.
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Armed with the _build.log_ that we created while building DosBox on Linux,
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we assemble a list of needed source files. If an application just
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uses a simple Makefile and not a build tool, it might be easier to just
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reuse the contents of this Makefile instead.
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First we include _dosbox.inc_ and for convenience set the source directory
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of DosBox:
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! include $(REP_DIR)/ports/dosbox.inc
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! DOSBOX_DIR = $(REP_DIR)/contrib/$(DOSBOX)
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Examining the log file leaves us with the following list of source files:
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! SRC_CC_cpu = $(notdir $(wildcard $(DOSBOX_DIR)/src/cpu/*.cpp))
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! SRC_CC_debug = $(notdir $(wildcard $(DOSBOX_DIR)/src/debug/*.cpp))
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! FILTER_OUT_dos = cdrom_aspi_win32.cpp cdrom_ioctl_linux.cpp cdrom_ioctl_os2.cpp \
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! cdrom_ioctl_win32.cpp
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! SRC_CC_dos = $(filter-out $(FILTER_OUT_dos), \
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! $(notdir $(wildcard $(DOSBOX_DIR)/src/*.cpp)))
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! […]
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! SRC_CC = $(DOSBOX_DIR)/src/dosbox.cpp
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! SRC_CC += $(SRC_CC_cpu) $(SRC_CC_debug) $(SRC_CC_dos) $(SRC_CC_fpu) \
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! $(SRC_CC_gui) $(SRC_CC_hw) $(SRC_CC_hw_ser) $(SRC_CC_ints) \
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! $(SRC_CC_ints) $(SRC_CC_misc) $(SRC_CC_shell)
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!
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! vpath %.cpp $(DOSBOX_DIR)/src
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! vpath %.cpp $(DOSBOX_DIR)/src/cpu
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! […]
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_The only variable here that is actually evaluated by Genode's build-system is_
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'SRC_CC' _. The rest of the variables are little helpers that make our_
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_life more comfortable._
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In this case, it is mandatory to use GNUMake's 'notdir' file name function
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because otherwise the compiled object files would be stored within
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the _contrib_ directories. Genode runs on multiple platforms with varying
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architectures and mixing object files is considered harmful, which can happen
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easily if the application is build from the original source directory. That's
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why you have to use a build directory for each platform. The Genode build
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system will create the needed directory hierarchy within the build directory
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automatically. By combining GNUMake's 'notdir' and 'wildcard' function, we
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can assemble a list of all needed source files without much effort. We then
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use 'vpath' to point GNUMake to the right source file within the _contrib_
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directory.
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The remaining thing to do now is setting the right include directories and proper
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compiler flags:
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! INC_DIR += $(PRG_DIR)
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! INC_DIR += $(DOSBOX_DIR)/include
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! INC_DIR += $(addprefix $(DOSBOX_DIR)/src, cpu debug dos fpu gui hardware \
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! hardware/serialport ints misc shell)
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'PRG_DIR' _is a special variable of Genode's build-system_
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_and its value is always the absolute path to the directory containing_
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_the 'target.mk' file._
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We copy the _config.h_ file, which was generated in the first step to this
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directory and change certain parts of it to better match Genode's
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environment. Below is a skimmed diff of these changes:
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! --- config.h.orig 2013-10-21 15:27:45.185719517 +0200
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! +++ config.h 2013-10-21 15:36:48.525727975 +0200
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! @@ -25,7 +25,8 @@
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! /* #undef AC_APPLE_UNIVERSAL_BUILD */
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!
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! /* Compiling on BSD */
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! -/* #undef BSD */
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! +/* Genode's libc is based on FreeBSD 8.2 */
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! +#define BSD 1
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!
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! […]
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!
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! /* The type of cpu this target has */
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! -#define C_TARGETCPU X86_64
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! +/* we define it ourself */
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! +/* #undef C_TARGETCPU */
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!
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! […]
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Thereafter we specify the compiler flags:
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! CC_OPT = -DHAVE_CONFIG_H -D_GNU_SOURCE=1 -D_REENTRANT
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! ifeq ($(filter-out $(SPECS),x86_32),)
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! INC_DIR += $(PRG_DIR)/x86_32
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! CC_OPT += -DC_TARGETCPU=X86
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! else ifeq ($(filter-out $(SPECS),x86_64),)
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! INC_DIR += $(PRG_DIR)/x86_64
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! CC_OPT += -DC_TARGETCPU=X86_64
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! endif
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!
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|||
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! CC_WARN = -Wall
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! #CC_WARN += -Wno-unused-variable -Wno-unused-function -Wno-switch \
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|||
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! -Wunused-value -Wno-unused-but-set-variable
|
|||
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|
|||
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As noted in the commentary seen in the diff we define 'C_TARGETCPU'
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|||
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and adjust the include directories ourselves according to the target
|
|||
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architecture.
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|||
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|
|||
|
While debugging compiler warnings for 3rd-party code are really helpful but
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|||
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tend to be annoying after the porting work is finished, we can
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|||
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remove the hashmark to keep the compiler from complaining too
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|||
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much.
|
|||
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|
|||
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Lastly, we need to add the required libraries, which we acquired in step 1:
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|||
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|
|||
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! LIBS += libc libm libpng sdl stdcxx zlib
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! LIBS += libc_log libc_fs libc_lwip_nic_dhcp config_args
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|||
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|||
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In addition to the required libraries, a few Genode specific
|
|||
|
libraries are also needed. These libraries implement certain
|
|||
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functions in the libc via the libc's plugin mechanism.
|
|||
|
libc_log, for example, is used to print message on stdout via
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|||
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Genode's LOG service.
|
|||
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|
|||
|
|
|||
|
Creating the run script
|
|||
|
=======================
|
|||
|
|
|||
|
To ease compiling, running and debugging DosBox, we create a run script
|
|||
|
at _ports/run/dosbox.run_.
|
|||
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|
|||
|
First, we specify the components that need to be built
|
|||
|
|
|||
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! set build_components {
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|||
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! core init drivers/audio_out drivers/framebuffer drivers/input
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|||
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! drivers/pci drivers/timer server/tar_fs app/dosbox
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|||
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! }
|
|||
|
! build $build_components
|
|||
|
|
|||
|
and instruct _tool/run_ to create the boot directory that hosts
|
|||
|
all binaries and files which belong to the DosBox scenario.
|
|||
|
|
|||
|
As the name 'build_components' suggests, you only have to declare
|
|||
|
the components of Genode, which are needed in this scenario. All
|
|||
|
dependencies of DosBox (e.g. libSDL) will be built before DosBox
|
|||
|
itself.
|
|||
|
|
|||
|
Nextm we provide the scenario's configuration 'config':
|
|||
|
|
|||
|
! append config {
|
|||
|
! <config>
|
|||
|
! <parent-provides>
|
|||
|
! <service name="ROM"/>
|
|||
|
! <service name="RAM"/>
|
|||
|
! <service name="IRQ"/>
|
|||
|
! <service name="IO_MEM"/>
|
|||
|
! <service name="IO_PORT"/>
|
|||
|
! <service name="CAP"/>
|
|||
|
! <service name="PD"/>
|
|||
|
! <service name="RM"/>
|
|||
|
! <service name="CPU"/>
|
|||
|
! <service name="LOG"/>
|
|||
|
! <service name="SIGNAL"/>
|
|||
|
! </parent-provides>
|
|||
|
! <default-route>
|
|||
|
! <any-service> <parent/> <any-child/> </any-service>
|
|||
|
! </default-route>
|
|||
|
! <start name="audio_out_drv">
|
|||
|
! <resource name="RAM" quantum="6M"/>}
|
|||
|
! <provides><service name="Audio_out"/></provides>
|
|||
|
! </start>
|
|||
|
! <start name="fb_drv">
|
|||
|
! <resource name="RAM" quantum="4M"/>
|
|||
|
! <provides><service name="Framebuffer"/></provides>
|
|||
|
! </start>
|
|||
|
! <start name="ps2_drv">
|
|||
|
! <resource name="RAM" quantum="1M"/>
|
|||
|
! <provides><service name="Input"/></provides>
|
|||
|
! </start>
|
|||
|
! <start name="timer">
|
|||
|
! <resource name="RAM" quantum="1M"/>
|
|||
|
! <provides><service name="Timer"/></provides>
|
|||
|
! </start>
|
|||
|
! <start name="tar_fs">
|
|||
|
! <resource name="RAM" quantum="4M"/>
|
|||
|
! <provides> <service name="File_system"/> </provides>
|
|||
|
! <config>
|
|||
|
! <archive name="dosbox.tar" />
|
|||
|
! <policy label="" root="/" />
|
|||
|
! </config>
|
|||
|
! </start>
|
|||
|
! <start name="dosbox">
|
|||
|
! <resource name="RAM" quantum="128M"/>
|
|||
|
! <config>
|
|||
|
! <sdl_audio_volume value="100"/>
|
|||
|
! </config>
|
|||
|
! </start>
|
|||
|
! </config>}
|
|||
|
! install_config $config
|
|||
|
|
|||
|
The _config_ file will be used by the init program to start all
|
|||
|
components and application of the scenario, including DosBox.
|
|||
|
|
|||
|
Thereafter we declare all boot modules:
|
|||
|
|
|||
|
! set boot_modules {
|
|||
|
! core init timer audio_out_drv fb_drv ps2_drv ld.lib.so
|
|||
|
! libc_fs.lib.so libc.lib.so libc_log.lib.so libm.lib.so
|
|||
|
! lwip.lib.so libpng.lib.so stdcxx.lib.so sdl.lib.so
|
|||
|
! pthread.lib.so zlib.lib.so tar_fs dosbox dosbox.tar
|
|||
|
! }
|
|||
|
! build_boot_image $boot_modules
|
|||
|
|
|||
|
The boot modules comprise all binaries and other files like
|
|||
|
the tar archive that contains DosBox' configuration file _dosbox.conf_
|
|||
|
that are needed for this scenario to run sucessfully.
|
|||
|
|
|||
|
Finally, we set certain options, which are used when Genode is executed
|
|||
|
in Qemu and instruct _tool/run_ to keep the scenario executing as long
|
|||
|
as it is not manually stopped:
|
|||
|
|
|||
|
! append qemu_args " -m 256 -soundhw ac97 "
|
|||
|
! run_genode_until forever
|
|||
|
|
|||
|
_It is reasonable to write the run script in a way that makes it possible_
|
|||
|
_to use it for multiple Genode platforms. Debugging is often done on_
|
|||
|
_Genode/Linux or on another Genode platform running in Qemu but testing_
|
|||
|
_is normally done using actual hardware._
|
|||
|
|
|||
|
|
|||
|
Compiling the program
|
|||
|
=====================
|
|||
|
|
|||
|
To compile DosBox and all libraries it depends on, we execute
|
|||
|
|
|||
|
! $ make app/dosbox
|
|||
|
|
|||
|
from within Genode's build directory.
|
|||
|
|
|||
|
_We could also use the run script that we created in the previous step but_
|
|||
|
_that would build all components that are needed to actually run_ DosBox
|
|||
|
_and at this point our goal is just to get_ DosBox _compiled._
|
|||
|
|
|||
|
At the first attempt, the compilation stopped because g++ could not find
|
|||
|
the header file _sys/timeb.h_:
|
|||
|
|
|||
|
! /src/genode/ports/contrib/dosbox-svn-3837/src/ints/bios.cpp:35:23: fatal error:
|
|||
|
! sys/timeb.h: No such file or directory
|
|||
|
|
|||
|
This header is part of the libc but until now there was no program, which
|
|||
|
actually used this header. So nobody noticed that it was missing. This
|
|||
|
can happen all time when porting a new application to Genode because most
|
|||
|
functionality is enabled or rather added on demand. Someone who is
|
|||
|
porting applications to Genode has to be aware of the fact that it might be
|
|||
|
necessary to extend Genode functionality by enabling so far disabled
|
|||
|
bits or implementing certain functionality needed by the
|
|||
|
application that is ported.
|
|||
|
|
|||
|
Since 'ftime(3)' is a deprecated function anyway we change the code of
|
|||
|
DosBox to use 'gettimeofday(2)'.
|
|||
|
|
|||
|
After this was fixed we face another problem:
|
|||
|
|
|||
|
! /src/genode/ports/contrib/dosbox-svn-3837/src/ints/int10_vesa.cpp:48:33: error:
|
|||
|
! unable to find string literal operator ‘operator"" VERSION’
|
|||
|
|
|||
|
The fix is quite simple and the compile error was due to the fact
|
|||
|
that Genode uses C++11 by now. It often happens that 3rd party code
|
|||
|
is not well tested with a C++11 enabled compiler. In any case a patch file
|
|||
|
should be created which will be applied when executing the fetch-rules:
|
|||
|
|
|||
|
! $(CONTRIB_DIR)/$(DOSBOX):
|
|||
|
! […]
|
|||
|
! $(VERBOSE)patch -N -p0 < src/app/dosbox/int10_vesa.patch
|
|||
|
|
|||
|
Furthermore it would be reasonable to report the bug to the DosBox
|
|||
|
developers so it can be fixed upstream. We can then get rid of our
|
|||
|
local patch.
|
|||
|
|
|||
|
The next show stoppers are missing symbols in Genode's SDL library port.
|
|||
|
As it turns out, we never actually compiled and linked in the cdrom dummy
|
|||
|
code which is provided by SDL.
|
|||
|
|
|||
|
|
|||
|
Running the application
|
|||
|
=======================
|
|||
|
|
|||
|
DosBox was compiled successfully. Now it is time to execute the binary
|
|||
|
on Genode. Hence we use the run script we created in step 5:
|
|||
|
|
|||
|
! $ make run/dosbox
|
|||
|
|
|||
|
This may take some time because all other components of the Genode OS
|
|||
|
Framework that are needed for this scenario have to be built.
|
|||
|
|
|||
|
|
|||
|
Debugging the application
|
|||
|
=========================
|
|||
|
|
|||
|
DosBox was successfully compiled but unfortunately it did not run.
|
|||
|
To be honest that was expected and here the fun begins.
|
|||
|
|
|||
|
At this point there are several options to chose from. By running
|
|||
|
Genode/Fiasco.OC within Qemu we can use the kernel debugger (JDB)
|
|||
|
to take a deeper look at what went wrong (e.g. backtraces of the
|
|||
|
running processes, memory dumps of the faulted DosBox process etc.).
|
|||
|
Doing this can be quite taxing but fortunately Genode runs on multiple
|
|||
|
kernels and often problems on one kernel can be reproduced on another
|
|||
|
kernel. For this reason we choose Genode/Linux where we can use all
|
|||
|
the normal debugging tools like 'gdb(1)', 'valgrind(1)' and so on. Luckily
|
|||
|
for us, DosBox also fails to run on Genode/Linux. The debugging steps
|
|||
|
are naturally dependent on the ported software. In the case of DosBox,
|
|||
|
the remaining stumbling blocks were a few places where DosBox assumed
|
|||
|
Linux as a host platform.
|
|||
|
|
|||
|
For the sake of completeness here is a list of all files that were created by
|
|||
|
porting DosBox to Genode:
|
|||
|
|
|||
|
! ports/ports/dosbox.inc
|
|||
|
! ports/ports/dosbox.mk
|
|||
|
! ports/run/dosbox.run
|
|||
|
! ports/src/app/dosbox/config.h
|
|||
|
! ports/src/app/dosbox/patches/bios.patch
|
|||
|
! ports/src/app/dosbox/patches/int10_vesa.patch
|
|||
|
! ports/src/app/dosbox/target.mk
|
|||
|
! ports/src/app/dosbox/x86_32/size_defs.h
|
|||
|
! ports/src/app/dosbox/x86_64/size_defs.h
|
|||
|
|
|||
|
[image dosbox]
|
|||
|
DosBox ported to Genode
|
|||
|
|
|||
|
|
|||
|
Native Genode port of a library
|
|||
|
###############################
|
|||
|
|
|||
|
Porting a library to be used natively on Genode is similar to porting
|
|||
|
an application to run natively on Genode. The source codes has to be
|
|||
|
obtained and, if needed, patched to run on Genode.
|
|||
|
As an example on how to port a library to natively run on Genode, we
|
|||
|
will describe the porting of SDL_net in more detail. Ported libraries
|
|||
|
are placed in the _libports_ repository of Genode.
|
|||
|
|
|||
|
|
|||
|
Checking requirements/dependencies
|
|||
|
==================================
|
|||
|
|
|||
|
We will proceed as we did when we ported DosBox to run natively on Genode.
|
|||
|
First we build SDL_net on Linux to obtain a log file of the whole build
|
|||
|
process:
|
|||
|
|
|||
|
! $ wget http://www.libsdl.org/projects/SDL_net/release/SDL_net-1.2.8.tar.gz
|
|||
|
! $ tar xvzf SDL_net-1.2.8.tar.gz
|
|||
|
! $ cd SDL_net-1.2.8
|
|||
|
! $ ./configure
|
|||
|
! $ make > build.log 2>&1
|
|||
|
|
|||
|
|
|||
|
Creating the port Makefile
|
|||
|
==========================
|
|||
|
|
|||
|
We start by creating 'libports/ports/sdl_net.inc':
|
|||
|
|
|||
|
! SDL_NET_VERSION = 1.2.8
|
|||
|
! SDL_NET = SDL_net-$(SDL_NET_VERSION)
|
|||
|
|
|||
|
Following this we create the actual fetch-rules
|
|||
|
in _libports/ports/sdl_net.mk_
|
|||
|
|
|||
|
! include ports/sdl_net.inc
|
|||
|
!
|
|||
|
! SDL_NET_TGZ = $(SDL_NET).tar.gz
|
|||
|
! SDL_NET_URL = http://www.libsdl.org/projects/SDL_net/release/$(SDL_NET_TGZ)
|
|||
|
!
|
|||
|
! #
|
|||
|
! # Interface to top-level prepare Makefile
|
|||
|
! #
|
|||
|
! # Register SDL_net port as lower case to be consistent with the
|
|||
|
! # other libraries.
|
|||
|
! #
|
|||
|
! PORTS += sdl_net-$(SDL_NET_VERSION)
|
|||
|
!
|
|||
|
! prepare-sdl_net: $(CONTRIB_DIR)/$(SDL_NET) include/SDL/SDL_net.h
|
|||
|
!
|
|||
|
! $(CONTRIB_DIR)/$(SDL_NET): clean-sdl_net
|
|||
|
|
|||
|
While extracting the archive, we omit certain directories and files that we
|
|||
|
do not need and that otherwise would only pollute the 'contrib' directory:
|
|||
|
|
|||
|
! #
|
|||
|
! # Port-specific local rules
|
|||
|
! #
|
|||
|
! $(DOWNLOAD_DIR)/$(SDL_NET_TGZ):
|
|||
|
! $(VERBOSE)wget -c -P $(DOWNLOAD_DIR) $(SDL_NET_URL) && touch $@
|
|||
|
!
|
|||
|
! $(CONTRIB_DIR)/$(SDL_NET): $(DOWNLOAD_DIR)/$(SDL_NET_TGZ)
|
|||
|
! $(VERBOSE)tar xfz $< \
|
|||
|
! --exclude Xcode --exclude VisualC --exclude Xcode-iOS \
|
|||
|
! --exclude VisualCE --exclude Watcom-OS2.zip --exclude debian \
|
|||
|
! -C $(CONTRIB_DIR) && touch $@
|
|||
|
! $(VERBOSE)patch -N -p0 < src/lib/sdl_net/SDLnet.patch
|
|||
|
|
|||
|
Applications that want to use SDL_net have to include the 'SDL_net.h' header
|
|||
|
file. Hence it is necessary to make file visible to applications. This is
|
|||
|
done by creating a symbolic link from the original location to
|
|||
|
_libports/include/SDL/SDL_net.h_
|
|||
|
|
|||
|
! #
|
|||
|
! # Install SDL_net headers
|
|||
|
! #
|
|||
|
! include/SDL/SDL_net.h:
|
|||
|
! $(VERBOSE)mkdir -p $(dir $@)
|
|||
|
! $(VERBOSE)ln -fs ../../$(CONTRIB_DIR)/$(SDL_NET)/SDL_net.h include/SDL/
|
|||
|
|
|||
|
Since we created a symbolic link that is placed in Genode's _libports_
|
|||
|
repository,
|
|||
|
we have to provide a 'clean' rule. This rule is responsible for removing all
|
|||
|
extracted files and the link we created:
|
|||
|
|
|||
|
! clean-sdl_net:
|
|||
|
! $(VERBOSE)rm -rf include/SDL/SDL_net.h
|
|||
|
! $(VERBOSE)rmdir include/SDL 2>/dev/null || true
|
|||
|
! $(VERBOSE)rm -rf $(CONTRIB_DIR)/$(SDL_NET)
|
|||
|
|
|||
|
_It is important to write the_ 'clean' _rule in way that does not remove_
|
|||
|
_files that are still needed by other components of Genode or ported_
|
|||
|
_applications. In this example we only delete include/SDL if it is_
|
|||
|
_empty. Otherwise_ 'rmdir(1)' _will not remove the directory and we_
|
|||
|
_simply ignore it._
|
|||
|
|
|||
|
Creating the build Makefile
|
|||
|
===========================
|
|||
|
|
|||
|
We create the build rules in _libports/lib/mk/sdl_net.mk_:
|
|||
|
|
|||
|
! include $(REP_DIR)/ports/sdl_net.inc
|
|||
|
! SDL_NET_DIR = $(REP_DIR)/contrib/$(SDL_NET)
|
|||
|
!
|
|||
|
! SRC_C = $(notdir $(wildcard $(SDL_NET_DIR)/SDLnet*.c))
|
|||
|
!
|
|||
|
! vpath %.c $(SDL_NET_DIR)
|
|||
|
!
|
|||
|
! INC_DIR += $(SDL_NET_DIR)
|
|||
|
!
|
|||
|
! LIBS += libc sdl
|
|||
|
|
|||
|
'SDL_net' should be used as shared library. To achieve this, we
|
|||
|
have to add the following statement to the 'mk' file:
|
|||
|
|
|||
|
! SHARED_LIB = yes
|
|||
|
|
|||
|
_If we omit this statement, Genode's build-system will automatically_
|
|||
|
_build SDL_net as a static library called_ 'sdl_net.lib.a' _that_
|
|||
|
_is linked directly into the application._
|
|||
|
|
|||
|
It is a reasonable to create a dummy application that uses the
|
|||
|
library because it is only possible to build libraries automatically
|
|||
|
as a dependency of an application.
|
|||
|
|
|||
|
Therefore we create
|
|||
|
_libports/src/test/libports/sdl_net/target.mk_ with the following content:
|
|||
|
|
|||
|
! TARGET = test-sdl_net
|
|||
|
! LIBS = libc sdl_net
|
|||
|
! SRC_CC = main.cc
|
|||
|
|
|||
|
! vpath main.cc $(PRG_DIR)/..
|
|||
|
|
|||
|
At this point we normally would also create _lib/import/import-sdl_net.mk_
|
|||
|
with the following content:
|
|||
|
|
|||
|
! REP_INC_DIR += include/SDL
|
|||
|
|
|||
|
However in this case this is not necessary because _SDL_net_ depends on
|
|||
|
libSDL which already provides its own _import-sdl.mk_ file with exactly
|
|||
|
the same content. While preparing SDL_net we placed a symbolic link in
|
|||
|
just this directory and therefore every user of SDL_net already knows
|
|||
|
about this directory.
|
|||
|
|
|||
|
|
|||
|
Compiling the library
|
|||
|
=====================
|
|||
|
|
|||
|
We compile the SDL_net library as a side effect of building our dummy test
|
|||
|
program by executing
|
|||
|
|
|||
|
! $ make test/libports/sdl_net
|
|||
|
|
|||
|
All source files are compiled fine but unfortunately the linking of the
|
|||
|
library does not succeed:
|
|||
|
|
|||
|
! /src/genodebuild/foc_x86_32/var/libcache/sdl_net/sdl_net.lib.so:
|
|||
|
! undefined reference to `gethostbyaddr'
|
|||
|
|
|||
|
The symbol 'gethostbyaddr' is missing, which is often a clear sign
|
|||
|
of a missing dependency. In this case however 'gethostbyaddr(3)' is
|
|||
|
missing because this function does not exist in Genode's libc _(*)_.
|
|||
|
But 'getaddrinfo(3)' exists. We are now facing the choice of implementing
|
|||
|
'gethostbyaddr(3)' or changing the code of SDL_net to use 'getaddrinfo(3)'.
|
|||
|
Porting applications or libraries to Genode always may involve this kind of
|
|||
|
choice. Which way is the best has to be decided by closely examining the
|
|||
|
matter at hand. Sometimes it is better to implement the missing functions
|
|||
|
and sometimes it is more beneficial to change the contributed code.
|
|||
|
In this case we opt for changing SDL_net because the former function is
|
|||
|
obsolete anyway and implementing 'gethostbyaddr(3)' involves changes to
|
|||
|
several libraries in Genode, namely libc and the network related
|
|||
|
libc plugin. Although we have to keep in mind that is likely to encounter
|
|||
|
another application or library that also uses this function in the future.
|
|||
|
|
|||
|
With this change in place SDL_net compiles fine.
|
|||
|
|
|||
|
_(*) Actually this function is implemented in the Genode's_ libc _but is_
|
|||
|
_only available by using libc_resolv which we did not do for the sake of_
|
|||
|
_this example._
|
|||
|
|
|||
|
|
|||
|
Testing the library
|
|||
|
===================
|
|||
|
|
|||
|
The freshly ported library is best tested with the application, which was the
|
|||
|
reason the library was ported in the first place, since it is unlikely that
|
|||
|
we port a library just for fun and profit. Therefore, it is not necessary to
|
|||
|
write a run script for a library alone.
|
|||
|
|
|||
|
For the records, here is a list of all files that were created by
|
|||
|
porting SDL_net to Genode:
|
|||
|
|
|||
|
! libports/lib/mk/sdl_net.mk
|
|||
|
! libports/ports/sdl_net.inc
|
|||
|
! libports/ports/sdl_net.mk
|
|||
|
! libports/src/lib/sdl_net/SDLnet.patch
|
|||
|
! libports/test/libports/sdl_net/target.mk
|
|||
|
|
|||
|
|
|||
|
Porting an application to Genode's Noux runtime
|
|||
|
###############################################
|
|||
|
|
|||
|
Porting an application to Genode's Noux runtime is basically the same as
|
|||
|
porting a program to natively run on Genode. The source code has to be
|
|||
|
prepared and, if needed, patched to run in Noux. However in contrast to
|
|||
|
this there are Noux build rules (_ports/mk/noux.mk_) that enable us to use
|
|||
|
the original build-tool if it is based upon Autotools. Building the
|
|||
|
application is done within a cross-compile environment. In this environment
|
|||
|
all needed variables like 'CC', 'LD', 'CFLAGS' and so on are set to their
|
|||
|
proper values. In addition to these precautions, using _noux.mk_ simplifies certain things.
|
|||
|
The system-call handling/functions is/are implemented in the libc plugin
|
|||
|
_libc_noux_ (the source code is found in _ports/src/lib/libc_noux_). All
|
|||
|
application running in Noux have to be linked against this library which is
|
|||
|
done implicitly by using the build rules of Noux.
|
|||
|
|
|||
|
As an example on how to port an application to Genode's Noux runtime, we
|
|||
|
will describe the porting of GNU's 'tar' tool in more detail. A ported
|
|||
|
application is normally referred to as a Noux package.
|
|||
|
|
|||
|
Checking requirements/dependencies
|
|||
|
==================================
|
|||
|
|
|||
|
As usual, we first build GNU tar on Linux/x86 and capture the build
|
|||
|
process:
|
|||
|
|
|||
|
! $ wget http://ftp.gnu.org/gnu/tar/tar-1.27.tar.xz
|
|||
|
! $ tar xJf tar-1.27.tar.xz
|
|||
|
! $ cd tar-1.27
|
|||
|
! $ ./configure
|
|||
|
! $ make > build.log 2>&1
|
|||
|
|
|||
|
|
|||
|
Creating the port Makefile
|
|||
|
==========================
|
|||
|
|
|||
|
We start by creating the port Makefile _ports/ports/tar.mk_:
|
|||
|
|
|||
|
! GNUTAR = tar-1.27
|
|||
|
! GNUTAR_TXZ = $(GNUTAR).tar.xz
|
|||
|
! GNUTAR_SIG = $(GNUTAR_TXZ).sig
|
|||
|
! GNUTAR_URL = http://ftp.gnu.org/gnu/tar
|
|||
|
! GNUTAR_KEY = GNU
|
|||
|
|
|||
|
_As of release 13.08 Genode includes integrity checks for downloaded_
|
|||
|
_3rd-party software. The signature of the downloaded archive will be_
|
|||
|
_checked prior to extraction. New ports to Genode should always use_
|
|||
|
_this checks if it is possible. Unfortunately not all projects provide signature_
|
|||
|
_files though._
|
|||
|
|
|||
|
The remaining part of the port Makefile looks like this:
|
|||
|
|
|||
|
! #
|
|||
|
! # Interface to top-level prepare Makefile
|
|||
|
! #
|
|||
|
! PORTS += $(GNUTAR)
|
|||
|
!
|
|||
|
! prepare:: $(CONTRIB_DIR)/$(GNUTAR)
|
|||
|
!
|
|||
|
! #
|
|||
|
! # Port-specific local rules
|
|||
|
! #
|
|||
|
! $(DOWNLOAD_DIR)/$(GNUTAR_TXZ):
|
|||
|
! $(VERBOSE)wget -c -P $(DOWNLOAD_DIR) $(GNUTAR_URL)/$(GNUTAR_TXZ) && touch $@
|
|||
|
!
|
|||
|
! $(DOWNLOAD_DIR)/$(GNUTAR_SIG):
|
|||
|
! $(VERBOSE)wget -c -P $(DOWNLOAD_DIR) $(GNUTAR_URL)/$(GNUTAR_SIG) && touch $@
|
|||
|
!
|
|||
|
! $(CONTRIB_DIR)/$(GNUTAR): $(DOWNLOAD_DIR)/$(GNUTAR_TXZ).verified
|
|||
|
! $(VERBOSE)tar xfJ $(<:.verified=) -C $(CONTRIB_DIR) && touch $@
|
|||
|
!
|
|||
|
! $(DOWNLOAD_DIR)/$(GNUTAR_TXZ).verified: $(DOWNLOAD_DIR)/$(GNUTAR_TXZ) \
|
|||
|
! $(DOWNLOAD_DIR)/$(GNUTAR_SIG)
|
|||
|
! $(VERBOSE)$(SIGVERIFIER) $(DOWNLOAD_DIR)/$(GNUTAR_TXZ) \
|
|||
|
! $(DOWNLOAD_DIR)/$(GNUTAR_SIG) $(GNUTAR_KEY)
|
|||
|
! $(VERBOSE)touch $@
|
|||
|
|
|||
|
Its almost the same as the previous shown port Makefile but adds rules for
|
|||
|
verifying the archive signature.
|
|||
|
|
|||
|
|
|||
|
Creating the build rule
|
|||
|
=======================
|
|||
|
|
|||
|
Build rules for Noux packages are located in _ports/src/noux-pkgs_.
|
|||
|
|
|||
|
The _tar/target.mk_ corresponding to GNU tar looks like this:
|
|||
|
|
|||
|
! NOUX_CONFIGURE_ARGS = --bindir=/bin \
|
|||
|
! --libexecdir=/libexec
|
|||
|
!
|
|||
|
! include $(REP_DIR)/mk/noux.mk
|
|||
|
|
|||
|
The variable 'NOUX_CONFIGURE_ARGS' contains the options that are
|
|||
|
passed on to Autoconf's configure script. The Noux specific build
|
|||
|
rules in _noux.mk_ always have to be included last.
|
|||
|
|
|||
|
The build rules for GNU tar are quite short and therefore at the end
|
|||
|
of this chapter we take a look at a much more extensive example.
|
|||
|
|
|||
|
|
|||
|
Creating a run script
|
|||
|
=====================
|
|||
|
|
|||
|
Creating a run script to test Noux packages is the same as it is
|
|||
|
with running natively ported applications. Therefore we will only focus
|
|||
|
on the Noux-specific parts of the run script and omit the rest.
|
|||
|
|
|||
|
First, we add the desired Noux packages to 'build_components':
|
|||
|
|
|||
|
! set noux_pkgs "bash coreutils tar"
|
|||
|
!
|
|||
|
! foreach pkg $noux_pkgs {
|
|||
|
! lappend_if [expr ![file exists bin/$pkg]] build_components noux-pkg/$pkg }
|
|||
|
!
|
|||
|
! build $build_components
|
|||
|
|
|||
|
Since each Noux package is, like every other Genode binary, installed to the
|
|||
|
_<build-dir>/bin_ directory, we create a tar archive of each package from
|
|||
|
each directory:
|
|||
|
|
|||
|
! foreach pkg $noux_pkgs {
|
|||
|
! exec tar cfv bin/$pkg.tar -h -C bin/$pkg . }
|
|||
|
|
|||
|
_Using noux.mk makes sure that each package is always installed to_
|
|||
|
_<build-dir>/bin/<package-name>._
|
|||
|
|
|||
|
Later on, we will use these tar archives to assemble the file system
|
|||
|
hierarchy within Noux.
|
|||
|
|
|||
|
Most applications ported to Noux want to read and write files. On that
|
|||
|
matter, it is reasonable to provide a file-system service and the easiest
|
|||
|
way to do this is to use the ram_fs server. This server provides a RAM-backed
|
|||
|
file system, which is perfect for testing Noux applications. With
|
|||
|
the help of the session label we can route multiple directories to the
|
|||
|
file system in Noux:
|
|||
|
|
|||
|
! append config {
|
|||
|
! <config>
|
|||
|
! […]
|
|||
|
! <start name="ram_fs">
|
|||
|
! <resource name="RAM" quantum="32M"/>
|
|||
|
! <provides><service name="File_system"/></provides>
|
|||
|
! <config>
|
|||
|
! <content>
|
|||
|
! <dir name="tmp"> </dir>
|
|||
|
! <dir name="home"> </dir>
|
|||
|
! </content>
|
|||
|
! <policy label="noux -> root" root="/" />
|
|||
|
! <policy label="noux -> home" root="/home" writeable="yes" />
|
|||
|
! <policy label="noux -> tmp" root="/tmp" writeable="yes" />
|
|||
|
! </config>
|
|||
|
! </start>
|
|||
|
! […]
|
|||
|
|
|||
|
The file system Noux presents to the running applications is constructed
|
|||
|
out of several stacked file systems. These file systems have to be
|
|||
|
registered in the 'fstab' node in the configuration node of Noux:
|
|||
|
|
|||
|
! <start name="noux">
|
|||
|
! <resource name="RAM" quantum="256M" />
|
|||
|
! <config>
|
|||
|
! <fstab>}
|
|||
|
|
|||
|
Each Noux package is added
|
|||
|
|
|||
|
! foreach pkg $noux_pkgs {
|
|||
|
! append config {
|
|||
|
! <tar name=\"$pkg.tar\" />" }}
|
|||
|
|
|||
|
and the routes to the ram_fs file system are configured:
|
|||
|
|
|||
|
! append config {
|
|||
|
! <dir name="home"> <fs label="home" /> </dir>
|
|||
|
! <dir name="ram"> <fs label="root" /> </dir>
|
|||
|
! <dir name="tmp"> <fs label="tmp" /> </dir>
|
|||
|
! </fstab>
|
|||
|
! <start name="/bin/bash">
|
|||
|
! <env name="TERM" value="linux" />
|
|||
|
! </start>
|
|||
|
! </config>
|
|||
|
! </start>}
|
|||
|
|
|||
|
In this example we save the run script as _ports/run/noux_tar.run_.
|
|||
|
|
|||
|
|
|||
|
Compiling the Noux package
|
|||
|
==========================
|
|||
|
|
|||
|
Now we can trigger the compilation of tar by executing
|
|||
|
|
|||
|
! $ make VERBOSE= noux-pkg/tar
|
|||
|
|
|||
|
_At least on the first compilation attempt, it is wise to unset_ 'VERBOSE'
|
|||
|
_because it enables us to see the whole output of the_ 'configure' _process._
|
|||
|
|
|||
|
If configure is not able to find a particular header file the first place
|
|||
|
to look is generally _libports/include/libc_. This directory is populated by
|
|||
|
the rules in _libports/ports/libc.mk_. So if a header file is indeed
|
|||
|
missing, adding the relevant header there is necessary.
|
|||
|
|
|||
|
By now Genode provides almost all libc header files that are used by
|
|||
|
typical POSIX programs. In most cases it is rather a matter of enabling
|
|||
|
the right definitions and compilation flags. It might be worth to take a
|
|||
|
look at FreeBSD's ports tree because Genode's libc is based upon the one
|
|||
|
of FreeBSD 8.2.0 and if certain changes to the contributed code are needed,
|
|||
|
they are normally already done in the ports tree.
|
|||
|
|
|||
|
The script _noux_env.sh_ that is used to create the cross-compile
|
|||
|
environment as well as the famous _config.log_ are found
|
|||
|
in _<build-dir>/noux-pkg/<package-name>_.
|
|||
|
|
|||
|
|
|||
|
Running the Noux package
|
|||
|
========================
|
|||
|
|
|||
|
We use the previously written run script to start the scenario, in which we
|
|||
|
can execute and test the Noux package by issuing:
|
|||
|
|
|||
|
! $ make run/noux_tar
|
|||
|
|
|||
|
After the system has booted and Noux is running, we first create some test
|
|||
|
files from within the running bash process:
|
|||
|
|
|||
|
! bash-4.1$ mkdir /tmp/foo
|
|||
|
! bash-4.1$ echo 'foobar' > /tmp/foo/bar
|
|||
|
|
|||
|
Following this we try to create a ".tar" archive of the directory _/tmp/foo_
|
|||
|
|
|||
|
! bash-4.1$ cd /tmp
|
|||
|
! bash-4.1$ tar cvf foo.tar foo/
|
|||
|
! tar: /tmp/foo: Cannot stat: Function not implemented
|
|||
|
! tar: Exiting with failure status due to previous errors
|
|||
|
! bash-4.1$
|
|||
|
|
|||
|
Well, this does not look too good but at least we have a useful error message
|
|||
|
that leads (hopefully) us into the right direction.
|
|||
|
|
|||
|
|
|||
|
Debugging an application that uses the Noux runtime
|
|||
|
===================================================
|
|||
|
|
|||
|
Since the Noux service is basically the kernel part of our POSIX runtime
|
|||
|
environment, we can ask Noux to show us the system calls executed by tar.
|
|||
|
We change its configuration in the run script to trace all system calls:
|
|||
|
|
|||
|
! […]
|
|||
|
! <start name="noux">
|
|||
|
! <config trace_syscalls="yes">
|
|||
|
! […]
|
|||
|
|
|||
|
We start the runscript again, create the test files and try to create a
|
|||
|
".tar" archive. It still fails but now we have a trace of all system calls
|
|||
|
and know at least what is going in Noux itself:
|
|||
|
|
|||
|
! […]
|
|||
|
! [init -> noux] PID 0 -> SYSCALL FORK
|
|||
|
! [init -> noux] PID 0 -> SYSCALL WAIT4
|
|||
|
! [init -> noux] PID 5 -> SYSCALL STAT
|
|||
|
! [init -> noux] PID 5 -> SYSCALL EXECVE
|
|||
|
! [init -> noux] PID 5 -> SYSCALL STAT
|
|||
|
! [init -> noux] PID 5 -> SYSCALL GETTIMEOFDAY
|
|||
|
! [init -> noux] PID 5 -> SYSCALL STAT
|
|||
|
! [init -> noux] PID 5 -> SYSCALL OPEN
|
|||
|
! [init -> noux] PID 5 -> SYSCALL FTRUNCATE
|
|||
|
! [init -> noux] PID 5 -> SYSCALL FSTAT
|
|||
|
! [init -> noux] PID 5 -> SYSCALL GETTIMEOFDAY
|
|||
|
! [init -> noux] PID 5 -> SYSCALL FCNTL
|
|||
|
! [init -> noux] PID 5 -> SYSCALL WRITE
|
|||
|
! [init -> noux -> /bin/tar] DUMMY fstatat(): fstatat called, not implemented
|
|||
|
! [init -> noux] PID 5 -> SYSCALL FCNTL
|
|||
|
! [init -> noux] PID 5 -> SYSCALL FCNTL
|
|||
|
! [init -> noux] PID 5 -> SYSCALL WRITE
|
|||
|
! [init -> noux] PID 5 -> SYSCALL FCNTL
|
|||
|
! [init -> noux] PID 5 -> SYSCALL WRITE
|
|||
|
! [init -> noux] PID 5 -> SYSCALL GETTIMEOFDAY
|
|||
|
! [init -> noux] PID 5 -> SYSCALL CLOSE
|
|||
|
! [init -> noux] PID 5 -> SYSCALL FCNTL
|
|||
|
! [init -> noux] PID 5 -> SYSCALL WRITE
|
|||
|
! [init -> noux] PID 5 -> SYSCALL CLOSE
|
|||
|
! [init -> noux] child /bin/tar exited with exit value 2
|
|||
|
! […]
|
|||
|
|
|||
|
_The trace log was shortened to only contain the important information._
|
|||
|
|
|||
|
We now see at which point something went wrong. To be honest, we see the
|
|||
|
'DUMMY' message even without enabling the tracing of system calls. But
|
|||
|
there are situations where a application is actually stuck in a (blocking)
|
|||
|
system call and it is difficult to see in which.
|
|||
|
|
|||
|
Anyhow, 'fstatat' is not properly implemented. At this point, we either have
|
|||
|
to add this function to the Genode's libc or rather add it to libc_noux.
|
|||
|
If we add it to the libc not only applications running in Noux will
|
|||
|
benefit but all applications using the libc. Implementing it in
|
|||
|
libc_noux is the preferred way if there are special circumstances because
|
|||
|
we have to treat the function differently when used in Noux (e.g. 'fork').
|
|||
|
|
|||
|
For the sake of completeness here is a list of all files that were created by
|
|||
|
porting GNU tar to Genode's Noux runtime:
|
|||
|
|
|||
|
! ports/ports/tar.mk
|
|||
|
! ports/run/noux_tar.run
|
|||
|
! ports/src/noux-pkg/tar/target.mk
|
|||
|
|
|||
|
Extensive build rules example
|
|||
|
=============================
|
|||
|
|
|||
|
The build rules for OpenSSH are much more extensive than the ones in
|
|||
|
the previous example. Let us take a quick look at those build rules to
|
|||
|
get a better understanding of possible challenges one may encounter while
|
|||
|
porting a program to Noux:
|
|||
|
|
|||
|
! # This prefix 'magic' is needed because OpenSSH uses $exec_prefix
|
|||
|
! # while compiling (e.g. -DSSH_PATH) and in the end the $prefix and
|
|||
|
! # $exec_prefix path differ.
|
|||
|
!
|
|||
|
! NOUX_CONFIGURE_ARGS += --disable-ip6 \
|
|||
|
! […]
|
|||
|
! --exec-prefix= \
|
|||
|
! --bindir=/bin \
|
|||
|
! --sbindir=/bin \
|
|||
|
! --libexecdir=/bin
|
|||
|
|
|||
|
In addition to the normal configure options we have to also define the
|
|||
|
path prefixes. The OpenSSH build system embeds certain paths in the
|
|||
|
ssh binary, which need to be changed for Noux.
|
|||
|
|
|||
|
! NOUX_INSTALL_TARGET = install
|
|||
|
|
|||
|
Normally the Noux build rules (_noux.mk_) execute 'make install-strip' to
|
|||
|
explicitly install binaries that are stripped of their debug symbols. The
|
|||
|
generated Makefile of OpenSSH does not use this target. It automatically
|
|||
|
strips the binaries when executing 'make install'. Therefore, we set the
|
|||
|
variable 'NOUX_INSTALL_TARGET' to override the default behaviour of the
|
|||
|
Noux build rules.
|
|||
|
|
|||
|
! LIBS += libcrypto libssl zlib libc_resolv
|
|||
|
|
|||
|
As OpenSSH depends on several libraries we need to include these in the
|
|||
|
build Makefile. These libraries are runtime dependencies and need to be
|
|||
|
present when running OpenSSH in Noux.
|
|||
|
|
|||
|
Sometimes it is needed to patch the original build system. One way to do
|
|||
|
this is by applying a patch while preparing the source code. The other
|
|||
|
way is to do it before building the Noux package:
|
|||
|
|
|||
|
! noux_built.tag: Makefile Makefile_patch
|
|||
|
!
|
|||
|
! Makefile_patch: Makefile
|
|||
|
! @#
|
|||
|
! @# Our $(LDFLAGS) contain options which are usable by gcc(1)
|
|||
|
! @# only. So instead of using ld(1) to link the binary, we have
|
|||
|
! @# to use gcc(1).
|
|||
|
! @#
|
|||
|
! $(VERBOSE)sed -i 's|^LD=.*|LD=$(CC)|' Makefile
|
|||
|
! @#
|
|||
|
! @# We do not want to generate host-keys because we are crosscompiling
|
|||
|
! @# and we can not run Genode binaries on the build system.
|
|||
|
! @#
|
|||
|
! $(VERBOSE)sed -i 's|^install:.*||' Makefile
|
|||
|
! $(VERBOSE)sed -i 's|^install-nokeys:|install:|' Makefile
|
|||
|
! @#
|
|||
|
! @# The path of ssh(1) is hardcoded to $(bindir)/ssh which in our
|
|||
|
! @# case is insufficient.
|
|||
|
! @#
|
|||
|
! $(VERBOSE)sed -i 's|^SSH_PROGRAM=.*|SSH_PROGRAM=/bin/ssh|' Makefile
|
|||
|
|
|||
|
The target _noux_built.tag_ is a special target defined by the Noux build
|
|||
|
rules. It will be used by the build rules when building the Noux package.
|
|||
|
We add the 'Makefile_patch' target as a dependency to it. So after configure
|
|||
|
is executed the generated Makefile will be patched.
|
|||
|
|
|||
|
Autoconf's configure script checks if all requirements are fulfilled and
|
|||
|
therefore, tests if all required libraries are installed on the host system.
|
|||
|
This is done by linking a small test program against the particular library.
|
|||
|
Since these libraries are only build-time dependencies, we fool the configure
|
|||
|
script by providing dummy libraries:
|
|||
|
|
|||
|
! #
|
|||
|
! # Make the zlib linking test succeed
|
|||
|
! #
|
|||
|
! Makefile: dummy_libs
|
|||
|
!
|
|||
|
! NOUX_LDFLAGS += -L$(PWD)
|
|||
|
!
|
|||
|
! dummy_libs: libz.a libcrypto.a libssl.a
|
|||
|
!
|
|||
|
! libcrypto.a:
|
|||
|
! $(VERBOSE)$(AR) -rc $@
|
|||
|
! libssl.a:
|
|||
|
! $(VERBOSE)$(AR) -rc $@
|
|||
|
! libz.a:
|
|||
|
! $(VERBOSE)$(AR) -rc $@
|
|||
|
|
|||
|
Porting devices drivers
|
|||
|
#######################
|
|||
|
|
|||
|
Even though Genode encourages writing native device drivers, this task sometimes
|
|||
|
becomes infeasible. Especially if there is no documentation available for a
|
|||
|
certain device or if there are not enough programming resources at hand to
|
|||
|
implement a fully fledged driver. Examples of ported drivers can be found in
|
|||
|
the 'dde_linux', 'dde_oss', and 'dde_ipxe' repositories.
|
|||
|
|
|||
|
In this chapter we will exemplary discuss how to port a Linux driver for an ARM
|
|||
|
based SoC to Genode. The goal is to execute driver code in user land directly on
|
|||
|
Genode while making the driver believe it is running within the Linux kernel.
|
|||
|
Traditionally there have been two approaches to reach this goal in Genode. In
|
|||
|
the past, Genode provided a Linux environment, called 'dde_linux26', with the
|
|||
|
purpose to offer just enough infrastructure to easily port drivers. However,
|
|||
|
after adding more drivers it became clear that this repository grew extensively,
|
|||
|
making it hard to maintain. Also updating the environment to support newer
|
|||
|
Linux-kernel versions became a huge effort which let the repository to be neglected
|
|||
|
over time.
|
|||
|
|
|||
|
Therefore we choose the path to write a customized environment for each driver,
|
|||
|
which provides a specially tailored infrastructure. We found that the
|
|||
|
support code usually is not larger than a couple of thousand lines of code,
|
|||
|
while upgrading to newer driver versions, as we did with the USB drivers, is
|
|||
|
feasible.
|
|||
|
|
|||
|
|
|||
|
Basic driver structure
|
|||
|
======================
|
|||
|
|
|||
|
The first step in porting a driver is to identify the driver code that has to be
|
|||
|
ported. Once the code is located, we usually create a new Genode repository and
|
|||
|
write a Makefile that downloads and extracts the code to a directory called
|
|||
|
_contrib_ (see 'dde_linux/Makefile') thus implementing the 'make prepare'
|
|||
|
command for the repository. Having the source code ready, there are three main
|
|||
|
tasks the environment must implement. The first is the driver back end, which is
|
|||
|
responsible for raw device access using Genode primitives, the actual
|
|||
|
environment that emulates Linux function calls the driver code is using, and the
|
|||
|
front end, which exposes for example some Genode-session interface (like NIC or
|
|||
|
block session) that client applications can connect to.
|
|||
|
|
|||
|
|
|||
|
Further preparations
|
|||
|
====================
|
|||
|
|
|||
|
Having the code ready, the next step is to create an _*.mk_ file that actually
|
|||
|
compiles the code. For a driver library _lib/mk/<driver name>.mk_ has to be
|
|||
|
created and for a stand-alone program _src/<driver name>/target.mk_ is created
|
|||
|
within the repository. With the _*.mk_ file in place, we can now start the
|
|||
|
actual compilation. Of course this will cause a whole lot of errors and
|
|||
|
warnings. Most of the messages will deal with implicit declarations of functions
|
|||
|
and unknown data types. What we have to do now is to go through each warning and
|
|||
|
error message and either add the header file containing the desired function or
|
|||
|
data type to the list of files that will be extracted to the _contrib_ directory
|
|||
|
or create our own prototype or data definition.
|
|||
|
|
|||
|
When creating our own prototypes, we put them in a file called _lx_emul.h_. To
|
|||
|
actually get this file included in all driver files we use the following code in
|
|||
|
the _*.mk_ file:
|
|||
|
|
|||
|
! CC_C_OPT += -include $(INC_DIR)/lx_emul.h
|
|||
|
|
|||
|
where 'INC_DIR' points to the include path of _lx_emul.h_.
|
|||
|
|
|||
|
The hard part is to decide which of the two ways to go for a specific function
|
|||
|
or data type, since adding header files also adds more dependencies and often
|
|||
|
more errors and warnings. As a rule of thumb, try adding as few headers as
|
|||
|
possible.
|
|||
|
|
|||
|
The compiler will also complain about a lot of missing header files. Since we do
|
|||
|
not want to create all these header files, we use a trick in our _*.mk_ file that
|
|||
|
extracts all header file includes from the driver code and creates symbolic
|
|||
|
links that correspond to the file name and links to _lx_emul.h_. You can put the
|
|||
|
following code snippet in your _*.mk_ file which does the trick:
|
|||
|
|
|||
|
!#
|
|||
|
!# Determine the header files included by the contrib code. For each
|
|||
|
!# of these header files we create a symlink to _lx_emul.h_.
|
|||
|
!#
|
|||
|
!GEN_INCLUDES := $(shell grep -rh "^\#include .*\/" $(CONTRIB_DIR) |\
|
|||
|
! sed "s/^\#include [^<\"]*[<\"]\([^>\"]*\)[>\"].*/\1/" | \
|
|||
|
! sort | uniq)
|
|||
|
!
|
|||
|
!#
|
|||
|
!# Filter out original Linux headers that exist in the contrib directory
|
|||
|
!#
|
|||
|
!NO_GEN_INCLUDES := $(shell cd $(CONTRIB_DIR); find -name "*.h" | sed "s/.\///" | \
|
|||
|
! sed "s/.*include\///")
|
|||
|
!GEN_INCLUDES := $(filter-out $(NO_GEN_INCLUDES),$(GEN_INCLUDES))
|
|||
|
!
|
|||
|
!#
|
|||
|
!# Put Linux headers in 'GEN_INC' dir, since some include use "../../" paths use
|
|||
|
!# three level include hierarchy
|
|||
|
!#
|
|||
|
!GEN_INC := $(shell pwd)/include/include/include
|
|||
|
!
|
|||
|
!$(shell mkdir -p $(GEN_INC))
|
|||
|
!
|
|||
|
!GEN_INCLUDES := $(addprefix $(GEN_INC)/,$(GEN_INCLUDES))
|
|||
|
!INC_DIR += $(GEN_INC)
|
|||
|
!
|
|||
|
!#
|
|||
|
!# Make sure to create the header symlinks prior building
|
|||
|
!#
|
|||
|
!$(SRC_C:.c=.o) $(SRC_CC:.cc=.o): $(GEN_INCLUDES)
|
|||
|
!
|
|||
|
!$(GEN_INCLUDES):
|
|||
|
! $(VERBOSE)mkdir -p $(dir $@)
|
|||
|
! $(VERBOSE)ln -s $(LX_INC_DIR)/lx_emul.h $@
|
|||
|
|
|||
|
Make sure 'LX_INC_DIR' is the directory containing the _lx_emul.h_ file. Note
|
|||
|
that 'GEN_INC' is added to your 'INC_DIR' variable.
|
|||
|
|
|||
|
The process of function definition and type declaration continues until the code
|
|||
|
compiles. This process can be quite tiresome. When the driver code finally compiles, the
|
|||
|
next stage is linking. This will of course lead to another whole set of errors
|
|||
|
that complain about undefined references. To actually obtain a linked binary we
|
|||
|
create a _dummies.cc_ file. To ease things up we suggest to create a macro called
|
|||
|
'DUMMY' and implement functions as in the example below:
|
|||
|
|
|||
|
! /*
|
|||
|
! * Do not include 'lx_emul.h', since the implementation will most likely clash
|
|||
|
! * with the prototype
|
|||
|
! */
|
|||
|
!
|
|||
|
!#define DUMMY(retval, name) \
|
|||
|
! DUMMY name(void) { \
|
|||
|
! PDBG( #name " called (from %p) not implemented", __builtin_return_address(0)); \
|
|||
|
! return retval; \
|
|||
|
!}
|
|||
|
!
|
|||
|
! DUMMY(-1, kmalloc)
|
|||
|
! DUMMY(-1, memcpy)
|
|||
|
! ...
|
|||
|
|
|||
|
Create a 'DUMMY' for each undefined reference until the binary links. We now
|
|||
|
have a linked binary with a dummy environment.
|
|||
|
|
|||
|
|
|||
|
Debugging
|
|||
|
=========
|
|||
|
|
|||
|
From here on, we will actually start executing code, but before we do that, let us
|
|||
|
have a look at the debugging options for device drivers. Since drivers have to
|
|||
|
be tested on the target platform, there are not as many debugging options
|
|||
|
available as for higher level applications, like running applications on the
|
|||
|
Linux version of Genode while using GDB for debugging. Having these
|
|||
|
restrictions, debugging is almost completely performed over the serial line and
|
|||
|
on rare occasions with an hardware debugger using JTAG.
|
|||
|
|
|||
|
For basic Linux driver debugging it is useful to implement the 'printk'
|
|||
|
function (use 'dde_kit_printf' or something similar) first. This way, the driver
|
|||
|
code can output something and additions for debugging can be made. The
|
|||
|
'__builtin_return_address' function is also useful in order to determine where a
|
|||
|
specific function was called from. 'printk' may become a problem with devices
|
|||
|
that require certain time constrains because serial line output is very slow. This is
|
|||
|
why we port most drivers by running them on top of the Fiasco.OC version of
|
|||
|
Genode. There you can take advantage of Fiasco's debugger (JDB) and trace buffer
|
|||
|
facility.
|
|||
|
|
|||
|
The trace buffer can be used to log data and is much faster than 'printk' over
|
|||
|
serial line. Please inspect the 'ktrace.h' file (at
|
|||
|
_base-foc/contrib/l4/pkg/l4sys/include/ARCH-*/ktrace.h_)
|
|||
|
that describes the complete interface. A very handy function there is
|
|||
|
|
|||
|
!fiasco_tbuf_log_3val("My message", variable1, variable2, variable3);
|
|||
|
|
|||
|
which stores a message and three variables in the trace buffer. The trace buffer
|
|||
|
can be inspected from within JDB by pressing 'T'.
|
|||
|
|
|||
|
JDB can be accessed at any time by pressing the 'ESC' key. It can be used to
|
|||
|
inspect the state of all running threads and address spaces on the system. There
|
|||
|
is no recent JDB documentation available, but
|
|||
|
|
|||
|
:Fiasco kernel debugger manual:
|
|||
|
|
|||
|
[http://os.inf.tu-dresden.de/fiasco/doc/jdb.pdf]
|
|||
|
|
|||
|
should be a good starting point. It is also possible to enter the debugger at
|
|||
|
any time from your program calling the 'enter_kdebug("My breakpoint")' function
|
|||
|
from within your code. The complete JDB interface can be found in
|
|||
|
_base-foc/contrib/l4/pkg/l4sys/include/ARCH-*/kdebug.h_.
|
|||
|
|
|||
|
Note that the backtrace ('bt') command does not work out of the box on ARM
|
|||
|
platforms. We have a small patch for that in our Fiasco.OC development branch
|
|||
|
located at GitHub: [http://github.com/ssumpf/foc/tree/dev]
|
|||
|
|
|||
|
|
|||
|
The back end
|
|||
|
============
|
|||
|
|
|||
|
To ease up the porting of drivers and interfacing Genode from C code, Genode offers a
|
|||
|
library called DDE kit. DDE kit provides access to common functions required
|
|||
|
by drivers like device memory, virtual memory with physical-address lookup,
|
|||
|
interrupt handling, timers, etc. Please inspect _os/include/dde_kit_ to see the
|
|||
|
complete interface description. You can also use 'grep -r dde_kit_ *' to see
|
|||
|
usage of the interface in Genode.
|
|||
|
|
|||
|
As an example for using DDE kit we implement the 'kmalloc' call:
|
|||
|
|
|||
|
!void *kmalloc(size_t size, gfp_t flags)
|
|||
|
!{
|
|||
|
! return dde_kit_simple_malloc(size);
|
|||
|
!}
|
|||
|
|
|||
|
It is also possible to directly use Genode primitives from C++ files, the
|
|||
|
functions only have to be declared as 'extern "C"' so they can be called from C
|
|||
|
code.
|
|||
|
|
|||
|
|
|||
|
The environment
|
|||
|
===============
|
|||
|
|
|||
|
Having a dummy environment we may now begin to actually execute driver code.
|
|||
|
|
|||
|
Driver initialization
|
|||
|
~~~~~~~~~~~~~~~~~~~~~
|
|||
|
|
|||
|
Most Linux drivers will have an initialization routine to register itself within
|
|||
|
the Linux kernel and do other initializations if necessary. In order to be
|
|||
|
initialized, the driver will register a function using the 'module_init' call.
|
|||
|
This registered function must be called before the driver is actually used. To
|
|||
|
be able to call the registered function from Genode, we define the 'module_init'
|
|||
|
macro in _lx_emul.h_ as follows:
|
|||
|
|
|||
|
! #define module_init(fn) void module_##fn(void) { fn(); }
|
|||
|
|
|||
|
when a driver now registers a function like
|
|||
|
|
|||
|
! module_init(ehci_hcd_init);
|
|||
|
|
|||
|
we would have to call
|
|||
|
|
|||
|
! module_ehci_hcd_init();
|
|||
|
|
|||
|
during driver startup. Having implemented the above, it is now time to start our
|
|||
|
ported driver on the target platform and check if the initialization function is
|
|||
|
successful. Any important dummy functions that are called must be implemented
|
|||
|
now. A dummy function that does not do device related things, like Linux book
|
|||
|
keeping, may not be implemented. Sometimes Linux checks the return values of
|
|||
|
functions we might not want to implement, in this case it is sufficient to simply
|
|||
|
adjust the return value of the affected function.
|
|||
|
|
|||
|
Device probing
|
|||
|
~~~~~~~~~~~~~~
|
|||
|
Having the driver initialized, we will give the driver access to the device
|
|||
|
resources. This is performed in two steps. In the case of ARM SoC's we have to
|
|||
|
check in which state the boot loader (usually U-Boot) left the device. Sometimes
|
|||
|
devices are already setup by the boot loader and only a simple device reset is
|
|||
|
necessary to proceed. If the boot loader did not touch the device, we most
|
|||
|
likely have to check and setup all the necessary clocks on the platform and may
|
|||
|
have to perform other low level initializations like PHY setup.
|
|||
|
|
|||
|
If the device is successfully (low level) initialized, we can hand it over to
|
|||
|
the driver by calling the 'probe' function of the driver. For ARM platforms the
|
|||
|
'probe' function takes a 'struct platform_device' as an argument and all
|
|||
|
important fields, like device resources and interrupt numbers, should be set to
|
|||
|
the correct values before calling 'probe'. During 'probe' the driver will most
|
|||
|
likely map and access device memory, request interrupts, and reset the device.
|
|||
|
All dummy functions that are related to these tasks should be implemented or
|
|||
|
ported at this point.
|
|||
|
|
|||
|
When 'probe' returns successful, you may either test other driver functions by
|
|||
|
hand or start building the front-end.
|
|||
|
|
|||
|
|
|||
|
The front-end
|
|||
|
=============
|
|||
|
|
|||
|
An important design question is how the front end is attached to the driver. In
|
|||
|
some cases the front end may not use the driver directly, but other Linux
|
|||
|
subsystems that are ported or emulated by the environment. For example, the USB
|
|||
|
storage driver implements parts of the SCSI subsystem, which in turn is used
|
|||
|
by the front end. The whole decision depends on the kind of driver that is
|
|||
|
ported and on how much additional infrastructure is needed to actually make use
|
|||
|
of the data. Again an USB example: For USB HID, we needed to port the USB controller
|
|||
|
driver, the hub driver, the USB HID driver, and the generic HID driver in order
|
|||
|
to retrieve keyboard and mouse events from the HID driver.
|
|||
|
|
|||
|
The last step in porting a device driver is to make it accessible to other
|
|||
|
Genode applications. Typically this is achieved by implementing one of Genode's
|
|||
|
session interfaces, like a NIC session for network adapters or a block session for
|
|||
|
block devices. You may also define your own session interfaces. The
|
|||
|
implementation of the session interface will most likely trigger driver calls,
|
|||
|
so you have to have to keep an eye on the dummy functions. Also make sure that calls to the
|
|||
|
driver actually do what they are supposed to, for example, some wrong return value
|
|||
|
of a dummy function may cause a function to return without performing any work.
|
|||
|
|
|||
|
|
|||
|
Notes on synchronization
|
|||
|
========================
|
|||
|
|
|||
|
After some experiences with Linux drivers and multi-threading, we lately
|
|||
|
choose to have all Linux driver code executed by a single thread only. This way no Linux
|
|||
|
synchronization primitives have to be implemented and we simply don't have to
|
|||
|
worry about subtle pre- and postconditions of many functions (like "this
|
|||
|
function has to be called with lock 'x' being held").
|
|||
|
|
|||
|
Unfortunately we cannot get rid of all threads within a device-driver server,
|
|||
|
there is at least one waiting for interrupts and one for the entry point that
|
|||
|
waits for client session requests. In order to synchronize these threads, we use
|
|||
|
Genode's signalling framework. So when, for example, the IRQ thread receives an
|
|||
|
interrupt it will send a signal. The Linux driver thread will at certain points
|
|||
|
wait for these signals (e.g., functions like 'schedule_timeout' or
|
|||
|
'wait_for_completion') and execute the right code depending on the kind of
|
|||
|
signal delivered or firmly speaking the signal context. For this to work, we use
|
|||
|
a class called 'Signal_dispatcher' (_base/include/base/signal.h_) which inherits
|
|||
|
from 'Signal_context'. More than one dispatcher can be bound to a signal
|
|||
|
receiver, while each dispatcher might do different work, like calling the
|
|||
|
Linux interrupt handler in the IRQ example.
|
|||
|
|
|||
|
|