mirror of
https://github.com/crosstool-ng/crosstool-ng.git
synced 2024-12-21 13:47:48 +00:00
30ad622618
Reported-by: "Antony N. Pavlov" <antony@niisi.msk.ru> Signed-off-by: "Yann E. MORIN" <yann.morin.1998@anciens.enib.fr>
258 lines
10 KiB
Plaintext
258 lines
10 KiB
Plaintext
File.........: 9 - Build procedure overview.txt
|
|
Copyright....: (C) 2011 Yann E. MORIN <yann.morin.1998@anciens.enib.fr>
|
|
License......: Creative Commons Attribution Share Alike (CC-by-sa), v2.5
|
|
|
|
|
|
How is a toolchain constructed? /
|
|
_______________________________/
|
|
|
|
This is the result of a discussion with Francesco Turco <mail@fturco.org>:
|
|
http://sourceware.org/ml/crossgcc/2011-01/msg00060.html
|
|
|
|
Francesco has a nice tutorial for beginners, along with a sample, step-by-
|
|
step procedure to build a toolchain for an ARM target from an x86_64 Debian
|
|
host:
|
|
http://fturco.org/wiki/doku.php?id=debian:cross-compiler
|
|
|
|
Thank you Francesco for initiating this!
|
|
|
|
|
|
I want a cross-compiler! What is this toolchain you're speaking about? |
|
|
-----------------------------------------------------------------------+
|
|
|
|
A cross-compiler is in fact a collection of different tools set up to
|
|
tightly work together. The tools are arranged in a way that they are
|
|
chained, in a kind of cascade, where the output from one becomes the
|
|
input to another one, to ultimately produce the actual binary code that
|
|
runs on a machine. So, we call this arrangement a "toolchain". When
|
|
a toolchain is meant to generate code for a machine different from the
|
|
machine it runs on, this is called a cross-toolchain.
|
|
|
|
|
|
So, what are those components in a toolchain? |
|
|
----------------------------------------------+
|
|
|
|
The components that play a role in the toolchain are first and foremost
|
|
the compiler itself. The compiler turns source code (in C, C++, whatever)
|
|
into assembly code. The compiler of choice is the GNU compiler collection,
|
|
well known as 'gcc'.
|
|
|
|
The assembly code is interpreted by the assembler to generate object code.
|
|
This is done by the binary utilities, such as the GNU 'binutils'.
|
|
|
|
Once the different object code files have been generated, they got to get
|
|
aggregated together to form the final executable binary. This is called
|
|
linking, and is achieved with the use of a linker. The GNU 'binutils' also
|
|
come with a linker.
|
|
|
|
So far, we get a complete toolchain that is capable of turning source code
|
|
into actual executable code. Depending on the Operating System, or the lack
|
|
thereof, running on the target, we also need the C library. The C library
|
|
provides a standard abstraction layer that performs basic tasks (such as
|
|
allocating memory, printing output on a terminal, managing file access...).
|
|
There are many C libraries, each targeted to different systems. For the
|
|
Linux /desktop/, there is glibc or eglibc or even uClibc, for embedded Linux,
|
|
you have a choice of eglibc or uClibc, while for system without an Operating
|
|
System, you may use newlib, dietlibc, or even none at all. There a few other
|
|
C libraries, but they are not as widely used, and/or are targeted to very
|
|
specific needs (eg. klibc is a very small subset of the C library aimed at
|
|
building constrained initial ramdisks).
|
|
|
|
Under Linux, the C library needs to know the API to the kernel to decide
|
|
what features are present, and if needed, what emulation to include for
|
|
missing features. That API is provided by the kernel headers. Note: this
|
|
is Linux-specific (and potentially a very few others), the C library on
|
|
other OSes do not need the kernel headers.
|
|
|
|
|
|
And now, how do all these components chained together? |
|
|
-------------------------------------------------------+
|
|
|
|
So far, all major components have been covered, but yet there is a specific
|
|
order they need to be built. Here we see what the dependencies are, starting
|
|
with the compiler we want to ultimately use. We call that compiler the
|
|
'final compiler'.
|
|
|
|
- the final compiler needs the C library, to know how to use it,
|
|
but:
|
|
- building the C library requires a compiler
|
|
|
|
A needs B which needs A. This is the classic chicken'n'egg problem... This
|
|
is solved by building a stripped-down compiler that does not need the C
|
|
library, but is capable of building it. We call it a bootstrap, initial, or
|
|
core compiler. So here is the new dependency list:
|
|
|
|
- the final compiler needs the C library, to know how to use it,
|
|
- building the C library requires a core compiler
|
|
but:
|
|
- the core compiler needs the C library headers and start files, to know
|
|
how to use the C library
|
|
|
|
B needs C which needs B. Chicken'n'egg, again. To solve this one, we will
|
|
need to build a C library that will only install its headers and start
|
|
files. The start files are a very few files that gcc needs to be able to
|
|
turn on thread local storage (TLS) on an NPTL system. So now we have:
|
|
|
|
- the final compiler needs the C library, to know how to use it,
|
|
- building the C library requires a core compiler
|
|
- the core compiler needs the C library headers and start files, to know
|
|
how to use the C library
|
|
but:
|
|
- building the start files require a compiler
|
|
|
|
Geez... C needs D which needs C, yet again. So we need to build a yet
|
|
simpler compiler, that does not need the headers and does need the start
|
|
files. This compiler is also a bootstrap, initial or core compiler. In order
|
|
to differentiate the two core compilers, let's call that one "core pass 1",
|
|
and the former one "core pass 2". The dependency list becomes:
|
|
|
|
- the final compiler needs the C library, to know how to use it,
|
|
- building the C library requires a compiler
|
|
- the core pass 2 compiler needs the C library headers and start files,
|
|
to know how to use the C library
|
|
- building the start files requires a compiler
|
|
- we need a core pass 1 compiler
|
|
|
|
And as we said earlier, the C library also requires the kernel headers.
|
|
There is no requirement for the kernel headers, so end of story in this
|
|
case:
|
|
|
|
- the final compiler needs the C library, to know how to use it,
|
|
- building the C library requires a core compiler
|
|
- the core pass 2 compiler needs the C library headers and start files,
|
|
to know how to use the C library
|
|
- building the start files requires a compiler and the kernel headers
|
|
- we need a core pass 1 compiler
|
|
|
|
We need to add a few new requirements. The moment we compile code for the
|
|
target, we need the assembler and the linker. Such code is, of course,
|
|
built from the C library, so we need to build the binutils before the C
|
|
library start files, and the complete C library itself. Also, some code
|
|
in gcc will turn to run on the target as well. Luckily, there is no
|
|
requirement for the binutils. So, our dependency chain is as follows:
|
|
|
|
- the final compiler needs the C library, to know how to use it, and the
|
|
binutils
|
|
- building the C library requires a core pass 2 compiler and the binutils
|
|
- the core pass 2 compiler needs the C library headers and start files,
|
|
to know how to use the C library, and the binutils
|
|
- building the start files requires a compiler, the kernel headers and the
|
|
binutils
|
|
- the core pass 1 compiler needs the binutils
|
|
|
|
Which turns in this order to build the components:
|
|
|
|
1 binutils
|
|
2 core pass 1 compiler
|
|
3 kernel headers
|
|
4 C library headers and start files
|
|
5 core pass 2 compiler
|
|
6 complete C library
|
|
7 final compiler
|
|
|
|
Yes! :-) But are we done yet?
|
|
|
|
In fact, no, there are still missing dependencies. As far as the tools
|
|
themselves are involved, we do not need anything else.
|
|
|
|
But gcc has a few pre-requisites. It relies on a few external libraries to
|
|
perform some non-trivial tasks (such as handling complex numbers in
|
|
constants...). There are a few options to build those libraries. First, one
|
|
may think to rely on a Linux distribution to provide those libraries. Alas,
|
|
they were not widely available until very, very recently. So, if the distro
|
|
is not too recent, chances are that we will have to build those libraries
|
|
(which we do below). The affected libraries are:
|
|
|
|
- the GNU Multiple Precision Arithmetic Library, GMP
|
|
- the C library for multiple-precision floating-point computations with
|
|
correct rounding, MPFR
|
|
- the C library for the arithmetic of complex numbers, MPC
|
|
|
|
The dependencies for those libraries are:
|
|
|
|
- MPC requires GMP and MPFR
|
|
- MPFR requires GMP
|
|
- GMP has no pre-requisite
|
|
|
|
So, the build order becomes:
|
|
|
|
1 GMP
|
|
2 MPFR
|
|
3 MPC
|
|
4 binutils
|
|
5 core pass 1 compiler
|
|
6 kernel headers
|
|
7 C library headers and start files
|
|
8 core pass 2 compiler
|
|
9 complete C library
|
|
10 final compiler
|
|
|
|
Yes! Or yet some more?
|
|
|
|
This is now sufficient to build a functional toolchain. So if you've had
|
|
enough for now, you can stop here. Or if you are curious, you can continue
|
|
reading.
|
|
|
|
gcc can also make use of a few other external libraries. These additional,
|
|
optional libraries are used to enable advanced features in gcc, such as
|
|
loop optimisation (GRAPHITE) and Link Time Optimisation (LTO). If you want
|
|
to use these, you'll need three additional libraries:
|
|
|
|
To enable GRAPHITE:
|
|
- the Parma Polyhedra Library, PPL
|
|
- the Chunky Loop Generator, using the PPL backend, CLooG/PPL
|
|
|
|
To enable LTO:
|
|
- the ELF object file access library, libelf
|
|
|
|
The dependencies for those libraries are:
|
|
|
|
- PPL requires GMP
|
|
- CLooG/PPL requires GMP and PPL
|
|
- libelf has no pre-requisites
|
|
|
|
The list now looks like (optional libs with a *):
|
|
|
|
1 GMP
|
|
2 MPFR
|
|
3 MPC
|
|
4 PPL *
|
|
5 CLooG/PPL *
|
|
6 libelf *
|
|
7 binutils
|
|
8 core pass 1 compiler
|
|
9 kernel headers
|
|
10 C library headers and start files
|
|
11 core pass 2 compiler
|
|
12 complete C library
|
|
13 final compiler
|
|
|
|
This list is now complete! Wouhou! :-)
|
|
|
|
|
|
So the list is complete. But why does crosstool-NG have more steps? |
|
|
--------------------------------------------------------------------+
|
|
|
|
The already thirteen steps are the necessary steps, from a theoretical point
|
|
of view. In reality, though, there are small differences; there are three
|
|
different reasons for the additional steps in crosstool-NG.
|
|
|
|
First, the GNU binutils do not support some kinds of output. It is not possible
|
|
to generate 'flat' binaries with binutils, so we have to use another component
|
|
that adds this support: elf2flt. Another binary utility called sstrip has been
|
|
added. It allows for super-stripping the target binaries, although it is not
|
|
strictly required.
|
|
|
|
Second, some C libraries require another step after the compiler is built, to
|
|
install additional stuff. This is the case for mingw and newlib. Hence the
|
|
libc_finish step.
|
|
|
|
Third, crosstool-NG can also build some additional debug utilities to run on
|
|
the target. This is where we build, for example, the cross-gdb, the gdbserver
|
|
and the native gdb (the last two run on the target, the first runs on the
|
|
same machine as the toolchain). The others (strace, ltrace, DUMA and dmalloc)
|
|
are absolutely not related to the toolchain, but are nice-to-have stuff that
|
|
can greatly help when developing, so are included as goodies (and they are
|
|
quite easy to build, so it's OK; more complex stuff is not worth the effort
|
|
to include in crosstool-NG).
|