corda/include/avian/vm/heap/heap.h
Joel Dice 5e2d00010b move headers from src to src/avian
This is necessary to avoid name conflicts on various platforms.  For
example, iOS has its own util.h, and Windows has a process.h.  By
including our version as e.g. "avian/util.h", we avoid confusion with
the system version.
2013-02-27 13:33:29 -07:00

85 lines
2.3 KiB
C++

/* Copyright (c) 2008-2011, Avian Contributors
Permission to use, copy, modify, and/or distribute this software
for any purpose with or without fee is hereby granted, provided
that the above copyright notice and this permission notice appear
in all copies.
There is NO WARRANTY for this software. See license.txt for
details. */
#ifndef HEAP_H
#define HEAP_H
#include <avian/vm/system/system.h>
#include "avian/allocator.h"
namespace vm {
// an object must survive TenureThreshold + 2 garbage collections
// before being copied to gen2 (must be at least 1):
const unsigned TenureThreshold = 3;
const unsigned FixieTenureThreshold = TenureThreshold + 2;
class Heap: public Allocator {
public:
enum CollectionType {
MinorCollection,
MajorCollection
};
enum Status {
Null,
Reachable,
Unreachable,
Tenured
};
class Visitor {
public:
virtual void visit(void*) = 0;
};
class Walker {
public:
virtual bool visit(unsigned) = 0;
};
class Client {
public:
virtual void collect(void* context, CollectionType type) = 0;
virtual void visitRoots(Visitor*) = 0;
virtual bool isFixed(void*) = 0;
virtual unsigned sizeInWords(void*) = 0;
virtual unsigned copiedSizeInWords(void*) = 0;
virtual void copy(void*, void*) = 0;
virtual void walk(void*, Walker*) = 0;
};
virtual void setClient(Client* client) = 0;
virtual void setImmortalHeap(uintptr_t* start, unsigned sizeInWords) = 0;
virtual unsigned limit() = 0;
virtual bool limitExceeded() = 0;
virtual void collect(CollectionType type, unsigned footprint) = 0;
virtual void* tryAllocateFixed(Allocator* allocator, unsigned sizeInWords,
bool objectMask, unsigned* totalInBytes) = 0;
virtual void* tryAllocateImmortalFixed(Allocator* allocator,
unsigned sizeInWords, bool objectMask,
unsigned* totalInBytes) = 0;
virtual void mark(void* p, unsigned offset, unsigned count) = 0;
virtual void pad(void* p) = 0;
virtual void* follow(void* p) = 0;
virtual void postVisit() = 0;
virtual Status status(void* p) = 0;
virtual CollectionType collectionType() = 0;
virtual void disposeFixies() = 0;
virtual void dispose() = 0;
};
Heap* makeHeap(System* system, unsigned limit);
} // namespace vm
#endif//HEAP_H