/* Copyright (c) 2008, Avian Contributors Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. There is NO WARRANTY for this software. See license.txt for details. */ #include "machine.h" using namespace vm; namespace { const uintptr_t PointerShift = log(BytesPerWord); class Set { public: class Entry { public: object value; uint32_t number; int next; }; static unsigned footprint(unsigned capacity) { return sizeof(Set) + pad(sizeof(int) * capacity) + pad(sizeof(Set::Entry) * capacity); } Set(unsigned capacity): size(0), capacity(capacity), index(reinterpret_cast (reinterpret_cast(this) + sizeof(Set))), entries(reinterpret_cast (reinterpret_cast(index) + pad(sizeof(int) * capacity))) { } unsigned size; unsigned capacity; int* index; Entry* entries; }; class Stack { public: class Entry { public: object value; int offset; }; static const unsigned Capacity = 4096; Stack(Stack* next): next(next), entryCount(0) { } Stack* next; unsigned entryCount; Entry entries[Capacity]; }; class Context { public: Context(Thread* thread, FILE* out): thread(thread), out(out), objects(0), stack(0), nextNumber(1) { } ~Context() { if (objects) { thread->m->heap->free(objects, Set::footprint(objects->capacity)); } while (stack) { Stack* dead = stack; stack = dead->next; thread->m->heap->free(stack, sizeof(Stack)); } } Thread* thread; FILE* out; Set* objects; Stack* stack; uint32_t nextNumber; }; void push(Context* c, object p, int offset) { if (c->stack == 0 or c->stack->entryCount == Stack::Capacity) { c->stack = new (c->thread->m->heap->allocate(sizeof(Stack))) Stack(c->stack); } Stack::Entry* e = c->stack->entries + (c->stack->entryCount++); e->value = p; e->offset = offset; } bool pop(Context* c, object* p, int* offset) { if (c->stack) { if (c->stack->entryCount == 0) { if (c->stack->next) { Stack* dead = c->stack; c->stack = dead->next; c->thread->m->heap->free(dead, sizeof(Stack)); } else { return false; } } Stack::Entry* e = c->stack->entries + (--c->stack->entryCount); *p = e->value; *offset = e->offset; return true; } else { return false; } } unsigned hash(object p, unsigned capacity) { return (reinterpret_cast(p) >> PointerShift) & (capacity - 1); } Set::Entry* find(Context* c, object p) { if (c->objects == 0) return false; for (int i = c->objects->index[hash(p, c->objects->capacity)]; i >= 0;) { Set::Entry* e = c->objects->entries + i; if (e->value == p) { return e; } i = e->next; } return false; } Set::Entry* add(Context* c UNUSED, Set* set, object p, uint32_t number) { assert(c->thread, set->size < set->capacity); unsigned index = hash(p, set->capacity); int offset = set->size++; Set::Entry* e = set->entries + offset; e->value = p; e->number = number; e->next = set->index[index]; set->index[index] = offset; return e; } Set::Entry* add(Context* c, object p) { if (c->objects == 0 or c->objects->size == c->objects->capacity) { unsigned capacity; if (c->objects) { capacity = c->objects->capacity * 2; } else { capacity = 4096; // must be power of two } Set* set = new (c->thread->m->heap->allocate(Set::footprint(capacity))) Set(capacity); memset(set->index, 0xFF, sizeof(int) * capacity); if (c->objects) { for (unsigned i = 0; i < c->objects->capacity; ++i) { for (int j = c->objects->index[i]; j >= 0;) { Set::Entry* e = c->objects->entries + j; add(c, set, e->value, e->number); j = e->next; } } c->thread->m->heap->free (c->objects, Set::footprint(c->objects->capacity)); } c->objects = set; } return add(c, c->objects, p, 0); } enum { Root, Size, ClassName, Push, Pop }; inline object get(object o, unsigned offsetInWords) { return static_cast (mask(cast(o, offsetInWords * BytesPerWord))); } void write1(Context* c, uint8_t v) { fwrite(&v, 1, 1, c->out); } void write4(Context* c, uint32_t v) { uint8_t b[] = { v >> 24, (v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF }; fwrite(b, 4, 1, c->out); } void writeString(Context* c, int8_t* p, unsigned size) { write4(c, size); fwrite(p, size, 1, c->out); } unsigned objectSize(Thread* t, object o) { unsigned n = baseSize(t, o, objectClass(t, o)); if (objectExtended(t, o)) { ++ n; } return n; } void visit(Context* c, object p) { Thread* t = c->thread; int nextChildOffset; write1(c, Root); visit: { Set::Entry* e = find(c, p); if (e) { write4(c, e->number); } else { e = add(c, p); e->number = c->nextNumber++; write4(c, e->number); write1(c, Size); write4(c, objectSize(t, p)); if (objectClass(t, p) == arrayBody(t, t->m->types, Machine::ClassType)) { object name = className(t, p); if (name) { write1(c, ClassName); writeString(c, &byteArrayBody(t, name, 0), byteArrayLength(t, name) - 1); } } nextChildOffset = walkNext(t, p, -1); if (nextChildOffset != -1) { goto children; } } } goto pop; children: { write1(c, Push); push(c, p, nextChildOffset); p = get(p, nextChildOffset); goto visit; } pop: { if (pop(c, &p, &nextChildOffset)) { write1(c, Pop); nextChildOffset = walkNext(t, p, nextChildOffset); if (nextChildOffset >= 0) { goto children; } else { goto pop; } } } } } // namespace namespace vm { void dumpHeap(Thread* t, FILE* out) { Context context(t, out); class Visitor : public Heap::Visitor { public: Visitor(Context* c): c(c) { } virtual void visit(void* p) { ::visit(c, static_cast(mask(*static_cast(p)))); } Context* c; } v(&context); add(&context, 0)->number = 0; visitRoots(t->m, &v); } } // namespace vm