#include "sys/mman.h" #include "sys/types.h" #include "sys/stat.h" #include "sys/time.h" #include "time.h" #include "fcntl.h" #include "dlfcn.h" #include "errno.h" #include "unistd.h" #include "pthread.h" #include "signal.h" #include "stdint.h" #include "x86.h" #include "system.h" #define ACQUIRE(x) MutexResource MAKE_NAME(mutexResource_) (x) using namespace vm; namespace { System::SignalHandler* segFaultHandler = 0; struct sigaction oldSegFaultHandler; class MutexResource { public: MutexResource(pthread_mutex_t& m): m(&m) { pthread_mutex_lock(&m); } ~MutexResource() { pthread_mutex_unlock(m); } private: pthread_mutex_t* m; }; const int InterruptSignal = SIGUSR2; #ifdef __x86_64__ const int IpRegister = REG_RIP; const int BaseRegister = REG_RBP; const int StackRegister = REG_RSP; #elif defined __i386__ const int IpRegister = REG_EIP; const int BaseRegister = REG_EBP; const int StackRegister = REG_ESP; #else # error unsupported architecture #endif void handleSignal(int signal, siginfo_t* info, void* context) { if (signal == SIGSEGV) { greg_t* registers = static_cast(context)->uc_mcontext.gregs; bool handled = segFaultHandler->handleSignal (reinterpret_cast(registers[IpRegister]), reinterpret_cast(registers[BaseRegister]), reinterpret_cast(registers[StackRegister])); if (not handled) { if (oldSegFaultHandler.sa_flags & SA_SIGINFO) { oldSegFaultHandler.sa_sigaction(signal, info, context); } else { oldSegFaultHandler.sa_handler(signal); } } } } void* run(void* r) { static_cast(r)->run(); return 0; } const bool Verbose = false; const unsigned Waiting = 1 << 0; const unsigned Notified = 1 << 1; class MySystem: public System { public: class Thread: public System::Thread { public: Thread(System* s, System::Runnable* r): s(s), r(r), next(0), flags(0) { pthread_mutex_init(&mutex, 0); pthread_cond_init(&condition, 0); } virtual void interrupt() { ACQUIRE(mutex); r->setInterrupted(true); if (flags & Waiting) { pthread_kill(thread, InterruptSignal); } } virtual void join() { int rv UNUSED = pthread_join(thread, 0); expect(s, rv == 0); } virtual void dispose() { s->free(this); } pthread_t thread; pthread_mutex_t mutex; pthread_cond_t condition; System* s; System::Runnable* r; Thread* next; unsigned flags; }; class Monitor: public System::Monitor { public: Monitor(System* s): s(s), owner_(0), first(0), last(0), depth(0) { pthread_mutex_init(&mutex, 0); } virtual bool tryAcquire(System::Thread* context) { Thread* t = static_cast(context); if (owner_ == t) { ++ depth; return true; } else { switch (pthread_mutex_trylock(&mutex)) { case EBUSY: return false; case 0: owner_ = t; ++ depth; return true; default: sysAbort(s); } } } virtual void acquire(System::Thread* context) { Thread* t = static_cast(context); if (owner_ != t) { pthread_mutex_lock(&mutex); owner_ = t; } ++ depth; } virtual void release(System::Thread* context) { Thread* t = static_cast(context); if (owner_ == t) { if (-- depth == 0) { owner_ = 0; pthread_mutex_unlock(&mutex); } } else { sysAbort(s); } } void append(Thread* t) { if (last) { last->next = t; last = t; } else { first = last = t; } } void remove(Thread* t) { Thread* previous = 0; for (Thread* current = first; current;) { if (t == current) { if (current == first) { first = t->next; } else { previous->next = t->next; } if (current == last) { last = previous; } t->next = 0; break; } else { previous = current; current = current->next; } } } virtual bool wait(System::Thread* context, int64_t time) { Thread* t = static_cast(context); if (owner_ == t) { ACQUIRE(t->mutex); if (t->r->interrupted()) { t->r->setInterrupted(false); return true; } t->flags |= Waiting; append(t); unsigned depth = this->depth; this->depth = 0; owner_ = 0; pthread_mutex_unlock(&mutex); if (time) { int64_t then = s->now() + time; timespec ts = { then / 1000, (then % 1000) * 1000 * 1000 }; int rv UNUSED = pthread_cond_timedwait (&(t->condition), &(t->mutex), &ts); expect(s, rv == 0 or rv == ETIMEDOUT or rv == EINTR); } else { int rv UNUSED = pthread_cond_wait(&(t->condition), &(t->mutex)); expect(s, rv == 0 or rv == EINTR); } pthread_mutex_lock(&mutex); owner_ = t; this->depth = depth; if ((t->flags & Notified) == 0) { remove(t); } t->flags = 0; t->next = 0; if (t->r->interrupted()) { t->r->setInterrupted(false); return true; } else { return false; } } else { sysAbort(s); } } void doNotify(Thread* t) { ACQUIRE(t->mutex); t->flags |= Notified; int rv UNUSED = pthread_cond_signal(&(t->condition)); expect(s, rv == 0); } virtual void notify(System::Thread* context) { Thread* t = static_cast(context); if (owner_ == t) { if (first) { Thread* t = first; first = first->next; if (t == last) { last = 0; } doNotify(t); } } else { sysAbort(s); } } virtual void notifyAll(System::Thread* context) { Thread* t = static_cast(context); if (owner_ == t) { for (Thread* t = first; t; t = t->next) { doNotify(t); } first = last = 0; } else { sysAbort(s); } } virtual System::Thread* owner() { return owner_; } virtual void dispose() { expect(s, owner_ == 0); pthread_mutex_destroy(&mutex); s->free(this); } System* s; pthread_mutex_t mutex; Thread* owner_; Thread* first; Thread* last; unsigned depth; }; class Local: public System::Local { public: Local(System* s): s(s) { int r UNUSED = pthread_key_create(&key, 0); expect(s, r == 0); } virtual void* get() { return pthread_getspecific(key); } virtual void set(void* p) { int r UNUSED = pthread_setspecific(key, p); expect(s, r == 0); } virtual void dispose() { int r UNUSED = pthread_key_delete(key); expect(s, r == 0); s->free(this); } System* s; pthread_key_t key; }; class Region: public System::Region { public: Region(System* system, uint8_t* start, size_t length): system(system), start_(start), length_(length) { } virtual const uint8_t* start() { return start_; } virtual size_t length() { return length_; } virtual void dispose() { if (start_) { munmap(start_, length_); } system->free(this); } System* system; uint8_t* start_; size_t length_; }; class Library: public System::Library { public: Library(System* s, void* p, const char* name, bool mapName, System::Library* next): s(s), p(p), name_(name), mapName_(mapName), next_(next) { } virtual void* resolve(const char* function) { return dlsym(p, function); } virtual const char* name() { return name_; } virtual bool mapName() { return mapName_; } virtual System::Library* next() { return next_; } virtual void dispose() { if (Verbose) { fprintf(stderr, "close %p\n", p); } dlclose(p); if (next_) { next_->dispose(); } if (name_) { s->free(name_); } s->free(this); } System* s; void* p; const char* name_; bool mapName_; System::Library* next_; }; MySystem(unsigned limit): limit(limit), count(0) { pthread_mutex_init(&mutex, 0); struct sigaction sa; memset(&sa, 0, sizeof(struct sigaction)); sigemptyset(&(sa.sa_mask)); sa.sa_flags = SA_SIGINFO; sa.sa_sigaction = handleSignal; int rv UNUSED = sigaction(InterruptSignal, &sa, 0); expect(this, rv == 0); } virtual bool success(Status s) { return s == 0; } virtual void* tryAllocate(unsigned size) { ACQUIRE(mutex); if (Verbose) { fprintf(stderr, "try %d; count: %d; limit: %d\n", size, count, limit); } if (count + size > limit) { return 0; } else { uintptr_t* up = static_cast (malloc(size + sizeof(uintptr_t))); if (up == 0) { sysAbort(this); } else { *up = size; count += *up; return up + 1; } } } virtual void free(const void* p) { ACQUIRE(mutex); if (p) { const uintptr_t* up = static_cast(p) - 1; if (count < *up) { abort(); } count -= *up; if (Verbose) { fprintf(stderr, "free %"ULD"; count: %d; limit: %d\n", *up, count, limit); } ::free(const_cast(up)); } } virtual Status attach(Runnable* r) { Thread* t = new (System::allocate(sizeof(Thread))) Thread(this, r); t->thread = pthread_self(); r->attach(t); return 0; } virtual Status start(Runnable* r) { Thread* t = new (System::allocate(sizeof(Thread))) Thread(this, r); r->attach(t); int rv UNUSED = pthread_create(&(t->thread), 0, run, r); expect(this, rv == 0); return 0; } virtual Status make(System::Monitor** m) { *m = new (System::allocate(sizeof(Monitor))) Monitor(this); return 0; } virtual Status make(System::Local** l) { *l = new (System::allocate(sizeof(Local))) Local(this); return 0; } virtual Status handleSegFault(SignalHandler* handler) { if (handler) { segFaultHandler = handler; struct sigaction sa; memset(&sa, 0, sizeof(struct sigaction)); sigemptyset(&(sa.sa_mask)); sa.sa_flags = SA_SIGINFO; sa.sa_sigaction = handleSignal; return sigaction(SIGSEGV, &sa, &oldSegFaultHandler); } else if (segFaultHandler) { return sigaction(SIGSEGV, &oldSegFaultHandler, 0); } else { return 1; } } virtual uint64_t call(void* function, uintptr_t* arguments, uint8_t* types, unsigned count, unsigned size, unsigned returnType) { return dynamicCall(function, arguments, types, count, size, returnType); } virtual Status map(System::Region** region, const char* name) { Status status = 1; int fd = open(name, O_RDONLY); if (fd != -1) { struct stat s; int r = fstat(fd, &s); if (r != -1) { void* data = mmap(0, s.st_size, PROT_READ, MAP_PRIVATE, fd, 0); if (data) { *region = new (allocate(sizeof(Region))) Region(this, static_cast(data), s.st_size); status = 0; } } close(fd); } return status; } virtual FileType identify(const char* name) { struct stat s; int r = stat(name, &s); if (r == 0) { if (S_ISREG(s.st_mode)) { return File; } else if (S_ISDIR(s.st_mode)) { return Directory; } else { return Unknown; } } else { return DoesNotExist; } } virtual Status load(System::Library** lib, const char* name, bool mapName, System::Library* next) { void* p; unsigned nameLength = (name ? strlen(name) : 0); if (mapName) { unsigned size = nameLength + 3 + sizeof(SO_SUFFIX); char buffer[size]; snprintf(buffer, size, "lib%s" SO_SUFFIX, name); p = dlopen(buffer, RTLD_LAZY); } else { p = dlopen(name, RTLD_LAZY); } if (p) { if (Verbose) { fprintf(stderr, "open %s as %p\n", name, p); } char* n; if (name) { n = static_cast(System::allocate(nameLength + 1)); memcpy(n, name, nameLength + 1); } else { n = 0; } *lib = new (System::allocate(sizeof(Library))) Library(this, p, n, mapName, next); return 0; } else { // fprintf(stderr, "dlerror: %s\n", dlerror()); return 1; } } virtual char pathSeparator() { return ':'; } virtual int64_t now() { timeval tv = { 0, 0 }; gettimeofday(&tv, 0); return (static_cast(tv.tv_sec) * 1000) + (static_cast(tv.tv_usec) / 1000); } virtual void exit(int code) { ::exit(code); } virtual void abort() { ::abort(); } virtual void dispose() { assert(this, count == 0); pthread_mutex_destroy(&mutex); ::free(this); } pthread_mutex_t mutex; unsigned limit; unsigned count; }; } // namespace namespace vm { System* makeSystem(unsigned heapSize) { return new (malloc(sizeof(MySystem))) MySystem(heapSize); } } // namespace vm