Commit Graph

28 Commits

Author SHA1 Message Date
Joel Dice
c1a0d8b6fc more work on frame-pointer-less unwinding
This fixes the tails=true build (at least for x86_64) and eliminates
the need for a frame table in the tails=false build.  In the
tails=true build, we still need a frame table on x86(_64) to help
determine whether we've caught a thread executing code to do a tail
call or pop arguments off the stack.  However, I've not yet written
the code to actually use this table, and it is only needed to handle
asynchronous unwinds via Thread.getStackTrace.
2011-01-25 17:22:43 -07:00
Joel Dice
43cbfd3f3a support stack unwinding without using a frame pointer
Previously, we unwound the stack by following the chain of frame
pointers for normal returns, stack trace creation, and exception
unwinding.  On x86, this required reserving EBP/RBP for frame pointer
duties, making it unavailable for general computation and requiring
that it be explicitly saved and restored on entry and exit,
respectively.

On PowerPC, we use an ABI that makes the stack pointer double as a
frame pointer, so it doesn't cost us anything.  We've been using the
same convention on ARM, but it doesn't match the native calling
convention, which makes it unusable when we want to call native code
from Java and pass arguments on the stack.

So far, the ARM calling convention mismatch hasn't been an issue
because we've never passed more arguments from Java to native code
than would fit in registers.  However, we must now pass an extra
argument (the thread pointer) to e.g. divideLong so it can throw an
exception on divide by zero, which means the last argument must be
passed on the stack.  This will clobber the linkage area we've been
using to hold the frame pointer, so we need to stop using it.

One solution would be to use the same convention on ARM as we do on
x86, but this would introduce the same overhead of making a register
unavailable for general use and extra code at method entry and exit.

Instead, this commit removes the need for a frame pointer.  Unwinding
involves consulting a map of instruction offsets to frame sizes which
is generated at compile time.  This is necessary because stack trace
creation can happen at any time due to Thread.getStackTrace being
called by another thread, and the frame size varies during the
execution of a method.

So far, only x86(_64) is working, and continuations and tail call
optimization are probably broken.  More to come.
2011-01-16 19:05:05 -07:00
Joel Dice
a5742f5985 update copyright years 2010-12-05 20:21:09 -07:00
Joel Dice
0ca6c3ed53 fix native Windows GCC 3.4 OpenJDK build 2010-11-12 18:29:12 -07:00
Joel Dice
e5fad03632 fix MSVC build rot 2010-04-15 11:11:10 -06:00
Joel Dice
c2a9424f91 implement compileTimeMemoryBarrier in arch.h
This has the same implementation as programOrderMemoryBarrier in
x86.h, but makes it available on all architectures.
2010-02-04 18:30:13 -07:00
Joel Dice
d5f5c2351b use _ReadWriteBarrier intrinsic for MSVC build 2009-12-12 18:50:59 -07:00
Joel Dice
3777c9b429 fix MSVC build 2009-12-02 08:49:10 -07:00
Joel Dice
9ba71cf508 fix Darwin build 2009-12-01 08:23:11 -07:00
Joel Dice
851187f0ce refine memory barrier implementation and usage 2009-11-30 15:38:16 +00:00
Joel Dice
1c61c1f421 fix x86 memoryBarrier implementation 2009-11-29 16:53:46 -07:00
Joel Dice
75934c8342 provide fast paths for common thread state transitions
These paths reduce contention among threads by using atomic operations
and memory barriers instead of mutexes where possible.  This is
especially important for JNI calls, since each such call involves two
state transitions: from "active" to "idle" and back.
2009-11-28 15:01:54 -07:00
Joel Dice
a0d763d871 use cmpxchgq for 64-bit operands in atomicCompareAndSwap 2009-11-20 15:17:35 -07:00
Joel Dice
15eada93ed implement atomicCompareAndSwap on x86_32 for GCC versions prior to 4.1 and for MSVC 2009-11-20 10:40:01 -07:00
Joel Dice
7b0378c180 support darwin/x86_64 2009-10-14 10:01:37 -06:00
Joel Dice
1a0eef7e2d add support for building with MSVC on Windows 2009-08-26 18:26:44 -06:00
Joel Dice
27d863790c Merge branch 'win64' into gnu
Conflicts:

	makefile
	src/compile-x86.S
	src/x86.S
	src/x86.cpp
2009-07-25 20:48:36 -06:00
Josh warner
ad33a7800f changed dynamicCall definition for 64 bit windows 2009-06-11 09:39:46 -06:00
Joel Dice
d1018bf078 update copyright years 2009-03-15 12:02:36 -06:00
Joel Dice
8ac6fb9d75 fix x86_64 build 2009-03-09 15:29:37 +00:00
Joel Dice
89a2739165 sync instruction cache after compiling a method 2009-03-09 08:26:23 -06:00
Joel Dice
2ca8132d97 implement support for volatile fields 2009-03-02 20:18:15 -07:00
Joel Dice
8c9d625f8f add memory barriers where appropriate in compile.cpp 2009-03-02 18:40:06 -07:00
dicej
0ccf8d57ea rough sketch of powerpc support 2008-06-04 16:21:27 -06:00
Joel Dice
2edaa82801 prepend copyright notice and license to all source files; add license.txt and readme.txt 2008-02-19 11:06:52 -07:00
Joel Dice
bdd62011eb fix up access violation handling on windows; refactor posix segv handling to match API change needed for windows 2008-01-01 10:08:47 -07:00
Joel Dice
eaf1d205cd more windows port fixes 2007-10-24 11:24:19 -06:00
Joel Dice
58dec050c8 sketch of windows port 2007-10-22 19:00:57 -06:00