We were incorrectly returning an empty array when the input was empty,
whereas we ought to return an array containing a single empty string.
When the pattern to match was empty, we went into a loop to create an
infinite list of empty strings, only to crash once we've run out of
memory. This commit addresses both problems.
The shiftLeftC function in powerpc.cpp was miscompiling such shifts,
leading to crashes due to illegal instructions and other weirdness due
to instructions that meant something completely different. This
commit fixes that and adds a test to Longs.java to make sure it stays
fixed.
Previously, the stack frame mapping code (responsible for statically
calculating the map of GC roots for a method's stack frame during JIT
compilation) would assume that the map of GC roots on entry to an
exception handler is the same as on entry to the "try" block which the
handler is attached to. Technically, this is true, but the algorithm
we use does not consider whether a local variable is still "live"
(i.e. will be read later) when calculating the map - only whether we
can expect to find a reference there via normal (non-exceptional)
control flow. This can backfire if, within a "try" block, the stack
location which held an object reference on entry to the block gets
overwritten with a non-reference (i.e. a primitive). If an exception
is later thrown from such a block, we might end up trying to treat
that non-reference as a reference during GC, which will crash the VM.
The ideal way to fix this is to calculate the true interval for which
each value is live and use that to produce the stack frame maps. This
would provide the added benefit of ensuring that the garbage collector
does not visit references which, although still present on the stack,
will not be used again.
However, this commit uses the less invasive strategy of ANDing
together the root maps at each GC point within a "try" block and using
the result as the map on entry to the corresponding exception
handler(s). This should give us safe, if not optimal, results. Later
on, we can refine it as described above.
We were miscompiling methods which contained getfield, getstatic,
putfield, or putstatic instructions for volatile 64-bit primitives on
32-bit PowerPC due to not noticing that values in registers are clobbered
across function calls.
The solution is to create a separate Compiler::Operand instance for each
object monitor reference before and after the function call to avoid
confusing the compiler. To avoid duplicate entries in the constant pool,
we add code look for and, if found, reuse any existing entry for the same
constant.
This implementation does not conform to the Java standard in that
finalize methods are called from whichever thread happens to be garbage
collecting, and that thread may hold locks, whereas the standard
guarantees that finalize will be run from a thread which holds no locks.
Also, an object will never be finalized more than once, even if its
finalize method "rescues" (i.e. makes reachable) the object such that it
might become unreachable a second time and thus a candidate for
finalization once more. It's not clear to me from the standard if this
is OK or not.
Nonwithstanding the above, this implementation is useful for "normal"
finalize methods which simply release resources associated with an
object.