Joel Dice
8e5ce11047
refactor memory management code
...
We now support immortal objects, which the GC will scan for references
but not consider for collection. On x86_64, we allocate JIT code memory
via mmap, which lets us map memory into the bottom 2GB of the address
space, ensuring that 32-bit relative jumps and calls work.
2008-01-09 18:20:36 -07:00
Joel Dice
bdd62011eb
fix up access violation handling on windows; refactor posix segv handling to match API change needed for windows
2008-01-01 10:08:47 -07:00
Joel Dice
100fc304ad
sketch of windows access violation handling; posix segv handling bugfixes
2007-12-31 16:21:57 -07:00
Joel Dice
edf415102a
assert heap count is empty in System::dispose()
2007-12-07 08:30:30 -07:00
Joel Dice
5b6a63cbca
avoid uninitialized value warnings
2007-11-27 16:04:15 -07:00
Joel Dice
5fa7b074b4
various threading bugfixes
2007-11-27 15:23:00 -07:00
Joel Dice
f2f453cf75
more system-specific tweaks for windows port (cont.)
2007-10-24 10:27:59 -06:00
Joel Dice
394d80a07a
fix use of uninitialized values in JarElement; use system-specific path separator in finder
2007-10-24 09:46:09 -06:00
Joel Dice
c3300948bf
fix a few threading bugs in windows port
2007-10-23 16:21:28 -06:00
Joel Dice
eb4cea6291
more work on the windows port; we now have some tests passing
2007-10-23 14:05:59 -06:00
Joel Dice
1381267e70
mork work on the windows port
2007-10-23 11:22:48 -06:00
Joel Dice
58dec050c8
sketch of windows port
2007-10-22 19:00:57 -06:00
Joel Dice
ac4b28ffe6
refactor build system to support cross-compiling
2007-10-22 14:56:27 -06:00