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move system.h to include
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@ -11,7 +11,7 @@
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#ifndef AVIAN_CODEGEN_ASSEMBLER_H
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#define AVIAN_CODEGEN_ASSEMBLER_H
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include "zone.h"
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#include <avian/vm/codegen/lir.h>
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@ -11,7 +11,7 @@
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#ifndef AVIAN_CODEGEN_COMPILER_H
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#define AVIAN_CODEGEN_COMPILER_H
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include "zone.h"
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#include "assembler.h"
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@ -11,7 +11,7 @@
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#ifndef HEAP_H
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#define HEAP_H
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include "allocator.h"
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namespace vm {
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@ -11,7 +11,7 @@
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#ifndef VECTOR_H
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#define VECTOR_H
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include "target.h"
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#include <avian/util/math.h>
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@ -9,7 +9,7 @@
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details. */
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#include "zlib-custom.h"
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include "tokenizer.h"
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#include "finder.h"
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#include "lzma.h"
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@ -12,7 +12,7 @@
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#define FINDER_H
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#include "common.h"
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include "allocator.h"
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namespace vm {
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@ -9,7 +9,7 @@
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details. */
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#include <avian/vm/heap/heap.h>
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include "common.h"
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#include "arch.h"
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details. */
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#include "common.h"
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include "constants.h"
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#include "machine.h"
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#include "processor.h"
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@ -13,7 +13,7 @@
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#include "lzma.h"
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#include "C/Types.h"
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include "allocator.h"
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namespace vm {
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#ifndef LZMA_H
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#define LZMA_H
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include "allocator.h"
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namespace vm {
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#define MACHINE_H
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#include "common.h"
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include <avian/vm/heap/heap.h>
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#include "finder.h"
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#include "processor.h"
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#include "string.h"
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#include "jni.h"
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include "finder.h"
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#include <avian/util/runtime-array.h>
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@ -49,7 +49,7 @@
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#include "dirent.h"
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#include "sched.h"
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#include "arch.h"
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include <avian/util/math.h>
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#define PROCESS_H
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#include "common.h"
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include "machine.h"
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#include "constants.h"
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#define PROCESSOR_H
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#include "common.h"
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include <avian/vm/heap/heap.h>
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#include "bootimage.h"
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#include "heapwalk.h"
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@ -24,7 +24,7 @@
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#undef min
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#include "arch.h"
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include <avian/util/runtime-array.h>
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#if defined(WINAPI_FAMILY)
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#ifndef ZONE_H
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#define ZONE_H
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include "allocator.h"
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#include <avian/util/math.h>
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#include "common.h"
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#include <avian/vm/heap/heap.h>
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#include "system.h"
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#include <avian/vm/system/system.h>
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#include "target.h"
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#include <avian/vm/codegen/assembler.h>
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