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add assert in Compiler::initLocal and fix ensuing problems
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parent
9a54c50db6
commit
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@ -2471,10 +2471,28 @@ class MyCompiler: public Compiler {
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appendReturn(&c, 0);
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}
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void initLocalPart(unsigned index, ir::Type type)
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{
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Value* v = value(&c, type);
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if (DebugFrame) {
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fprintf(stderr,
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"init local %p at %d (%d)\n",
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v,
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index,
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frameIndex(&c, index));
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}
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appendFrameSite(&c, v, frameIndex(&c, index));
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Local* local = c.locals + index;
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local->value = v;
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v->home = frameIndex(&c, index);
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}
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virtual void initLocal(unsigned footprint, unsigned index, ir::Type type)
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{
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// TODO: enable the following assertion when possible:
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// assert(&c, footprint == typeFootprint(type));
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assert(&c, footprint == typeFootprint(&c, type));
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assert(&c, index + footprint <= c.localFootprint);
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Value* v = value(&c, type);
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@ -2493,7 +2511,7 @@ class MyCompiler: public Compiler {
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}
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if (TargetBytesPerWord == 4) {
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initLocal(1, highIndex, type);
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initLocalPart(highIndex, type);
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Value* next = c.locals[highIndex].value;
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v->nextWord = next;
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next->nextWord = v;
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@ -2527,7 +2545,7 @@ class MyCompiler: public Compiler {
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for (int i = 0; i < static_cast<int>(c.localFootprint); ++i) {
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Local* local = e->locals() + i;
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if (local->value) {
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initLocal(1, i, local->value->type);
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initLocalPart(i, local->value->type);
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}
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}
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