Remove mutex and stop catching deadlock / SQLExceptions. (#3242)

SQL Exceptions thrown with Cash Selection are now retried via Flow Hospital
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Rick Parker 2018-05-29 12:15:06 +01:00 committed by GitHub
parent 78c759e2e6
commit accb9eb5b3
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@ -16,11 +16,8 @@ import net.corda.finance.contracts.asset.Cash
import java.sql.Connection
import java.sql.DatabaseMetaData
import java.sql.ResultSet
import java.sql.SQLException
import java.util.*
import java.util.concurrent.atomic.AtomicReference
import java.util.concurrent.locks.ReentrantLock
import kotlin.concurrent.withLock
/**
* Pluggable interface to allow for different cash selection provider implementations
@ -54,7 +51,6 @@ abstract class AbstractCashSelection {
private val MAX_RETRIES = 8
private val RETRY_SLEEP = 100
private val RETRY_CAP = 2000
private val spendLock: ReentrantLock = ReentrantLock()
/**
* Upon dynamically loading configured Cash Selection algorithms declared in META-INF/services
@ -126,54 +122,48 @@ abstract class AbstractCashSelection {
}
private fun attemptSpend(services: ServiceHub, amount: Amount<Currency>, lockId: UUID, notary: Party?, onlyFromIssuerParties: Set<AbstractParty>, withIssuerRefs: Set<OpaqueBytes>, stateAndRefs: MutableList<StateAndRef<Cash.State>>): Boolean {
spendLock.withLock {
val connection = services.jdbcSession()
try {
// we select spendable states irrespective of lock but prioritised by unlocked ones (Eg. null)
// the softLockReserve update will detect whether we try to lock states locked by others
return executeQuery(connection, amount, lockId, notary, onlyFromIssuerParties, withIssuerRefs) { rs ->
stateAndRefs.clear()
val connection = services.jdbcSession()
try {
// we select spendable states irrespective of lock but prioritised by unlocked ones (Eg. null)
// the softLockReserve update will detect whether we try to lock states locked by others
return executeQuery(connection, amount, lockId, notary, onlyFromIssuerParties, withIssuerRefs) { rs ->
stateAndRefs.clear()
var totalPennies = 0L
val stateRefs = mutableSetOf<StateRef>()
while (rs.next()) {
val txHash = SecureHash.parse(rs.getString(1))
val index = rs.getInt(2)
val pennies = rs.getLong(3)
totalPennies = rs.getLong(4)
val rowLockId = rs.getString(5)
stateRefs.add(StateRef(txHash, index))
log.trace { "ROW: $rowLockId ($lockId): ${StateRef(txHash, index)} : $pennies ($totalPennies)" }
}
if (stateRefs.isNotEmpty()) {
// TODO: future implementation to retrieve contract states from a Vault BLOB store
stateAndRefs.addAll(uncheckedCast(services.loadStates(stateRefs)))
}
val success = stateAndRefs.isNotEmpty() && totalPennies >= amount.quantity
if (success) {
// we should have a minimum number of states to satisfy our selection `amount` criteria
log.trace("Coin selection for $amount retrieved ${stateAndRefs.count()} states totalling $totalPennies pennies: $stateAndRefs")
// With the current single threaded state machine available states are guaranteed to lock.
// TODO However, we will have to revisit these methods in the future multi-threaded.
services.vaultService.softLockReserve(lockId, (stateAndRefs.map { it.ref }).toNonEmptySet())
} else {
log.trace("Coin selection requested $amount but retrieved $totalPennies pennies with state refs: ${stateAndRefs.map { it.ref }}")
}
success
var totalPennies = 0L
val stateRefs = mutableSetOf<StateRef>()
while (rs.next()) {
val txHash = SecureHash.parse(rs.getString(1))
val index = rs.getInt(2)
val pennies = rs.getLong(3)
totalPennies = rs.getLong(4)
val rowLockId = rs.getString(5)
stateRefs.add(StateRef(txHash, index))
log.trace { "ROW: $rowLockId ($lockId): ${StateRef(txHash, index)} : $pennies ($totalPennies)" }
}
// retry as more states may become available
} catch (e: SQLException) {
log.error("""Failed retrieving unconsumed states for: amount [$amount], onlyFromIssuerParties [$onlyFromIssuerParties], notary [$notary], lockId [$lockId]
$e.
""")
} catch (e: StatesNotAvailableException) { // Should never happen with single threaded state machine
log.warn(e.message)
// retry only if there are locked states that may become available again (or consumed with change)
if (stateRefs.isNotEmpty()) {
// TODO: future implementation to retrieve contract states from a Vault BLOB store
stateAndRefs.addAll(uncheckedCast(services.loadStates(stateRefs)))
}
val success = stateAndRefs.isNotEmpty() && totalPennies >= amount.quantity
if (success) {
// we should have a minimum number of states to satisfy our selection `amount` criteria
log.trace("Coin selection for $amount retrieved ${stateAndRefs.count()} states totalling $totalPennies pennies: $stateAndRefs")
// With the current single threaded state machine available states are guaranteed to lock.
// TODO However, we will have to revisit these methods in the future multi-threaded.
services.vaultService.softLockReserve(lockId, (stateAndRefs.map { it.ref }).toNonEmptySet())
} else {
log.trace("Coin selection requested $amount but retrieved $totalPennies pennies with state refs: ${stateAndRefs.map { it.ref }}")
}
success
}
// retry as more states may become available
} catch (e: StatesNotAvailableException) { // Should never happen with single threaded state machine
log.warn(e.message)
// retry only if there are locked states that may become available again (or consumed with change)
}
return false
}