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set global system pointer to null in MySystem::dispose in windows.cpp
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@ -721,6 +721,7 @@ class MySystem: public System {
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}
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}
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virtual void dispose() {
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virtual void dispose() {
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system = 0;
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CloseHandle(mutex);
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CloseHandle(mutex);
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::free(this);
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::free(this);
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}
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}
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