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Replace references to cash, with (fungible) asset
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@ -1,7 +1,8 @@
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package com.r3corda.contracts
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import com.google.common.annotations.VisibleForTesting
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import com.r3corda.contracts.cash.*
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import com.r3corda.contracts.cash.FungibleAssetState
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import com.r3corda.contracts.cash.sumFungibleOrNull
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import com.r3corda.core.contracts.*
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import com.r3corda.core.crypto.Party
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import com.r3corda.core.crypto.SecureHash
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@ -18,12 +19,10 @@ import java.util.*
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val OBLIGATION_PROGRAM_ID = Obligation<Currency>()
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/**
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* A cash settlement contract commits the obligor to delivering a specified amount of cash (represented as the [Cash]
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* contract) at a specified future point in time. Similarly to cash, settlement transactions may split and merge
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* contracts across multiple input and output states.
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*
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* The goal of this design is to handle money owed, and these contracts are expected to be netted/merged, with
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* settlement only for any remainder amount.
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* An obligation contract commits the obligor to delivering a specified amount of a fungible asset (for example the
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* [Cash] contract) at a specified future point in time. Settlement transactions may split and merge contracts across
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* multiple input and output states. The goal of this design is to handle amounts owed, and these contracts are expected
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* to be netted/merged, with settlement only for any remainder amount.
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*
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* @param P the product the obligation is for payment of.
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*/
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@ -92,9 +91,9 @@ class Obligation<P> : Contract {
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* @param P the product the obligation is for payment of.
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*/
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data class StateTemplate<P>(
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/** The hash of the cash contract we're willing to accept in payment for this debt. */
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/** The hash of the asset contract we're willing to accept in payment for this debt. */
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val acceptableContracts: NonEmptySet<SecureHash>,
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/** The parties whose cash we are willing to accept in payment for this debt. */
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/** The parties whose assets we are willing to accept in payment for this debt. */
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val acceptableIssuedProducts: NonEmptySet<Issued<P>>,
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/** When the contract must be settled by. */
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@ -119,7 +118,7 @@ class Obligation<P> : Contract {
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/**
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* A state representing the obligation of one party (obligor) to deliver a specified number of
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* units of an underlying asset (described as issuanceDef.acceptableCashIssuance) to the beneficiary
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* units of an underlying asset (described as issuanceDef.acceptableIssuedProducts) to the beneficiary
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* no later than the specified time.
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*
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* @param P the product the obligation is for payment of.
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@ -197,7 +196,7 @@ class Obligation<P> : Contract {
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// Just for grouping
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interface Commands : CommandData {
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/**
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* Net two or more cash settlement states together in a close-out netting style. Limited to bilateral netting
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* Net two or more obligation states together in a close-out netting style. Limited to bilateral netting
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* as only the beneficiary (not the obligor) needs to sign.
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*/
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data class Net(val type: NetType) : Commands
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@ -222,7 +221,7 @@ class Obligation<P> : Contract {
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/**
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* A command stating that the obligor is settling some or all of the amount owed by transferring a suitable
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* state object to the beneficiary. If this reduces the balance to zero, the state object is destroyed.
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* @see [Cash.Commands.Move]
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* @see [MoveCommand]
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*/
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data class Settle<P>(override val aggregateState: IssuanceDefinition<P>,
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val amount: Amount<P>) : Commands, IssuanceCommands<P>
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@ -288,9 +287,9 @@ class Obligation<P> : Contract {
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outputs: List<State<P>>,
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obligor: Party,
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key: IssuanceDefinition<P>) {
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// We've already pre-grouped by currency amongst other fields, and verified above that every state specifies
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// We've already pre-grouped by product amongst other fields, and verified above that every state specifies
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// at least one acceptable issuance definition, so we can just use the first issuance definition to
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// determine currency
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// determine product
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val issued = key.template.acceptableIssuedProducts.first()
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// Issue, default, net and settle commands are all single commands (there's only ever one of them, and
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@ -482,13 +481,13 @@ class Obligation<P> : Contract {
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val inputAmount: Amount<P> = inputs.sumObligationsOrNull<P>() ?: throw IllegalArgumentException("there is at least one obligation input for this group")
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val outputAmount: Amount<P> = outputs.sumObligationsOrZero(issued.product)
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// Sum up all cash state objects that are moving and fulfil our requirements
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// Sum up all asset state objects that are moving and fulfil our requirements
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// The cash contract verification handles ensuring there's inputs enough to cover the output states, we only
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// care about counting how much cash is output in this transaction. We then calculate the difference in
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// The fungible asset contract verification handles ensuring there's inputs enough to cover the output states,
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// we only care about counting how much is output in this transaction. We then calculate the difference in
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// settlement amounts between the transaction inputs and outputs, and the two must match. No elimination is
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// done of amounts paid in by each beneficiary, as it's presumed the beneficiarys have enough sense to do that themselves.
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// Therefore if someone actually signed the following transaction:
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// done of amounts paid in by each beneficiary, as it's presumed the beneficiaries have enough sense to do that
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// themselves. Therefore if someone actually signed the following transaction (using cash just for an example):
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//
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// Inputs:
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// £1m cash owned by B
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@ -500,23 +499,23 @@ class Obligation<P> : Contract {
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// Move (signed by B)
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//
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// That would pass this check. Ensuring they do not is best addressed in the transaction generation stage.
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val cashStates = tx.outputs.filterIsInstance<FungibleAssetState<*, *>>()
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val acceptableCashStates = cashStates
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// TODO: This filter is nonsense, because it just checks there is a cash contract loaded, we need to
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// verify the cash contract is the cash contract we expect.
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val assetStates = tx.outputs.filterIsInstance<FungibleAssetState<*, *>>()
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val acceptableAssetStates = assetStates
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// TODO: This filter is nonsense, because it just checks there is an asset contract loaded, we need to
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// verify the asset contract is the asset contract we expect.
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// Something like:
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// attachments.mustHaveOneOf(key.acceptableCashContract)
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// attachments.mustHaveOneOf(key.acceptableAssetContract)
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.filter { it.contract.legalContractReference in template.acceptableContracts }
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// Restrict the states to those of the correct issuance definition (this normally
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// covers currency and obligor, but is opaque to us)
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// covers issued product and obligor, but is opaque to us)
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.filter { it.issuanceDef in template.acceptableIssuedProducts }
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// Catch that there's nothing useful here, so we can dump out a useful error
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requireThat {
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"there are cash state outputs" by (cashStates.size > 0)
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"there are defined acceptable cash states" by (acceptableCashStates.size > 0)
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"there are fungible asset state outputs" by (assetStates.size > 0)
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"there are defined acceptable fungible asset states" by (acceptableAssetStates.size > 0)
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}
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val amountReceivedByOwner = acceptableCashStates.groupBy { it.owner }
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val amountReceivedByOwner = acceptableAssetStates.groupBy { it.owner }
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// Note we really do want to search all commands, because we want move commands of other contracts, not just
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// this one.
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val moveCommands = tx.commands.select<MoveCommand>()
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@ -524,7 +523,7 @@ class Obligation<P> : Contract {
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val requiredSigners = inputs.map { it.obligor.owningKey }.toSet()
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for ((beneficiary, obligations) in inputs.groupBy { it.beneficiary }) {
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val settled = amountReceivedByOwner[beneficiary]?.sumCashOrNull()
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val settled = amountReceivedByOwner[beneficiary]?.sumFungibleOrNull<P>()
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if (settled != null) {
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val debt = obligations.sumObligationsOrZero(issued)
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require(settled.quantity <= debt.quantity) { "Payment of $settled must not exceed debt $debt" }
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@ -655,20 +654,22 @@ class Obligation<P> : Contract {
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/**
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* @param statesAndRefs a list of state objects, which MUST all have the same aggregate state. This is done as
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* only a single settlement command can be present in a transaction, to avoid potential problems with allocating
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* cash to different obligation issuances.
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* @param cashStatesAndRefs a list of cash state objects, which MUST all be in the same currency. It is strongly
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* encouraged that these all have the same beneficiary.
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* assets to different obligation issuances.
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* @param assetStatesAndRefs a list of fungible asset state objects, which MUST all be of the same issued product.
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* It is strongly encouraged that these all have the same beneficiary.
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* @param moveCommand the command used to move the asset state objects to their new owner.
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*/
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fun generateSettle(tx: TransactionBuilder,
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statesAndRefs: Iterable<StateAndRef<State<P>>>,
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cashStatesAndRefs: Iterable<StateAndRef<FungibleAssetState<P, *>>>,
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assetStatesAndRefs: Iterable<StateAndRef<FungibleAssetState<P, *>>>,
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moveCommand: MoveCommand,
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notary: Party) {
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val states = statesAndRefs.map { it.state }
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val obligationIssuer = states.first().data.obligor
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val obligationOwner = states.first().data.beneficiary
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requireThat {
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"all cash states use the same notary" by (cashStatesAndRefs.all { it.state.notary == notary })
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"all fungible asset states use the same notary" by (assetStatesAndRefs.all { it.state.notary == notary })
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"all obligation states are in the normal state" by (statesAndRefs.all { it.state.data.lifecycle == Lifecycle.NORMAL })
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"all obligation states use the same notary" by (statesAndRefs.all { it.state.notary == notary })
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"all obligation states have the same obligor" by (statesAndRefs.all { it.state.data.obligor == obligationIssuer })
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@ -676,32 +677,32 @@ class Obligation<P> : Contract {
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}
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// TODO: A much better (but more complex) solution would be to have two iterators, one for obligations,
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// one for cash, and step through each in a semi-synced manner. For now however we just bundle all the states
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// one for the assets, and step through each in a semi-synced manner. For now however we just bundle all the states
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// on each side together
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val issuanceDef = getIssuanceDefinitionOrThrow(statesAndRefs.map { it.state.data })
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val template = issuanceDef.template
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val obligationTotal: Amount<P> = states.map { it.data }.sumObligations<P>()
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var obligationRemaining: Amount<P> = obligationTotal
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val cashSigners = HashSet<PublicKey>()
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val assetSigners = HashSet<PublicKey>()
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statesAndRefs.forEach { tx.addInputState(it) }
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// Move the cash to the new beneficiary
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cashStatesAndRefs.forEach {
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// Move the assets to the new beneficiary
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assetStatesAndRefs.forEach {
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if (obligationRemaining.quantity > 0L) {
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val cashState = it.state
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val assetState = it.state
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tx.addInputState(it)
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if (obligationRemaining >= cashState.data.productAmount) {
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tx.addOutputState(cashState.data.move(cashState.data.productAmount, obligationOwner), notary)
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obligationRemaining -= cashState.data.productAmount
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if (obligationRemaining >= assetState.data.productAmount) {
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tx.addOutputState(assetState.data.move(assetState.data.productAmount, obligationOwner), notary)
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obligationRemaining -= assetState.data.productAmount
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} else {
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// Split the state in two, sending the change back to the previous beneficiary
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tx.addOutputState(cashState.data.move(obligationRemaining, obligationOwner), notary)
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tx.addOutputState(cashState.data.move(cashState.data.productAmount - obligationRemaining, cashState.data.owner), notary)
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tx.addOutputState(assetState.data.move(obligationRemaining, obligationOwner), notary)
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tx.addOutputState(assetState.data.move(assetState.data.productAmount - obligationRemaining, assetState.data.owner), notary)
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obligationRemaining -= Amount(0L, obligationRemaining.token)
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}
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cashSigners.add(cashState.data.owner)
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assetSigners.add(assetState.data.owner)
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}
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}
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@ -712,8 +713,8 @@ class Obligation<P> : Contract {
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// Destroy all of the states
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}
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// Add the cash move command and obligation settle
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tx.addCommand(Cash.Commands.Move(), cashSigners.toList())
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// Add the asset move command and obligation settle
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tx.addCommand(moveCommand, assetSigners.toList())
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tx.addCommand(Commands.Settle(issuanceDef, obligationTotal - obligationRemaining), obligationOwner)
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}
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@ -801,17 +802,15 @@ fun <P> sumAmountsDue(balances: Map<Pair<PublicKey, PublicKey>, Amount<P>>): Map
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return sum
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}
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/** Sums the cash states in the list, throwing an exception if there are none.
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* All cash states in the list are presumed to be nettable.
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*/
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/** Sums the obligation states in the list, throwing an exception if there are none. All state objects in the list are presumed to be nettable. */
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fun <P> Iterable<ContractState>.sumObligations(): Amount<P>
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= filterIsInstance<Obligation.State<P>>().map { it.amount }.sumOrThrow()
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/** Sums the cash settlement states in the list, returning null if there are none. */
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/** Sums the obligation states in the list, returning null if there are none. */
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fun <P> Iterable<ContractState>.sumObligationsOrNull(): Amount<P>?
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= filterIsInstance<Obligation.State<P>>().filter { it.lifecycle == Obligation.Lifecycle.NORMAL }.map { it.amount }.sumOrNull()
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/** Sums the cash settlement states in the list, returning zero of the given currency if there are none. */
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/** Sums the obligation states in the list, returning zero of the given product if there are none. */
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fun <P> Iterable<ContractState>.sumObligationsOrZero(product: P): Amount<P>
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= filterIsInstance<Obligation.State<P>>().filter { it.lifecycle == Obligation.Lifecycle.NORMAL }.map { it.amount }.sumOrZero(product)
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@ -317,7 +317,7 @@ class ObligationTests {
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// Now generate a transaction settling the obligation
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val settleTx = TransactionType.General.Builder(DUMMY_NOTARY).apply {
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Obligation<Currency>().generateSettle(this, listOf(obligationTx.outRef(0)), listOf(cashTx.outRef(0)), DUMMY_NOTARY)
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Obligation<Currency>().generateSettle(this, listOf(obligationTx.outRef(0)), listOf(cashTx.outRef(0)), Cash.Commands.Move(), DUMMY_NOTARY)
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signWith(DUMMY_NOTARY_KEY)
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signWith(MINI_CORP_KEY)
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}.toSignedTransaction().tx
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