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debug logging tweaks in compile.cpp
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@ -437,7 +437,7 @@ nextFrame(MyThread* t, void** ip, void** sp, object method, object target)
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javaStackLimit = 0;
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}
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// fprintf(stderr, "nextFrame %s.%s%s target %s.%s%s\n",
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// fprintf(stderr, "nextFrame %s.%s%s target %s.%s%s ip %p sp %p\n",
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// &byteArrayBody(t, className(t, methodClass(t, method)), 0),
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// &byteArrayBody(t, methodName(t, method), 0),
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// &byteArrayBody(t, methodSpec(t, method), 0),
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@ -449,13 +449,16 @@ nextFrame(MyThread* t, void** ip, void** sp, object method, object target)
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// : 0,
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// target
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// ? &byteArrayBody(t, methodSpec(t, target), 0)
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// : 0);
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// : 0,
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// *ip, *sp);
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t->arch->nextFrame
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(reinterpret_cast<void*>(start), compiledSize(start),
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alignedFrameSize(t, method), table ? &intArrayBody(t, table, 0) : 0,
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link, javaStackLimit, target ? methodParameterFootprint(t, target) : -1,
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ip, sp);
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// fprintf(stderr, "next frame ip %p sp %p\n", *ip, *sp);
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}
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class MyStackWalker: public Processor::StackWalker {
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