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reorder code in MemorySite::release so we can use low->size before it is overwritten
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parent
5a76277b84
commit
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@ -874,7 +874,7 @@ deadBuddy(Context* c, Value* v, Read* r)
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assert(c, r);
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if (DebugBuddies) {
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fprintf(stderr, "dead buddy %p from", v);
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fprintf(stderr, "remove dead buddy %p from", v);
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for (Value* p = v->buddy; p != v; p = p->buddy) {
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fprintf(stderr, " %p", p);
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}
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@ -1615,10 +1615,10 @@ class MemorySite: public Site {
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FrameResource* low = c->frameResources
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+ offsetToFrameIndex(c, value.offset);
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::release(c, low);
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if (low->size > BytesPerWord) {
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::release(c, low + 1);
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}
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::release(c, low);
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}
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decrement(c, base);
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@ -1836,7 +1836,7 @@ acquire(Context* c, Resource* r, unsigned newSize, Value* newValue,
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if (not r->reserved) {
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if (DebugResources) {
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char buffer[256]; r->toString(c, buffer, 256);
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fprintf(stderr, "%p acquire %s\n", newValue, buffer);
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fprintf(stderr, "%p acquire %s size %d\n", newValue, buffer, newSize);
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}
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if (r->value) {
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@ -1856,7 +1856,7 @@ release(Context* c, Resource* r)
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if (not r->reserved) {
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if (DebugResources) {
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char buffer[256]; r->toString(c, buffer, 256);
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fprintf(stderr, "%p release %s\n", r->value, buffer);
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fprintf(stderr, "%p release %s size %d\n", r->value, buffer, r->size);
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}
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assert(c, r->value);
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