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71 lines
2.7 KiB
C
71 lines
2.7 KiB
C
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/*
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* Copyright (C) 2011-2016 Intel Corporation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Intel Corporation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef __AE_UNIX_SOCKET_GATEWAY_H
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#define __AE_UNIX_SOCKET_GATEWAY_H
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#include <ICommunicationSocket.h>
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#include <sys/time.h>
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class UnixCommunicationSocket : public ICommunicationSocket{
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public:
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UnixCommunicationSocket(const char* socketbase);
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UnixCommunicationSocket(int socket);
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~UnixCommunicationSocket();
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virtual bool init();
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virtual ssize_t writeRaw(const char* data, ssize_t length);
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virtual char* readRaw(ssize_t length);// throw(SockDisconnectedException);
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void disconnect();
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virtual int getSockDescriptor();
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//timeout
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virtual bool setTimeout(uint32_t timeout_milliseconds);
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virtual bool wasTimeoutDetected() { return mWasTimeout; }
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protected:
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char* mSocketBase;
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bool mWasTimeout;
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void MarkStartTime();
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bool CheckForTimeout();
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struct timeval mStartTime;
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uint32_t mTimeoutMseconds;
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private:
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//non-copyable
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UnixCommunicationSocket(const UnixCommunicationSocket&);
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UnixCommunicationSocket& operator=(const UnixCommunicationSocket&);
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};
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#endif
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