class DummyContract : Contract
Commands |
interface Commands : CommandData |
MultiOwnerState |
data class MultiOwnerState : ContractState, State Alternative state with multiple owners. This exists primarily to provide a dummy state with multiple participants, and could in theory be merged with SingleOwnerState by putting the additional participants in a different field, however this is a good example of a contract with multiple states. |
SingleOwnerState |
data class SingleOwnerState : OwnableState, State |
State |
interface State : ContractState |
<init> |
DummyContract() |
legalContractReference |
val legalContractReference: SecureHash Unparsed reference to the natural language contract that this code is supposed to express (usually a hash of the contracts contents). |
verify |
fun verify(tx: TransactionForContract): Unit Takes an object that represents a state transition, and ensures the inputs/outputs/commands make sense. Must throw an exception if theres a problem that should prevent state transition. Takes a single object rather than an argument so that additional data can be added without breaking binary compatibility with existing contract code. |
generateInitial |
fun generateInitial(owner: PartyAndReference, magicNumber: Int, notary: Party): TransactionBuilder |
move |
fun move(prior: StateAndRef<SingleOwnerState>, newOwner: PublicKey): <ERROR CLASS> fun move(priors: List<StateAndRef<SingleOwnerState>>, newOwner: PublicKey): TransactionBuilder |