class Service : ProtocolLogic<Unit>
Checks that the timestamp command is valid (if present) and commits the input state, or returns a conflict if any of the input states have been previously committed.
Extend this class, overriding
TODO: the notary service should only be able to see timestamp commands and inputs
<init> |
Service(otherSide: Party, timestampChecker: TimestampChecker, uniquenessProvider: UniquenessProvider) Checks that the timestamp command is valid (if present) and commits the input state, or returns a conflict if any of the input states have been previously committed. |
otherSide |
val otherSide: Party |
timestampChecker |
val timestampChecker: TimestampChecker |
topic |
open val topic: String The topic to use when communicating with other parties. If more than one topic is required then use sub-protocols. Note that this is temporary until protocol sessions are properly implemented. |
uniquenessProvider |
val uniquenessProvider: UniquenessProvider |
logger |
val logger: <ERROR CLASS> This is where you should log things to. |
progressTracker |
open val progressTracker: ProgressTracker? Override this to provide a ProgressTracker. If one is provided and stepped, the framework will do something helpful with the progress reports. If this protocol is invoked as a sub-protocol of another, then the tracker will be made a child of the current step in the parent. If its null, this protocol doesnt track progress. |
psm |
lateinit var psm: ProtocolStateMachine<*> Reference to the Fiber instance that is the top level controller for the entire flow. |
serviceHub |
val serviceHub: ServiceHub Provides access to big, heavy classes that may be reconstructed from time to time, e.g. across restarts. It is only available once the protocol has started, which means it cannnot be accessed in the constructor. Either access this lazily or from inside call. |
beforeCommit |
open fun beforeCommit(stx: SignedTransaction, reqIdentity: Party): Unit No pre-commit processing is done. Transaction is not checked for contract-validity, as that would require fully
resolving it into a TransactionForVerification, for which the caller would have to reveal the whole transaction
history chain.
As a result, the Notary |
call |
open fun call(): Unit This is where you fill out your business logic. |
receive |
fun <T : Any> receive(otherParty: Party): UntrustworthyData<T> fun <T : Any> receive(otherParty: Party, receiveType: Class<T>): UntrustworthyData<T> |
registerSession |
fun registerSession(receivedHandshake: HandshakeMessage): Unit If a node receives a HandshakeMessage it needs to call this method on the initiated receipt protocol to enable communication between it and the sender protocol. Calling this method, and other initiation steps, are already handled by AbstractNodeService.addProtocolHandler. |
send |
fun send(otherParty: Party, payload: Any): Unit |
sendAndReceive |
fun <T : Any> sendAndReceive(otherParty: Party, payload: Any): UntrustworthyData<T> fun <T : Any> sendAndReceive(otherParty: Party, payload: Any, receiveType: Class<T>): UntrustworthyData<T> |
subProtocol |
fun <R> subProtocol(subLogic: ProtocolLogic<R>, inheritParentSessions: Boolean = false): R Invokes the given subprotocol by simply passing through this ProtocolLogics reference to the ProtocolStateMachine and then calling the call method. |
ValidatingNotaryProtocol |
class ValidatingNotaryProtocol : Service A notary commit protocol that makes sure a given transaction is valid before committing it. This does mean that the calling party has to reveal the whole transaction history; however, we avoid complex conflict resolution logic where a party has its input states "blocked" by a transaction from another party, and needs to establish whether that transaction was indeed valid. |